Dungeon Crawl Stone Soup version 0.34-a0-648-g849ecb78a7 (webtiles) character file. Game seed: 14032431483340974694 9 glosham the Digger (level 1, 0/14 HPs) Began as a Demigod Earth Elementalist on Aug 20, 2025. Slain by a black bear (2 damage) ... on level 4 of the Dungeon. The game lasted 00:05:26 (233 turns). glosham the Digger (Demigod Earth Elementalist) Turns: 233, Time: 00:05:26 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 86% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) X - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: high MP 1, forlorn, divine attributes, regeneration 1, evolution 1, potion hoarding 1, lucky 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons d - a +0 great sword Missiles a - 3 boomerangs b - 4 javelins c - 4 poisoned darts Armour X - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting - Level 0.8 Conjurations * Level 3.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Your natural rate of healing is unusually fast. You have hidden genetic potential. You refuse to drink potions in combat unless injured. You discover slightly more artefacts. Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The orc shouts! x2; You hear a shout! The orc shouts! x2 Found a great sword. Found a stone staircase leading down. An orc wizard comes into view. It is wielding a +0 dagger. You hear an angry growl. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! A kobold comes into view. It is wielding a +0 dagger. A black bear comes into view. The orc barely misses you. Something tries to affect you, but you resist. The orc roars noisily. You see here a +0 great sword. d - a +0 great sword The kobold shouts! The orc hits you with a +0 club. The orc hits you with a +0 flail. The orc closely misses you. The orc attacks as it pursues you! The orc barely misses you. The kobold hits you but does no damage. The orc attacks as it pursues you! The orc completely misses you. The kobold attacks as it pursues you! The kobold closely misses you. The black bear attacks as it pursues you! The black bear bites you. The black bear closely misses you. The black bear barely misses you. It was a potion of might. You feel very mighty all of a sudden. The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. You feel fortune smile upon you. You feel a compulsion to reserve your potions for emergencies. You begin to heal more quickly. The black bear barely misses you. The black bear claws you. You die... ..# ...# ...# .. #..# ...######..# ...........# #..@#..# ###.ho##### #####o....## #............ #..o..o...... #........#### #........# #..{.....# #........# You could see a black bear and 3 orcs. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:3) A goblin (D:1) 2 kobolds (D:1) A rat (D:3) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 47 | D:1 | Reached skill level 3 in Earth Magic 224 | D:4 | Noticed an orc wizard 225 | D:4 | Noticed a black bear 232 | D:4 | HP: 1/14 [black bear (1)] 233 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 233 | D:4 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 233 | D:4 | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 233 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 233 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_corner, aquarium_view_4, aquarium_balcony_double_4, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, nicolae_half_adder D:3: layout_basic D:4: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1, wad_floor_pattern_2, minmay_cupped Skill XL: | 1 | ---------------+----+----- Earth Magic | 3 | 3.1 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Cast: Sandblast || 13 Use: Scroll || 2 Potion || 2 Armour: Robe || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 0 | 4 | 59.5 | Dungeon | 238 | 238 | 0 | 0 | 0 | 4 | 59.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 140 daAuts D:1: 69 daAuts D:2: 19 daAuts D:4: 9 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 0 | 4 | 59.5 | Dungeon | 238 | 238 | 0 | 0 | 0 | 4 | 59.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 140 daAuts D:1: 69 daAuts D:2: 19 daAuts D:4: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.2 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_corner, aquarium_view_4, aquarium_balcony_double_4, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, nicolae_half_adder D:3: layout_basic D:4: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1, wad_floor_pattern_2, minmay_cupped