gorpus Level 1 of the Dungeon (5, 10, D:1) a -1 short sword (25, 4, D:1) a +0 club (26, 18, D:1) a +0 club (38, -8, D:1) 18 bolts (41, 25, D:1) 13 stones (43, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (1, 3, D:2) a +0 hunting sling 24 stones (3, 2, D:2) a +0 short sword (5, 3, D:2) a +0 dagger (6, 1, D:2) a +0 hunting sling 5 stones (6, 3, D:2) a +0 club (10, -1, D:2) a +0 short sword (13, 36, D:2) a +0 club (14, 7, D:2) a +0 hunting sling 21 stones (27, 39, D:2) a +0 club (30, 41, D:2) a +0 club (31, 45, D:2) a +0 whip (32, 52, D:2) a stone (32, 59, D:2) a +0 short sword (33, 5, D:2) a +0 mace (34, 41, D:2) a +0 club (37, 10, D:2) a potion of degeneration (39, 23, D:2) a +0 dagger (39, 30, D:2) 22 arrows (39, 53, D:2) 29 stones (45, 60, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -2, D:3) 23 stones (3, 3, D:3) 17 sling bullets (9, 31, D:3) a +0 whip (11, 33, D:3) a +0 dagger (12, 17, D:3) a +0 whip (12, 34, D:3) a +0 mace (13, 14, D:3) a cursed +0 spear (15, 29, D:3) a +0 flail (27, 18, D:3) a +0 ring mail (28, 16, D:3) 11 stones (33, 27, D:3) a +0 whip (33, 28, D:3) a +0 dagger a +0 robe (34, 3, D:3) a +0 ring mail (35, 31, D:3) a +0 hand axe (37, 32, D:3) a +0 dagger a +0 scythe a +0 dagger a +0 club (41, 27, D:3) 32 sling bullets Level 4 of the Dungeon (0, 0, D:4) 15 stones (0, 5, D:4) a +0 hunting sling (4, 19, D:4) a cursed +0 mace (10, 3, D:4) a +0 leather armour (19, -7, D:4) a cursed -2 whip (26, 23, D:4) a -3 rapier (38, -7, D:4) a cursed -1 war axe (38, -5, D:4) a +0 mace a +0 leather armour (38, -4, D:4) a +0 dagger a +0 robe (42, -9, D:4) a +0 dagger a +0 scale mail (50, -6, D:4) a +0 war axe (52, 11, D:4) 20 stones Level 5 of the Dungeon [Shop] Syin's Assorted Antiques a +5 battleaxe of electrocution (1080 gold) a +0 spear (75 gold) a +0 robe (17 gold) a phantom mirror (750 gold) a +3 quarterstaff of draining (605 gold) a potion of haste (250 gold) (0, 0, D:5) a cursed +0 scale mail (4, 1, D:5) a +0 giant club (11, 39, D:5) a +0 club a +0 ring mail (12, 39, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour (15, 9, D:5) 16 stones (15, 39, D:5) a +0 dagger a +0 robe (16, -3, D:5) a +0 leather armour (33, -9, D:5) a +0 rapier (34, 26, D:5) a +0 robe (42, -2, D:5) a +0 falchion (44, -1, D:5) a +0 mace a +0 ring mail (45, 0, D:5) a +0 falchion 2 tomahawks a +0 hand axe Level 6 of the Dungeon [Shop] Toled's Weapon Shoppe a +3 glaive of holy wrath (344 gold) 17 stones (20 gold) a +0 hand axe (36 gold) a +0 longbow (54 gold) the +1 hunting sling of Roysirgh {venom, +Inv rN++ Str-2 SInv} (375 gold) It poisons the ammo it fires. It affects your strength (-2). It greatly protects you from negative energy. It lets you see invisible. It lets you turn invisible. 19 sling bullets (114 gold) the +10 demon blade of Fedhas {flame, rPois rC+} (1142 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. a +0 dagger (24 gold) 24 arrows (57 gold) a +0 falchion (36 gold) 17 arrows (40 gold) a +0 mace (36 gold) a +0 falchion (36 gold) [Shop] Uwnigr Ivyr's Weapon Emporium 2 curare-tipped needles (15 gold) a +0 short sword (39 gold) a +0 falchion (39 gold) 17 stones (22 gold) a +0 dire flail (52 gold) a +0 dagger (26 gold) a +2 hand crossbow of flaming (237 gold) a +7 glaive of distortion (691 gold) a +1 dagger of draining (137 gold) the +6 long sword of Welfare {protect, Str+2 Stlth+} (626 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It makes you more stealthy. a +0 short sword (39 gold) 27 stones (35 gold) [Shop] Asipneck's Book Shoppe a Young Poisoner's Handbook (560 gold) a book of Frost (490 gold) a book of the Tempests (980 gold) a Young Poisoner's Handbook (560 gold) a book of Conjurations (420 gold) a book of Cantrips (280 gold) a book of Geomancy (490 