gorillaNest Level 1 of the Dungeon (0, 0, D:1) 4 stones (7, 14, D:1) a +0 club (9, 1, D:1) a +0 club (19, 0, D:1) a +0 dagger (25, 12, D:1) a +0 ring mail (27, 42, D:1) a +0 trident (40, 2, D:1) a +0 flail (45, -12, D:1) a +0 club (48, -12, D:1) a +0 club (48, -11, D:1) a +0 dagger (49, -9, D:1) a +0 short sword 2 stones (53, 28, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (22, 1, D:2) 5 stones (25, -9, D:2) a staff of air (33, 8, D:2) a +0 club (35, 6, D:2) a +0 dagger (36, 8, D:2) a +0 dagger (37, -19, D:2) a +0 ring mail (50, -9, D:2) a +0 dagger (51, -8, D:2) a +1 heavy war axe Level 3 of the Dungeon (0, 0, D:3) 6 stones (19, 4, D:3) a +0 short sword (21, 2, D:3) a +0 ring mail a +1 hand axe of draining (21, 20, D:3) a +0 club 4 stones (22, 1, D:3) a +0 leather armour a +0 club (22, 3, D:3) a +0 robe a +0 dagger (32, 15, D:3) a +0 dagger (36, 17, D:3) a +0 club (36, 23, D:3) a +0 scythe a +0 robe (38, 11, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (4, -14, D:4) a +0 club a stone (15, 9, D:4) a +0 scale mail (23, -27, D:4) a +0 club (26, -2, D:4) a +0 giant club (40, -18, D:4) a +0 short sword 4 stones (41, -1, D:4) 2 stones (43, 8, D:4) a +0 club (46, 8, D:4) a +0 dagger 4 poisoned darts (49, -10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 sling (6, 15, D:5) 3 stones (6, 38, D:5) a +0 quarterstaff (16, 39, D:5) a +0 giant spiked club (29, -9, D:5) a +0 hand axe (29, -7, D:5) a +0 falchion (29, 22, D:5) a +1 long sword of flaming (31, -9, D:5) a +0 spear (31, -7, D:5) a +0 mace (60, 22, D:5) a +0 leather armour (60, 32, D:5) a +0 arbalest (61, 32, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 2 stones (3, -39, D:6) 7 stones (9, 0, D:6) 5 stones (9, 1, D:6) 5 stones (12, 4, D:6) a +0 war axe (16, -43, D:6) the +1 ring mail "Ciquucve" {rElec rPois Dex-3} Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. (26, -24, D:6) a +0 sling (30, -24, D:6) a +0 ring mail (34, -23, D:6) a +0 leather armour Level 7 of the Dungeon (9, -16, D:7) the +9 quarterstaff of Etapp {heavy, rF+} rF: It protects you from fire. (16, -9, D:7) a +0 short sword (16, -8, D:7) a +0 mace (17, -10, D:7) a +0 leather armour a +0 hand axe (17, -8, D:7) a +0 trident (22, -2, D:7) a +0 sling (23, 10, D:7) a +0 mace (24, -21, D:7) a +0 hammer of draining (24, -7, D:7) a +0 club a +0 scale mail (27, -20, D:7) a +2 quarterstaff of chaos (28, -8, D:7) a +0 dagger of venom (42, -21, D:7) a +0 ring mail (44, 12, D:7) a +1 hand axe of venom (48, -20, D:7) a +0 morningstar (52, 0, D:7) a scroll of magic mapping Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, -11, D:8) a +0 leather armour a +0 club (2, -7, D:8) a +0 chain mail a +0 falchion (3, -9, D:8) a +0 leather armour a +0 flail a +0 leather armour a +0 morningstar (4, -8, D:8) a +0 vampiric hand axe (5, -3, D:8) a +0 leather armour (9, 4, D:8) 21 gold pieces (11, 28, D:8) 5 poisoned darts (12, 1, D:8) a scroll of fear (13, -5, D:8) a +0 leather armour (14, 0, D:8) a book of the Sky (15, -15, D:8) a +0 flail (15, 1, D:8) a scroll of identify (16, 6, D:8) a scroll of brand weapon (24, -12, D:8) a +0 quarterstaff (27, -6, D:8) a +0 club (27, -4, D:8) a +0 chain mail a +0 dire flail (31, -9, D:8) a +0 club (31, -8, D:8) a +0 trident (31, 16, D:8) a +0 mace (32, 16, D:8) a +0 ring mail a +0 flail (34, 16, D:8) a +0 robe a +0 dagger (35, 15, D:8) 9 stones a +0 leather armour a +0 mace (35, 19, D:8) 4 stones (36, 2, D:8) a +0 pair of boots (36, 15, D:8) a +1 war axe of freezing Level 9 of the Dungeon (0, 0, D:9) a +2 short sword of venom (1, 36, D:9) a +0 flail (1, 37, D:9) a +0 dagger a +0 robe a +0 dagger a +0 shortbow (2, 35, D:9) a +0 robe a +0 dagger (3, 35, D:9) a +0 robe a +0 dagger (8, 6, D:9) 5 poisoned darts (8, 26, D:9) a +0 giant club a +0 giant club (15, 36, D:9) a +0 pair of boots (16, 21, D:9) 6 javelins (18, 9, D:9) a +0 short sword of protection (19, 8, D:9) a +0 leather armour a +0 whip (20, 7, D:9) a +0 dagger a +0 chain mail a +0 falchion (20, 9, D:9) a +0 robe a +0 dagger (20, 11, D:9) 6 stones a +0 robe a +0 dagger a +0 morningstar (20, 33, D:9) a +0 robe (21, 7, D:9) a +0 war axe (21, 10, D:9) a +0 leather armour a +0 club a +2 hand axe of freezing (22, 9, D:9) a +0 club (23, 7, D:9) a +0 chain mail a +0 mace (23, 9, D:9) a scroll of torment a +0 chain mail a +0 flail (31, 20, D:9) a +0 plate armour a +0 flail (32, 20, D:9) a +0 club (32, 32, D:9) 5 stones (33, 21, D:9) a +0 trident (33, 23, D:9) a +0 flail (34, 21, D:9) a +0 robe a +0 dagger (37, 20, D:9) a +0 long sword a +0 robe (38, 21, D:9) 6 javelins a +0 chain mail a +0 trident (39, 19, D:9) a +0 leather armour a +0 dagger (43, 21, D:9) 3 stones (45, 21, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +2 trident of protection (4, 9, D:10) a +0 animal skin a -1 spear (5, 14, D:10) 5 stones (5, 15, D:10) a +0 cloak a +0 dagger (6, -36, D:10) 5 stones (6, 7, D:10) a +0 chain mail a +0 scimitar (8, 20, D:10) a +0 chain mail (9, 4, D:10) a +0 mace a +0 falchion (10, 1, D:10) a +2 dagger of protection (20, -23, D:10) a +0 dagger of flaming a +2 robe of positive energy (32, -27, D:10) a +0 giant club a +0 giant club (48, -6, D:10) the +5 war axe of the Other Side {flame, Dex+4} Dex: It affects your dexterity (+4). (50, -14, D:10) 5 poisoned darts a +0 club (52, -16, D:10) a +2 whip of draining (53, -18, D:10) a +0 club (53, -17, D:10) 8 poisoned darts a +0 whip a +0 short sword a +0 club a +0 club (53, -4, D:10) 6 stones (54, -17, D:10) a +0 short sword (57, -27, D:10) the +2 leather armour of the Fiddle {rElec rF+ Str+2 SInv} Str: It affects your strength (+2). rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (17, 13, D:11) 5 large rocks (24, 16, D:11) a +0 chain mail (28, -7, D:11) a +0 falchion (28, 34, D:11) a +0 shortbow (32, -10, D:11) a +0 short sword (32, 9, D:11) 11 gold pieces (33, -11, D:11) a +0 dagger a +0 robe (34, -12, D:11) a +0 mace (34, -10, D:11) a +0 hand axe (35, 9, D:11) a scroll of noise (40, -9, D:11) a +0 trident a +0 leather armour (51, 18, D:11) a +0 hand axe (51, 20, D:11) a +0 hand axe a +0 ring mail (58, -1, D:11) a +2 scale mail of cold resistance the Ecumenical Temple Level 1 of the Lair of Beasts (3, 23, Lair:1) 7 stones (12, 44, Lair:1) 3 poisoned darts (17, 12, Lair:1) a ring of poison resistance (26, 46, Lair:1) a +0 war axe (29, 4, Lair:1) a +0 scale mail (38, 1, Lair:1) a +2 heavy sling a +0 quarterstaff a +0 leather armour (41, 16, Lair:1) 8 stones (50, 48, Lair:1) a +0 spear (52, 28, Lair:1) 5 stones (53, 44, Lair:1) a +0 dagger (53, 48, Lair:1) a +0 sling (55, 3, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (3, -13, Lair:2) a +0 trident (4, 15, Lair:2) +0 steam dragon scales (12, 37, Lair:2) a +0 leather armour (13, 0, Lair:2) a +0 flail of protection (24, 11, Lair:2) a +0 falchion (45, 2, Lair:2) a +0 flail (49, -12, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 boomerangs (16, 17, Lair:3) a +0 cloak a ring of wizardry a ring of poison resistance a +6 ring of strength a +4 ring of protection a ring of resist corrosion a ring of protection from fire a +4 ring of protection (24, -5, Lair:3) a +0 halberd (29, 26, Lair:3) a +0 barding (50, -2, Lair:3) 3 poisoned darts (61, -11, Lair:3) a +0 rapier (67, -12, Lair:3) a staff of conjuration Level 4 of the Lair of Beasts (0, 13, Lair:4) the +0 leather armour of the Armadillo {rC+ Will+ Int+3 Stlth-} Int: It affects your intelligence (+3). rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you less stealthy. (3, -1, Lair:4) a +0 ring mail (3, 34, Lair:4) 6 curare-tipped darts (7, 40, Lair:4) a +0 ring mail (9, 13, Lair:4) a +0 short sword (18, 10, Lair:4) a +0 plate armour (20, 9, Lair:4) a +0 robe (37, 5, Lair:4) a +0 helmet 3 potions of degeneration a +6 ring of strength (48, 28, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of mindburst (4) (1, -3, Lair:5) a potion of heal wounds (3, -5, Lair:5) a +0 war axe (42, -11, Lair:5) a +0 cloak (43, -2, Lair:5) 4 poisoned darts (47, -12, Lair:5) Maxwell's Memoranda (50, -10, Lair:5) 10 gold pieces