Dungeon Sprint DCSS version 0.26-a0-611-g354ed81502 (webtiles) character file. Game seed: 2149953908039187766 25 goldorilmagnifico the Ducker (level 3, -10/29 HPs) Began as a Merfolk Gladiator on Sept 7, 2020. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (31 turns). goldorilmagnifico the Ducker (Merfolk Gladiator) Turns: 31, Time: 00:00:14 Health: -10/29 AC: 4 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 15 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 5.1 Long Blades + Level 2.5 Throwing + Level 6.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 3! Your Long Blades skill gained 2 levels and is now at level 5! Your Dodging skill gained 2 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Things that are here: a +0 dagger; a +0 chain mail; the goblin corpse of Ijyb As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre completely misses you. You riposte. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | goldorilmagnifico the Merfolk Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 24 | D | Killed Ijyb 24 | D | Reached skill level 5 in Long Blades 24 | D | Reached skill level 6 in Dodging 24 | D | Reached XP level 2. HP: 15/24 MP: 2/2 24 | D | Reached XP level 3. HP: 18/29 MP: 3/3 28 | D | Noticed an ogre 31 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Long Blades | 5 | 5.1 Dodging | 6 | 6.2 Throwing | | 2.5 Action || total -------------------------++------- Melee: Long sword || 21 Armor: Leather armour || 4 Dodge: Dodged || 17 Rpst.: Long sword || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 35 daAuts