goransb5 Level 1 of the Dungeon (4, 22, D:1) a +0 dagger (11, 15, D:1) a +0 mace (11, 21, D:1) a +0 scale mail (14, 25, D:1) 3 stones a +0 dagger (21, 27, D:1) a +0 robe (35, 1, D:1) a +0 club (45, 4, D:1) a +0 club Level 2 of the Dungeon (3, 14, D:2) 4 javelins (9, 6, D:2) a +0 quarterstaff (10, -9, D:2) 9 stones (10, 24, D:2) a +0 dagger a +0 leather armour (10, 26, D:2) a +0 dagger of draining (11, -12, D:2) a +0 short sword (12, -12, D:2) a +0 dagger (15, -18, D:2) an orb of guile (15, -8, D:2) 4 javelins (18, -19, D:2) a +0 short sword (18, -8, D:2) a potion of degeneration (22, 2, D:2) a +0 dagger (27, -19, D:2) a +0 club (30, 27, D:2) a +0 robe (35, -5, D:2) a +0 club (39, 7, D:2) 5 stones (42, 17, D:2) a +0 hammer (42, 19, D:2) a +0 hammer (43, -7, D:2) 6 boomerangs of dispersal (43, 14, D:2) a +0 scale mail (43, 18, D:2) a +0 hammer (43, 20, D:2) a +0 hammer (43, 21, D:2) a +0 hammer (43, 24, D:2) a +0 hammer (43, 25, D:2) a +2 hammer of protection (43, 26, D:2) a +0 hammer (44, 22, D:2) a +0 trident (44, 23, D:2) a +2 quarterstaff of chaos a +0 cloak (44, 24, D:2) a +0 hammer (44, 25, D:2) a +0 hammer (45, 24, D:2) a +0 hammer (45, 25, D:2) the +1 hammer of Conscience {holy, Contam SInv Stlth+} SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (45, 26, D:2) a +0 hammer (50, 8, D:2) a +1 short sword of electrocution a stone Level 3 of the Dungeon (0, 0, D:3) 2 stones (7, 0, D:3) a staff of conjuration (10, -16, D:3) a +0 dagger (11, 8, D:3) a +0 dagger (23, -17, D:3) a +0 club (25, -3, D:3) 5 stones (26, -16, D:3) 5 stones (26, -12, D:3) a +0 spear (30, -16, D:3) 8 stones (31, 11, D:3) a +0 club Level 4 of the Dungeon (2, 18, D:4) a +0 flail a +0 leather armour (12, 39, D:4) a staff of earth (16, 51, D:4) a +0 halberd (18, 9, D:4) a +0 short sword (20, 54, D:4) a +0 dagger a +0 flail a +0 whip a +0 whip a +0 flail a +0 spear (21, 54, D:4) a +0 club (22, 5, D:4) a potion of lignification (26, 10, D:4) a +0 ring mail (29, 9, D:4) a +0 dagger (39, 9, D:4) a +0 chain mail (44, -6, D:4) a +0 club (46, 24, D:4) a +0 flail (46, 25, D:4) a +0 whip a +0 whip a +0 flail (46, 35, D:4) a +0 scale mail (55, 10, D:4) a +0 triple crossbow (58, 43, D:4) a +0 sling Level 5 of the Dungeon [Shop] Etinu's General Store 3 boomerangs (78 gold) a +0 morningstar (52 gold) 8 stones (10 gold) a scroll of summoning (123 gold) a +0 leather armour (26 gold) a scroll of identify (26 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) +0 gold dragon scales (1040 gold) (0, 0, D:5) 7 stones (4, 20, D:5) 5 stones (12, 0, D:5) a +0 leather armour (13, 17, D:5) a +0 flail (13, 21, D:5) a scroll of vulnerability (17, 16, D:5) a +0 club a +0 leather armour (28, 2, D:5) a +0 war axe (29, 29, D:5) a potion of heal wounds (34, -3, D:5) a +0 ring mail (34, 28, D:5) a +0 robe (39, 6, D:5) a +0 leather armour (41, 36, D:5) a +0 quarterstaff (44, 4, D:5) a +0 club (46, 9, D:5) 3 stones (46, 22, D:5) 3 stones (46, 39, D:5) 6 stones (49, 16, D:5) a +0 halberd (50, 16, D:5) a +0 trident a +0 scale mail (51, 14, D:5) a +0 club a +0 spear (51, 