Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 5675956482091698256 29 glosham the Digger (level 2, -5/20 HPs) Began as a Demigod Earth Elementalist on Aug 13, 2025. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:09:39 (284 turns). glosham the Digger (Demigod Earth Elementalist) Turns: 284, Time: 00:09:39 Health: -5/20 AC: 2 Str: 9 XL: 2 Next: 81% Magic: 3/7 EV: 16 Int: 17 God: Gold: 64 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) X - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ A - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-5 -> -31) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles b - a throwing net Armour c - a +0 leather armour d - +0 ice dragon scales X - a +0 robe (worn) Jewellery A - a +5 ring of evasion (worn) Scrolls f - a scroll of fear a - a scroll of enchant armour c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} B - a potion of berserk rage Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 0.8 Conjurations * Level 3.7 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 13% 3 Searing Ray Conj 8% 2d4 21% 2 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 4% N/A 65% 4 Olgreb's Toxic Radiance Alch 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found 2 poisoned darts. There is a stone staircase leading up here. Found a scale mail. The water moccasin hisses angrily. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (70% to hit) The blast of sand hits the water moccasin. The water moccasin is lightly wounded. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 70% to hit) The blast of sand misses the water moccasin. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 70% to hit) The blast of sand hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin misses you. Unknown command. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 70% to hit) The blast of sand misses the water moccasin. You die... .################ ................# ................## ###...<.........## #........@.....# ##......S......# #.............# #.............# ##..........[## #...........# ##.......(.## #.........# ##.......## You could see a water moccasin. Vanquished Creatures 2 adders (D:5) An orc (D:5) A ribbon worm (D:2) 2 hobgoblins A quokka (D:1) 2 ball pythons An endoplasm (D:2) A rat (D:2) A spectral orc (D:5) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 106 | D:2 | Reached skill level 3 in Earth Magic 194 | D:5 | Entered Level 5 of the Dungeon 200 | D:5 | Reached XP level 2. HP: 20/20 MP: 4/7 267 | D:7 | Noticed a water moccasin 284 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, hellmonk_ecumenical_altar_crossroads, serial_park_tiny_2 D:2: layout_basic, basic_altar D:3: layout_basic, general_overflow_altar, serial_shops, nicolae_shop_swords_in_saltire D:4: layout_basic, ashenzari_conservatory_becter, nicolae_kikubaaqudgha_miasma_corner, minmay_temple_entry_wispy, serial_glass, glass_columns_c, glass_columns_a, hellmonk_no_cap D:5: layout_cave_pods, hellmonk_overflow_destroyed_library, nicolae_hepliaklqana_monster_ancestors, minmay_manual_monolith D:6: layout_rooms, kennysheep_mini_moat, mainiacjoe_overflow_alcove_1, centaur_isle D:7: layout_cave_pods, uniq_maurice Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Earth Magic | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Cast: Sandblast || 23 Use: Scroll || 3 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 0 | 0 | 7 | 41.9 | Dungeon | 293 | 293 | 0 | 0 | 0 | 7 | 41.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 72 daAuts D:4: 59 daAuts D:5: 57 daAuts D:1: 49 daAuts D:6: 19 daAuts D:7: 18 daAuts D:3: 16 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 0 | 0 | 7 | 41.9 | Dungeon | 293 | 293 | 0 | 0 | 0 | 7 | 41.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 72 daAuts D:4: 59 daAuts D:5: 57 daAuts D:1: 49 daAuts D:6: 19 daAuts D:7: 18 daAuts D:3: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, hellmonk_ecumenical_altar_crossroads, serial_park_tiny_2 D:2: layout_basic, basic_altar D:3: layout_basic, general_overflow_altar, serial_shops, nicolae_shop_swords_in_saltire D:4: layout_basic, ashenzari_conservatory_becter, nicolae_kikubaaqudgha_miasma_corner, minmay_temple_entry_wispy, serial_glass, glass_columns_c, glass_columns_a, hellmonk_no_cap D:5: layout_cave_pods, hellmonk_overflow_destroyed_library, nicolae_hepliaklqana_monster_ancestors, minmay_manual_monolith D:6: layout_rooms, kennysheep_mini_moat, mainiacjoe_overflow_alcove_1, centaur_isle D:7: layout_cave_pods, uniq_maurice