gold) Sif Muna's Collected Works on Summoning (1050 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Ice Beast Ice/Summoning 4 a book of Debilitation (560 gold) [Shop] Tanaih's Magic Scroll Shoppe 3 scrolls of holy word (315 gold) a scroll of recharging (133 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of random uselessness (14 gold) a scroll of fog (28 gold) a scroll of vulnerability (105 gold) a scroll of magic mapping (49 gold) a scroll of enchant armour (105 gold) [Shop] Riusat's Distillery a potion of agility (60 gold) 2 potions of invisibility (240 gold) a potion of lignification (45 gold) a potion of might (60 gold) a potion of lignification (45 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) (0, 0, D:6) a +0 hand axe (2, 27, D:6) 21 arrows (7, 21, D:6) a +0 hunting sling (20, -2, D:6) a +0 leather armour (21, 42, D:6) a +0 whip (35, 19, D:6) a +0 leather armour a +0 robe a +0 robe a +0 robe a +0 robe (35, 20, D:6) a +0 long sword a +0 robe (36, 20, D:6) 16 arrows a +0 shortbow 62 bolts 9 javelins (38, 5, D:6) a cursed -1 whip (38, 24, D:6) a +0 halberd (46, -2, D:6) a +0 ring mail (46, 30, D:6) a +0 chain mail (47, 32, D:6) a +0 giant club (48, 6, D:6) 23 stones (50, 41, D:6) a +0 giant spiked club (54, 19, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +2 naga barding (14, 3, D:7) a +0 mace of protection (14, 5, D:7) a +0 mace (15, 4, D:7) a +0 mace (15, 6, D:7) a +0 mace (15, 7, D:7) a +0 mace (15, 10, D:7) a +0 mace (15, 11, D:7) a cursed -2 mace (15, 12, D:7) a +0 mace (16, 8, D:7) a +0 mace (16, 10, D:7) a +3 mace (16, 11, D:7) a +1 mace of venom (17, 10, D:7) a +0 mace (17, 11, D:7) a +0 mace (17, 12, D:7) a +0 mace (20, -12, D:7) a +0 dagger (21, -12, D:7) a +0 whip (21, -11, D:7) a +0 war axe a +0 plate armour (23, -9, D:7) a +0 dagger (23, -8, D:7) a +0 falchion a +0 leather armour (25, -4, D:7) 5 javelins (30, -8, D:7) a +0 chain mail (31, -4, D:7) a +0 plate armour (39, -6, D:7) a +0 dagger a cursed +0 leather armour (39, -3, D:7) a +0 flail of protection (40, -3, D:7) a +0 short sword (42, 0, D:7) a +0 dagger a +0 robe (47, -11, D:7) a +0 ring mail (50, -27, D:7) a +0 shortbow 11 arrows (53, -19, D:7) 2 arrows (65, 10, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (7, 22, D:8) a +0 dagger a +0 dagger (7, 24, D:8) 2 scrolls of noise (8, 22, D:8) a +0 giant club (17, -1, D:8) a +0 giant club (31, -23, D:8) a +0 flail (32, -22, D:8) a +0 flail a +0 dagger (34, -22, D:8) a -1 dagger (34, -21, D:8) a cursed +0 robe (35, 15, D:8) a +0 ring mail (41, 20, D:8) a +0 club (42, 22, D:8) a +0 leather armour (44, -25, D:8) a +0 giant club (44, -16, D:8) a +0 ring mail a +3 scimitar (44, -14, D:8) a throwing net a +0 robe (44, -9, D:8) a +0 robe (45, 22, D:8) a +0 leather armour (47, -11, D:8) a cursed -3 giant club a +0 dire flail (52, -18, D:8) the +1 ring mail "Ryatagugh" {rF+ rN+ Dex+2} It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. a +0 robe a +0 ring mail of poison resistance (52, -17, D:8) a cursed +4 battleaxe of freezing a +0 robe (52, -16, D:8) a +0 robe a +0 dire flail (52, -11, D:8) a +3 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) 2 needles of confusion (4, -26, D:9) a +0 shortbow 17 arrows (5, -32, D:9) an arrow (6, -27, D:9) a +3 scimitar of flaming (15, -4, D:9) a +0 morningstar (28, 1, D:9) a +0 plate armour a +0 robe a +0 flail a +0 dagger a +0 battleaxe a +0 plate armour (29, 1, D:9) a +0 falchion (30, -4, D:9) a +0 mace (33, -30, D:9) a +0 rapier (35, 2, D:9) a +0 whip (36, 15, D:9) a +0 buckler (38, -21, D:9) a +0 hand axe a +0 plate armour (39, -21, D:9) a +0 club a +0 ring mail a cursed -3 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -4, D:9) a +0 giant spiked club (47, -9, D:9) a cursed -3 dagger a +0 