gorpus Level 1 of the Dungeon (1, -8, D:1) a +0 whip (1, -2, D:1) a +0 ring mail (10, 9, D:1) a +0 club (21, -5, D:1) a +0 leather armour (22, 3, D:1) a +0 ring mail (28, 28, D:1) a +0 dagger (32, 28, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (12, -5, D:2) a +0 short sword (17, 25, D:2) a +0 spear (35, 17, D:2) a +0 chain mail a +0 spear (35, 18, D:2) a +0 short sword (39, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 4, D:3) a +0 club (4, 3, D:3) a cursed -2 club a +0 flail a +0 ring mail a +0 leather armour a +0 club (6, 7, D:3) a +0 hand axe (25, -18, D:3) a +0 leather armour (27, -12, D:3) a cursed -1 club (29, -5, D:3) a +0 plate armour (36, 6, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ushryxef's Antique Armour Boutique a +0 helmet (99 gold) a +1 pair of gloves (253 gold) a +2 leather armour of poison resistance (352 gold) a +2 ring mail of magic resistance (462 gold) a +2 ring mail of magic resistance (462 gold) a +0 robe (15 gold) a +0 plate armour (506 gold) a +0 helmet (99 gold) the +3 helmet "Yciolicy" {*Contam rF+ rN+} (706 gold) It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. [Shop] Oledenes's Antique Weapon Emporium the +7 glaive of the Wraith {flame, *Rage rC+ Int+3 SInv} (2142 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from cold. It lets you see invisible. It may make you go berserk in combat. a +0 long sword of slicing (223 gold) a +0 war axe (108 gold) a +0 long sword (108 gold) a +0 quarterstaff (124 gold) a +0 rapier (124 gold) a +0 club (31 gold) [Shop] Eliom's Antique Weapon Emporium a +0 club (27 gold) a +0 hand axe (81 gold) the cursed +1 battleaxe "Beetleslayer" {flame, *Rage +Blink Int+4} (918 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It lets you blink. It may make you go berserk in combat. It has a curse placed upon it. a +0 hunting sling (40 gold) a +0 blowgun (67 gold) a +0 mace (81 gold) a cursed -3 mace (2 gold) a +3 demon whip of flaming (1188 gold) a +0 dagger (54 gold) a +0 whip (67 gold) a +0 long sword (94 gold) a +0 quarterstaff (108 gold) (0, 0, D:4) a +0 whip (4, -5, D:4) a +0 leather armour (11, -1, D:4) a +0 ring mail (12, 31, D:4) a +0 quarterstaff (13, 31, D:4) 9 gold pieces (13, 33, D:4) a potion of curing (20, 12, D:4) a +0 mace (23, 4, D:4) a +0 leather armour (23, 11, D:4) a +0 cloak (24, 46, D:4) a -2 spear (25, 43, D:4) a +0 short sword (25, 45, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 45, D:4) a +2 cloak (39, 18, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Noapn's Elemental Accessories a lamp of fire (440 gold) an uncursed staff of earth (275 gold) the Volume of Weightlessness (628 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Static Discharge Conjuration/Air 3 d - Summon Lightning Spire Summoning/Air 4 e - Silence Hexes/Air 5 f - Freezing Cloud Conjuration/Ice/Air 6 g - Tornado Air 9 a wand of iceblast (6/15) (110 gold) (0, 0, D:5) a cursed -2 war axe a +0 short sword a +0 dagger a +0 robe (9, 23, D:5) a +0 pair of gloves (9, 29, D:5) a +0 pair of boots (15, 27, D:5) the +0 leather armour "Picw" {Regen+} It increases your rate of regeneration. (24, 21, D:5) a +0 ring mail (36, 42, D:5) a +0 scale mail (55, 23, D:5) a +0 dagger a +0 robe (55, 25, D:5) a +0 club a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (12, -15, D:6) a +0 chain mail (14, -32, D:6) a +0 broad axe (17, -18, D:6) a +0 spear (28, -27, D:6) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (29, -30, D:6) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (29, -10, D:6) a +0 robe (34, 13, D:6) a +0 leather armour (41, -12, D:6) a +0 dagger (42, -41, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (11, -10, D:7) a +0 plate armour (20, 4, D:7) a +0 chain mail (24, -25, D:7) a +0 robe (29, -13, D:7) a +0 giant club (41, 6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (16, -24, D:8) a cursed +0 chain mail (32, 1, D:8) a +0 mace (38, 17, D:8) a +0 falchion (42, -9, D:8) a +0 ring mail (45, -6, D:8) 2 needles of sleeping Level 9 of the Dungeon (0, 0, D:9) 3 fruits the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident