gorillaNest Level 1 of the Dungeon [Shop] Wecrijyops's General Store 2 potions of cancellation (208 gold) a potion of mutation (104 gold) a tin of tremorstones (2/2) (520 gold) a scroll of identify (26 gold) a +0 scale mail (52 gold) a potion of lignification (39 gold) a +3 chain mail of fire resistance (344 gold) a potion of curing (39 gold) a +1 pair of gloves of strength (214 gold) a scroll of identify (26 gold) (0, 0, D:1) a +0 ring mail (5, -18, D:1) a +0 dagger (26, -4, D:1) a +0 whip a +0 ring mail (32, 24, D:1) a +0 sling (34, 11, D:1) a +0 whip 5 stones (36, 18, D:1) a +0 leather armour (37, 2, D:1) a +0 dagger (49, -21, D:1) 6 datura-tipped darts Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (9, -2, D:2) a +0 short sword (9, 5, D:2) a +0 dagger 2 stones (18, 27, D:2) a +0 short sword (31, 5, D:2) a +0 dagger 8 stones (37, -2, D:2) an amulet of reflection (40, 35, D:2) 3 poisoned darts (50, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 3, D:3) a stone (24, -19, D:3) a +0 robe (24, 11, D:3) 4 stones (25, 13, D:3) a +0 club (31, -1, D:3) a +0 robe (57, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a +0 robe (0, 1, D:4) a +0 robe a +0 flail (5, -21, D:4) a +0 whip (5, -2, D:4) a +0 spear (8, -24, D:4) a +0 club (10, 11, D:4) 7 stones (21, 13, D:4) 5 stones (22, 3, D:4) a +0 morningstar a +0 robe (22, 6, D:4) a +0 halberd (22, 7, D:4) a +0 club (26, 1, D:4) a +0 spear a +0 club (35, 7, D:4) a +0 mace (45, -3, D:4) a +0 robe (48, 13, D:4) a +2 dagger of venom Level 5 of the Dungeon [Shop] Veniskont's Armour Emporium an orb of light (240 gold) a +3 leather armour of poison resistance (315 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) (0, 0, D:5) a +0 robe (11, -1, D:5) a +0 dagger (13, -1, D:5) a +0 hand axe (13, 0, D:5) a +0 dagger (14, 2, D:5) a +0 dagger a +0 robe (15, 26, D:5) a +0 dagger (18, 35, D:5) 2 javelins (24, 4, D:5) a +0 whip (25, 4, D:5) a +0 flail (29, 2, D:5) a +0 flail (30, 2, D:5) a +0 hand axe a +0 flail (33, 37, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (12, 24, D:6) a +0 robe (12, 31, D:6) a +0 ring mail (17, 49, D:6) 4 stones (19, 32, D:6) a +0 leather armour (25, 39, D:6) a +0 giant spiked club (28, 16, D:6) a +0 rapier (29, 15, D:6) a +0 mace (43, -1, D:6) 6 stones (44, 28, D:6) the +4 glaive of Defiance {vamp, *Slow rF++ rC+ Dex+3} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. (52, 48, D:6) 3 stones (53, 45, D:6) a +0 club a +0 short sword a curare-tipped dart (53, 48, D:6) a +0 short sword 5 stones Level 7 of the Dungeon (1, -2, D:7) a +0 giant club (19, 12, D:7) a scroll of vulnerability (20, -12, D:7) a +0 robe (27, -16, D:7) a staff of conjuration (27, 15, D:7) 8 stones (34, 20, D:7) a +0 trident (36, -6, D:7) a +0 club (36, 2, D:7) a +0 falchion (39, -9, D:7) a +0 scale mail (39, 15, D:7) a +0 chain mail (40, -15, D:7) a +0 shortbow (40, 2, D:7) 5 stones (41, 12, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 club 8 poisoned darts (0, 1, D:8) a +0 short sword a +0 dagger a +0 short sword a +0 club 9 poisoned darts a +0 club (11, -16, D:8) a +0 leather armour (15, -5, D:8) a +0 dagger 2 stones a +0 whip 4 poisoned darts (16, -4, D:8) a +0 dagger 6 poisoned darts (16, -3, D:8) a +0 dagger 4 stones (17, -3, D:8) a +0 dagger 2 stones (18, -4, D:8) a +0 short sword a +0 whip a curare-tipped dart (25, 9, D:8) +0 steam dragon scales (38, -20, D:8) 8 stones (39, 18, D:8) 7 stones (46, 15, D:8) 6 stones (61, -15, D:8) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. Level 9 of the Dungeon (0, 0, D:9) a throwing net (3, 5, D:9) 8 stones the Ecumenical Temple