robe (48, -10, D:9) 3 arrows (48, -4, D:9) a +0 shortbow 11 arrows (54, 1, D:9) 18 stones (57, 0, D:9) a +0 hat a +2 quarterstaff of chaos a +2 long sword (57, 1, D:9) a +1 scale mail of cold resistance a +0 club a cursed +0 club a +0 dagger (57, 2, D:9) a tomahawk (57, 5, D:9) a tomahawk Level 10 of the Dungeon [Shop] Safur's Antique Armour Shoppe a +0 chain mail (112 gold) a +0 chain mail (112 gold) a +2 pair of gloves (412 gold) the cursed +1 plate armour of the Moon Troll {-Cast +Inv rElec} (975 gold) It insulates you from electricity. It lets you turn invisible. It prevents spellcasting. It has a curse placed upon it. a +0 buckler (112 gold) a +0 robe (17 gold) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (427 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). a +1 chain mail of cold resistance (412 gold) (0, 0, D:10) 17 stones (1, -4, D:10) a throwing net (1, 11, D:10) a +0 whip (3, 9, D:10) a +0 club (3, 22, D:10) a +0 spear (4, 6, D:10) a +0 halberd (4, 13, D:10) a stone (4, 23, D:10) a +0 short sword a +0 flail (5, 18, D:10) a +0 spear (7, 15, D:10) a cursed -1 spear a +0 ring mail (8, 3, D:10) 23 sling bullets (9, 15, D:10) a stone (11, 12, D:10) 24 stones (12, 36, D:10) a +0 war axe (15, 2, D:10) 22 stones (20, 7, D:10) a +0 robe (26, 5, D:10) a +0 giant club a +0 giant spiked club (27, 27, D:10) a +0 giant club (32, 5, D:10) a +0 hand axe a +0 blowgun a +0 mace a +0 falchion (34, 26, D:10) a +1 leather armour of magic resistance (43, 25, D:10) 5 stones (43, 26, D:10) 11 stones (47, 4, D:10) a +2 mace of protection (50, 23, D:10) a +2 flail of crushing a +0 ring mail (53, 21, D:10) a +0 mace (54, 17, D:10) a +2 dagger of chaos a +0 robe (56, 17, D:10) a +0 shortbow (58, 9, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Lidimofy's General Store a +3 leather armour of magic resistance (432 gold) a scroll of immolation (63 gold) 17 arrows (61 gold) a potion of resistance (180 gold) a bread ration (90 gold) a scroll of enchant weapon (135 gold) a potion of might (72 gold) a +2 rod of clouds (12/12) (1710 gold) a bread ration (90 gold) (0, 0, D:11) a +0 dagger a +0 robe (7, 22, D:11) a +0 ring mail (7, 25, D:11) a +0 chain mail a +0 hand axe (7, 26, D:11) a +0 ring mail (9, 25, D:11) a +0 hand axe (12, 17, D:11) a +0 hand axe (17, -18, D:11) 21 sling bullets (17, -2, D:11) a +0 dagger a +0 robe a +0 trident a +0 chain mail (18, -3, D:11) a +0 mace of crushing (19, -12, D:11) a +0 flail a +0 ring mail (20, 24, D:11) a +0 war axe a +0 leather armour (26, -16, D:11) a +0 dagger (27, -16, D:11) a +0 dagger a +0 robe (28, -10, D:11) a +4 ring of dexterity a +1 ring of evasion (28, 6, D:11) a +0 dagger a cursed +0 robe (29, -15, D:11) a +0 short sword (29, -13, D:11) a +0 dagger a +0 dagger (29, -12, D:11) a +0 short sword of electrocution (29, -11, D:11) a +0 dagger a +0 short sword (29, -10, D:11) a +0 dagger (29, -9, D:11) a +0 dagger (29, 24, D:11) a +0 short sword 8 stones (30, -16, D:11) a stone a cursed -1 whip a +0 leather armour (30, -9, D:11) a +0 ring mail (30, 22, D:11) a +0 whip (32, 10, D:11) a +0 short sword (45, -18, D:11) a +0 giant spiked club (57, -16, D:11) a +0 flail (60, -22, D:11) a +0 mace (61, -23, D:11) 20 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (28, -28, Lair:1) 19 stones (30, -3, Lair:1) a +0 short sword (45, -51, Lair:1) a +0 cloak (53, -28, Lair:1) a +0 vampiric dagger (54, -42, Lair:1) a +0 robe (54, -40, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (21, -11, Lair:2) 14 stones (23, 1, Lair:2) a +0 morningstar (25, 10, Lair:2) a +0 short sword (41, 13, Lair:2) a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 scimitar (4, 5, Snake:1) a +0 leather armour (10, -10, Snake:1) a +0 scimitar (11, -8, Snake:1) a +0 halberd