goozler Level 1 of the Dungeon (0, 0, D:1) 17 stones (10, -30, D:1) 27 arrows (19, -14, D:1) a +0 ring mail (20, 1, D:1) a +0 club (20, 5, D:1) a +0 whip 2 stones (22, 3, D:1) 18 arrows (27, 0, D:1) 11 sling bullets (30, -8, D:1) 24 stones (32, -4, D:1) 21 bolts (40, 9, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 17, D:2) a +0 ring mail (5, 39, D:2) the +11 dagger of Gehenna {spect, rC++ Str+2 Int-3 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. (8, -11, D:2) 9 stones (19, -7, D:2) 17 stones (23, 37, D:2) a +0 ring mail (24, -9, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (still there?) a jackal corpse (still there?) (0, 7, D:3) 3 scrolls of teleportation (2, 0, D:3) 11 gold pieces (still there?) a jackal corpse (still there?) a bat corpse (still there?) (3, -20, D:3) a potion of flight (5, 2, D:3) a potion of might