15, D:5) a +0 spear (51, 16, D:5) a +0 spear Level 6 of the Dungeon (4, -5, D:6) a +0 flail (15, 11, D:6) 3 javelins (17, -13, D:6) a +0 plate armour (19, 15, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 short sword a +0 hand axe a +0 leather armour a +0 short sword a +0 club a +0 ring mail a +0 mace a +0 short sword a +0 leather armour (37, -12, D:6) a +0 whip (41, -15, D:6) a +1 rapier of venom (45, -5, D:6) 4 boomerangs (49, 23, D:6) a +0 flail (54, 0, D:6) a +0 short sword a +3 flail a +2 dagger of electrocution a +0 robe (55, -2, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (9, 23, D:7) a +0 club a +0 ring mail (10, 19, D:7) a +0 flail (10, 20, D:7) a +0 whip (10, 23, D:7) a +0 dagger a +0 robe (10, 24, D:7) a +0 flail (12, 10, D:7) a +0 leather armour (14, -25, D:7) a +4 scimitar a +0 robe a +5 great sword a +0 robe (14, -24, D:7) a +0 hand axe a +0 robe (14, -13, D:7) a +0 chain mail (14, 18, D:7) the +5 trident "Genix" {speed, Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (17, -25, D:7) a +2 scimitar a +0 robe (19, -17, D:7) 9 stones (21, -24, D:7) a +0 club (23, 13, D:7) a +0 giant spiked club (27, -26, D:7) a +0 flail a +0 dagger a +0 robe (27, -25, D:7) a +0 whip a +0 leather armour (27, 34, D:7) 8 stones (28, 28, D:7) a +0 hand axe a +0 whip (30, 23, D:7) a +0 hand axe (31, 27, D:7) a +0 hand axe a +4 hand axe a +0 scale mail a +0 hand axe (37, -2, D:7) a staff of earth (39, 11, D:7) a +0 whip (39, 13, D:7) a +0 club a +0 scale mail (40, 14, D:7) a +0 club a +0 dagger a +0 robe a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 2 stones (1, -3, D:8) a +0 spear (2, -5, D:8) a +0 whip (2, -4, D:8) a +0 short sword (2, -3, D:8) a +0 club a +0 dagger a +0 robe a +0 hand axe a potion of attraction an orc corpse (2, 11, D:8) a +0 spear 10 gold pieces (2, 13, D:8) a +0 whip a kobold corpse (2, 20, D:8) a +0 arbalest (3, -3, D:8) a +0 club a gnoll corpse (3, 11, D:8) a +0 short sword 8 gold pieces (3, 12, D:8) a +0 short sword (3, 18, D:8) a +0 club a +0 spear a +0 club a +0 robe (4, -5, D:8) a +0 spear a +0 ring mail a +0 buckler a gnoll corpse (4, -3, D:8) a +0 club a gnoll corpse (4, -2, D:8) a +0 spear (4, 12, D:8) a +0 short sword 2 poisoned darts a kobold corpse (5, -7, D:8) a +0 flail a +0 leather armour (6, -8, D:8) a +0 dagger a +0 robe an orc corpse (6, -7, D:8) a +0 club a +0 whip a +0 ring mail an orc corpse (10, 17, D:8) a +0 spear a goblin corpse (10, 18, D:8) a +4 whip a potion of heal wounds a +0 dagger a curare-tipped dart a +0 leather armour a kobold corpse (12, 18, D:8) 4 stones (15, 14, D:8) 6 stones (16, 3, D:8) a +0 leather armour (17, -1, D:8) a +0 robe (18, -1, D:8) Great Wizards, Vol. VII (18, 0, D:8) the ring "Mothoz" {rPois rF- MP-9 Dex+6 Slay+6} [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. MP: It affects your magic capacity (-9). (unseen) (23, 17, D:8) a +0 hand axe (23, 18, D:8) a +0 dagger a +0 ring mail an orc skeleton (24, 18, D:8) a +0 war axe a +0 leather armour a +0 club (25, 20, D:8) a +0 hand axe an orc skeleton the Ecumenical Temple