gno Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (2, -4, D:1) 2 potions of agility (5, 28, D:1) a +0 whip (15, 4, D:1) a +0 short sword a +0 club (16, 21, D:1) a +0 club (24, 7, D:1) a +0 club (26, 3, D:1) 8 arrows (28, 1, D:1) a +0 ring mail (30, 25, D:1) a cursed -1 club (46, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed +0 buckler (2, -50, D:2) a +0 club (10, -1, D:2) a +0 club (12, -32, D:2) a +0 hunting sling (12, 8, D:2) a +0 short sword (14, 9, D:2) 17 arrows (30, -1, D:2) a cursed +0 leather armour (34, -1, D:2) a +0 robe (37, -7, D:2) 21 arrows (42, 0, D:2) a +0 leather armour (45, -14, D:2) a +0 dagger a cursed +0 leather armour a +0 club a +0 club a +0 mace a +0 leather armour (48, -36, D:2) a +0 leather armour of cold resistance (56, -2, D:2) a +0 dagger (57, -1, D:2) a +0 halberd (57, 0, D:2) a cursed -2 flail (58, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 poisoned javelins (4, -41, D:3) a +0 short sword (10, 0, D:3) a +0 rapier (11, -8, D:3) a +0 dagger of protection 25 poisoned needles (22, -40, D:3) 17 poisoned needles (23, -38, D:3) a +0 club a +0 club (25, 7, D:3) a +0 rapier (31, 2, D:3) a +0 flail a +0 club (32, 2, D:3) a cursed -3 dagger a +0 robe (46, -43, D:3) a +0 hand axe (48, -16, D:3) a +0 club (55, 2, D:3) a +0 hand axe a +0 leather armour (57, -26, D:3) a +0 trident (57, -25, D:3) a +0 hand axe a +0 dagger a +0 hand axe (58, -26, D:3) a +0 flail a +0 leather armour (59, -38, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 21 arrows a +0 shortbow (11, -26, D:4) a +0 short sword (16, -14, D:4) a +0 leather armour (26, -20, D:4) a +0 spear (30, -27, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 short sword (1, -1, D:5) a +0 robe a +0 dagger (9, -11, D:5) a +0 leather armour (19, -7, D:5) a +2 antimagic long sword (21, 12, D:5) 16 bolts (24, 3, D:5) a +0 helmet (24, 17, D:5) 21 bolts (28, 11, D:5) a +0 hand axe (35, 17, D:5) a cursed ring of teleportation a cursed ring of attention (39, 18, D:5) a book of Minor Magic Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of chaos (1, 1, D:6) a +0 club of chaos (2, 1, D:6) a +0 club (2, 2, D:6) a +1 spear of chaos (4, -12, D:6) 31 arrows (9, 0, D:6) a +0 club of chaos (10, 0, D:6) a +0 dagger (19, -5, D:6) an arrow (20, -25, D:6) a +0 robe (20, -3, D:6) a +0 shortbow 6 arrows (22, -3, D:6) 2 arrows (23, -3, D:6) an arrow (24, -4, D:6) an arrow (25, 22, D:6) a +0 falchion a +0 ring mail (26, 22, D:6) a cursed -1 dagger a +0 leather armour a +0 whip (33, 8, D:6) the +4 scale mail of the Evil One {Regen+ Str+4 Int-4} It affects your strength (+4). It affects your intelligence (-4). It increases your rate of regeneration. (38, -10, D:6) a cursed -3 dagger a +0 robe a +0 chain mail (40, -11, D:6) a +0 hand axe a +0 flail a +0 ring mail (42, 23, D:6) 3 large rocks (49, -17, D:6) the +0 robe of Ucruit {+Inv rC+ rN+} It protects you from cold. It protects you from negative energy. It lets you turn invisible. (70, -4, D:6) a Young Poisoner's Handbook (72, 14, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 giant club an ogre skeleton (1, -4, D:7) a +0 long sword (1, -2, D:7) a killer bee corpse a killer bee corpse (1, -1, D:7) a cursed +0 shortbow 22 arrows 2 chunks of flesh a centaur skeleton