gnacko Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -23, D:1) a +0 short sword (7, 23, D:1) a +0 short sword (9, 3, D:1) a +0 club (14, -21, D:1) a +0 club (26, -5, D:1) a +0 club a +0 club (28, -13, D:1) a +0 whip (34, -3, D:1) a +0 club (40, -16, D:1) a +0 dagger Level 2 of the Dungeon (5, -21, D:2) a +0 leather armour (15, -14, D:2) a +0 rapier (25, -38, D:2) 22 bolts (25, -17, D:2) 30 sling bullets (38, -33, D:2) a cursed -1 club (42, -30, D:2) a +0 whip (52, -29, D:2) a cursed -1 hunting sling a +0 club a cursed +0 club a +0 club (58, -5, D:2) a +0 ring mail (63, -2, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 11, D:3) a +0 robe (8, -13, D:3) a +0 falchion (13, -1, D:3) 19 arrows (18, 4, D:3) a +0 club (29, -26, D:3) a +0 short sword (29, -8, D:3) a +0 whip (30, -27, D:3) a +2 trident of freezing (40, -6, D:3) a +0 club (47, -35, D:3) 20 arrows (47, -33, D:3) a +0 dagger Level 4 of the Dungeon (8, -25, D:4) a +0 giant club (8, -18, D:4) 18 arrows (19, -14, D:4) a cursed +0 ring mail a +0 flail (19, -13, D:4) a +0 dagger a +0 leather armour a +0 morningstar a +0 flail a +0 scale mail a +0 dagger (23, -16, D:4) a +0 dagger (25, -26, D:4) a +0 dagger a +0 dagger a +0 robe (25, -25, D:4) a +0 robe a +0 dagger (33, -17, D:4) the +2 rapier "Worm's Wrath" {freeze, MP+9 Str-3 Dex+8 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+8). It affects your magic capacity (+9). It lets you see invisible. (46, -31, D:4) a +0 scale mail (48, -27, D:4) 23 bolts Level 5 of the Dungeon [Shop] Kuidghabb's Antique Weapon Emporium a +0 glaive (123 gold) a +0 rapier (76 gold) a +0 falchion (57 gold) a +0 long sword (66 gold) a +0 falchion (57 gold) a +2 hunting sling of velocity (269 gold) a +0 shortbow (57 gold) a +0 short sword (57 gold) a +0 spear (57 gold) a cursed -3 arbalest (1 gold) a +0 trident (66 gold) a +1 fustibalus of flaming (646 gold) the +3 battleaxe of the Blessed Realm {freeze, Fragile +Inv rElec} (799 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you turn invisible. It will be destroyed if unequipped. (0, 0, D:5) a +0 robe (9, -40, D:5) a +0 mace (10, -4, D:5) a +0 glaive (15, -9, D:5) 15 bolts (16, -9, D:5) a +1 spear of venom (18, -4, D:5) a +0 halberd (25, 6, D:5) a +0 chain mail (26, -37, D:5) a +0 hand axe (28, -3, D:5) 22 sling bullets (29, -37, D:5) a cursed -1 falchion (37, -17, D:5) 15 bolts (44, -14, D:5) a +0 dagger (51, -1, D:5) a +0 helmet Level 6 of the Dungeon [Shop] Puimaten's Book Shop a book of Beasts (825 gold) a book of the Sky (975 gold) a book of Maledictions (375 gold) a book of Summonings (1050 gold) a book of Frost (525 gold) a book of Fire (975 gold) a book of Power (675 gold) a book of Misfortune (300 gold) a book of Debilitation (600 gold) a book of Battle (600 gold) a book of Summonings (1050 gold) a book of the Earth (975 gold) a book of Transfigurations (825 gold) [Shop] Geuphous's General Store 2 scrolls of enchant armour (180 gold) a scroll of identify (24 gold) a +0 scale mail (48 gold) the cursed +2 hand axe of Blood {chop, rF+ Int+2} (356 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. 31 bolts (74 gold) a ration (60 gold) a book of Spatial Translocations (780 gold) a potion of resistance (120 gold) [Shop] Zonown's Jewellery Boutique a +3 ring of strength (172 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of regeneration (330 gold) a +3 ring of intelligence (172 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of see invisible (165 gold) a cursed -3 ring of dexterity (22 gold) an uncursed ring of poison resistance (220 gold) a +4 ring of protection (396 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (482 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. a cursed -4 ring of slaying (22 gold) an uncursed ring of wizardry (330 gold) [Shop] Ullud's Antique Armour Shoppe a +0 robe (17 gold) the +1 leather armour "Juistic" {rC+ Stlth+} (595 gold) It protects you from cold. It makes you more stealthy. a +0 pair of boots of running (787 gold) a +0 plate armour (575 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) (0, 0, D:6) a +0 hunting sling (6, 23, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (7, 22, D:6) a +0 ring mail a +0 leather armour a +0 hand axe (8, 26, D:6) a +0 flail a +0 spear (14, 24, D:6) a +0 ring mail a +0 spear (15, 26, D:6) a +0 spear (21, 27, D:6) a +0 leather armour a +0 club (22, 26, D:6) a +0 robe a +0 dagger (22, 27, D:6) a +0 chain mail a +0 flail a +0 robe a +0 dagger (24, 32, D:6) 15 poisoned needles (43, -2, D:6) a +0 leather armour (44, 38, D:6) 2 potions of degeneration (61, 21, D:6) a +0 leather armour a +0 mace Level 7 of the Dungeon (11, -4, D:7) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 dagger a +0 leather armour a +0 war axe (11, 24, D:7) a cursed -1 rapier (12, 0, D:7) a +0 hunting sling (24, 25, D:7) a +0 club (25, 26, D:7) a +0 dagger (26, -16, D:7) a +0 hand axe (37, -2, D:7) a +0 robe (46, -14, D:7) a +0 dagger a cursed -2 robe (48, -14, D:7) a +0 war axe a +0 dagger a +0 robe (49, -6, D:7) 22 arrows (51, 2, D:7) 16 arrows (52, -7, D:7) a +0 whip (52, -5, D:7) a +0 dagger a +0 robe (53, -9, D:7) a +0 whip (54, -10, D:7) a +0 club a +0 scale mail (56, 15, D:7) a +1 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 vampiric short sword (3, 28, D:8) 22 arrows (4, -18, D:8) 7 javelins (13, -22, D:8) 21 sling bullets (14, 23, D:8) a +0 dagger (17, -10, D:8) a +0 scale mail (20, 34, D:8) a +0 rapier (24, -7, D:8) 14 arrows a +0 shortbow (25, 27, D:8) a +0 robe (45, -8, D:8) a +0 mace of protection (50, -18, D:8) a +0 trident (51, -18, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe Level 9 of the Dungeon (2, 44, D:9) a +0 hand axe (4, 47, D:9) a +0 rapier (6, 2, D:9) a +0 giant club a +0 giant club (6, 27, D:9) a +0 ring mail of fire resistance a cursed -1 flail a +0 robe a +0 dagger (7, 26, D:9) a +0 robe a cursed -3 dagger (13, 19, D:9) 25 arrows a +0 shortbow (15, 19, D:9) a +0 chain mail a +0 ring mail a +0 plate armour a +0 long sword (16, 14, D:9) a +0 flail a cursed -1 dagger a +0 robe (16, 15, D:9) a cursed -2 hand axe (16, 20, D:9) a +0 ring mail a +0 flail a +0 mace (21, 36, D:9) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (22, 36, D:9) a +0 flail (26, 1, D:9) the +12 plate armour of Birdsong {+Fly rF++ Int-5} It affects your intelligence (-5). It greatly protects you from fire. It lets you fly. (28, 3, D:9) a +0 war axe a +0 chain mail (28, 5, D:9) a +0 club a +0 dagger a +0 robe (36, 14, D:9) a +0 leather armour (37, 13, D:9) 28 sling bullets (38, 39, D:9) a +0 robe a cursed +0 dire flail (38, 40, D:9) a +0 robe a cursed +0 long sword (39, 40, D:9) a +0 robe a +3 mace (39, 41, D:9) a +0 robe a cursed +0 vampiric trident (40, 0, D:9) a +0 shortbow 18 arrows (40, 31, D:9) a +0 trident (42, 2, D:9) an arrow (42, 48, D:9) a +0 ring mail (43, 3, D:9) an arrow (51, 45, D:9) a +0 short sword (53, -1, D:9) 23 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (2, 2, D:10) a +0 dagger (11, 21, D:10) 4 large rocks (12, 4, D:10) a +0 chain mail (14, -7, D:10) a +0 leather armour (15, -7, D:10) a +0 chain mail a +0 glaive (20, 3, D:10) 6 poisoned javelins (25, -8, D:10) a +1 mace of protection (27, 17, D:10) a +0 spear (27, 18, D:10) a +0 flail (28, 17, D:10) a +0 spear (45, 28, D:10) an uncursed ring of wizardry (47, -4, D:10) 13 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 broad axe (9, 0, Lair:1) a +0 hand crossbow (12, 8, Lair:1) a +0 falchion (18, 11, Lair:1) a +0 chain mail (21, 11, Lair:1) a potion of heal wounds (25, 21, Lair:1) 22 gold pieces (25, 25, Lair:1) a potion of curing (26, 20, Lair:1) 27 gold pieces (32, -6, Lair:1) 8 curare-tipped needles (36, 33, Lair:1) a +0 helmet (55, 20, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, 8, Lair:2) a crocodile corpse (skeletalised by now) (12, 41, Lair:2) a bullfrog corpse (skeletalised by now) (15, 27, Lair:2) 27 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a spiny frog corpse