gnesher Level 1 of the Dungeon [Shop] Yzead's Armour Shoppe a +2 plate armour of willpower (480 gold) a +0 leather armour (24 gold) a +4 plate armour of willpower (600 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (534 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int: It affects your intelligence (+8). If you switch to wearing this armour, your AC would increase by 3 (4 -> 7). a +0 cloak of poison resistance (102 gold) a scarf of resistance (384 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) the +4 plate armour of Bitterness {rElec Str-2 SInv} (684 gold) Str: It affects your strength (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would increase by 11 (4 -> 15). a +4 plate armour of positive energy (564 gold) (0, 0, D:1) 6 stones (3, -2, D:1) a pair of boots (11, -7, D:1) a +0 short sword (12, 22, D:1) 8 stones (16, 14, D:1) 5 stones (18, -9, D:1) a +0 leather armour (18, 31, D:1) a robe (25, 34, D:1) a +0 dagger (31, 21, D:1) a +0 club (32, -15, D:1) a +4 whip (33, 1, D:1) a hand axe (35, 23, D:1) 9 stones (39, 18, D:1) 2 poisoned darts (40, 25, D:1) a +0 spear (48, 21, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (2, -18, D:2) a rat corpse (8, -15, D:2) 5 poisoned darts (10, -11, D:2) a worm corpse (12, -11, D:2) a quokka corpse (13, 1, D:2) a worm corpse (14, 2, D:2) a ball python corpse (15, 4, D:2) a bat corpse