gnacko Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 hand axe (2, 3, D:1) a +0 dagger (6, 2, D:1) 18 stones (6, 7, D:1) a +0 long sword (15, -7, D:1) a +0 club a stone (15, -6, D:1) a +0 dagger of pain (15, 5, D:1) a +0 whip (16, 4, D:1) a +0 dagger a stone (29, -9, D:1) a +0 robe (37, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, -2, D:2) a +0 robe (7, 1, D:2) a +0 dagger (19, -7, D:2) a +0 club (24, -39, D:2) 16 bolts (35, -33, D:2) a +0 dagger (54, -16, D:2) a +0 short sword (55, -15, D:2) a +0 pair of boots Level 3 of the Dungeon [Shop] Ziosmad's Jewellery Boutique a ring of see invisible (180 gold) a +6 ring of intelligence (702 gold) the amulet "Hichedgh" {Reflect rElec Str+4 Dex+6 SH+5} (780 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+4). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. SH: It affects your SH (+5). a ring of willpower (300 gold) the ring of Noon {rC+ rN+} (408 gold) [ring of positive energy] rC: It protects you from cold. rN: It protects you from negative energy. the ring "Irifam" {Wiz Str+3} (519 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). the ring "Yseur" {Drain Str+5 SInv} (322 gold) [ring of see invisible] Str: It affects your strength (+5). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. a ring of fire (300 gold) a ring of positive energy (240 gold) (0, 0, D:3) a +0 club (2, 3, D:3) 16 arrows (15, 11, D:3) a +0 short sword (16, 41, D:3) a +0 dagger a +0 hunting sling 19 stones (21, 10, D:3) 15 sling bullets (26, 17, D:3) a +0 dagger (37, 45, D:3) a staff of poison (44, 24, D:3) a +0 robe (46, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, -29, D:4) a +0 flail (4, -3, D:4) a +0 short sword a stone (5, -29, D:4) a +0 club a +0 flail (5, -11, D:4) a +0 flail (5, -9, D:4) a +0 hand axe a +0 dagger a +0 robe (5, 2, D:4) a +0 ring mail (6, -36, D:4) 13 stones (6, -29, D:4) a +0 giant club (6, 3, D:4) a +0 long sword (8, -29, D:4) a +0 whip of draining a +0 flail a +0 spear (12, -35, D:4) a +3 scimitar a +0 robe (13, -22, D:4) a +0 ring mail (13, -15, D:4) the +4 short sword "Sairul" {protect, *Corrode rC+ Will++ Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (14, -10, D:4) a staff of cold (14, 3, D:4) 9 stones (16, -37, D:4) a +4 short sword a +1 robe of willpower (23, -27, D:4) 32 arrows (23, -26, D:4) a +0 giant spiked club (24, -1, D:4) a +1 dagger of electrocution 4 stones (28, -13, D:4) a +0 whip of flaming a +0 robe (33, -7, D:4) a +0 dagger (33, 7, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 14 bolts (0, 16, D:5) 17 sling bullets (9, 61, D:5) a +0 club a +0 ring mail (42, 36, D:5) a +0 dagger a +0 ring mail (44, 36, D:5) a +0 dagger a +0 club (46, 50, D:5) 20 arrows (54, 15, D:5) a +0 trident Level 6 of the Dungeon (2, -37, D:6) a +0 flail a +0 plate armour (9, -45, D:6) a book of Sloth (16, 0, D:6) a +0 leather armour (18, -35, D:6) a +0 animal skin (31, -41, D:6) 12 stones (35, -42, D:6) a +0 hunting sling (44, -23, D:6) a +0 leather armour (46, -11, D:6) a +0 club a +0 scale mail a +0 club a +0 chain mail a +0 falchion (47, -14, D:6) a +0 trident of protection a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (19, -2, D:7) a +0 robe a +2 long sword a +0 robe a +3 halberd of freezing a +0 robe a +0 battleaxe (20, -18, D:7) 10 stones (22, -19, D:7) 22 stones (23, -17, D:7) 24 bolts (25, -3, D:7) a curare-tipped dart a +0 dagger a death yak corpse a kobold corpse a bullfrog skeleton (26, -1, D:7) a +0 short sword (31, -1, D:7) a +0 robe a +0 mace (37, -11, D:7) a +0 ring mail (42, -24, D:7) a +0 short sword (43, -24, D:7) 3 stones a +0 dagger of electrocution a +0 club (44, -24, D:7) a +0 short sword 4 stones a +0 dagger (45, -24, D:7) a +0 short sword (48, -3, D:7) a +0 hand axe a +0 leather armour (49, -4, D:7) a +0 dagger a +0 robe (51, -10, D:7) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (57, -22, D:7) a +0 giant spiked club (58, -19, D:7) a +0 plate armour (59, -5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (6, 13, D:8) 14 gold pieces (still there?) a +0 mace (still there?) (6, 14, D:8) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 club (still there?) a kobold corpse (still there?) an orc corpse (still there?) (7, 9, D:8) 16 gold pieces (still there?) a rat corpse (still there?) (8, 13, D:8) a +0 short sword (still there?) a kobold corpse (still there?) (10, 2, D:8) a +0 plate armour a +0 long sword an orc corpse (11, 2, D:8) a river rat corpse (26, 33, D:8) 32 stones (28, 20, D:8) a +0 leather armour (37, 16, D:8) a stone a +0 whip (39, 6, D:8) a river rat corpse (skeletalised by now) (41, 1, D:8) a hell rat corpse (skeletalised by now) (41, 25, D:8) 23 stones (42, 12, D:8) a howler monkey corpse (skeletalised by now) (42, 28, D:8) a bullfrog corpse (skeletalised by now) (43, 25, D:8) a +0 chain mail (44, 12, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple