gorpus Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (1, -12, D:1) a +0 club (7, -19, D:1) a +0 dagger (13, -20, D:1) a +0 club 5 stones (20, -13, D:1) 10 poisoned needles (24, -3, D:1) a +0 club (25, -28, D:1) a cursed +0 club (33, -7, D:1) a +0 leather armour (35, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, -3, D:2) a +0 mace (16, 0, D:2) a +0 club (30, -7, D:2) a +0 robe a +0 short sword (44, 29, D:2) a +0 whip (45, 28, D:2) 2 stones (46, 27, D:2) 2 stones (47, 26, D:2) a stone (60, 14, D:2) a +0 club (63, 9, D:2) a +0 pair of gloves Level 3 of the Dungeon (1, 14, D:3) a +0 club (8, 22, D:3) a +0 dagger (9, 3, D:3) a +0 club (11, 19, D:3) 18 arrows (12, 14, D:3) a +0 mace (13, 19, D:3) a cursed +0 club (14, 13, D:3) a +0 dagger (14, 15, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 hunting sling 16 stones (14, 19, D:3) a +0 club (15, 13, D:3) a +0 club (16, 13, D:3) a +0 short sword a +0 animal skin a +1 helmet (17, -16, D:3) 16 poisoned needles (17, -5, D:3) a +0 hand axe (18, -12, D:3) 17 arrows (19, -7, D:3) a +0 flail (20, -12, D:3) a cursed +0 dagger (20, -5, D:3) a +0 war axe (20, 19, D:3) a +0 ring mail (21, -5, D:3) 2 tomahawks (22, -5, D:3) a tomahawk (23, -21, D:3) 27 stones (33, 20, D:3) 12 stones (34, 16, D:3) 7 javelins (35, 8, D:3) a +0 robe (35, 11, D:3) a +0 club (36, -15, D:3) a +0 robe (37, 15, D:3) 21 stones (41, -4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Uxeuma's Antique Weapon Shop a +0 hand axe (63 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 flail of protection (130 gold) a +0 long sword (73 gold) the +5 morningstar of the Desert {crush, +Blink rPois MP+9 Str-5} (1209 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from poison. It affects your magic capacity (+9). It lets you blink. a +1 battleaxe of chopping (350 gold) a +0 halberd of venom (142 gold) a +0 club (21 gold) a +0 mace (63 gold) a +0 dagger (42 gold) a +1 long sword of holy wrath (279 gold) a +0 morningstar (84 gold) a +0 whip (52 gold) a +0 hand axe (63 gold) (0, 0, D:4) a +0 mace (5, 15, D:4) 19 sling bullets (6, -13, D:4) a +0 club (8, -26, D:4) a +0 whip (8, 3, D:4) a +0 mace (11, -7, D:4) a +0 robe (14, -17, D:4) a +0 leather armour (22, -21, D:4) a +0 mace (23, 21, D:4) 18 arrows (26, -23, D:4) 23 bolts (29, 19, D:4) a +5 scythe a +0 robe (33, -28, D:4) 11 poisoned needles (33, -13, D:4) a +0 whip (36, -30, D:4) 16 poisoned needles (41, -28, D:4) a +0 dagger (42, -28, D:4) a +0 dagger a +0 robe (43, -28, D:4) a +0 mace (48, 1, D:4) 24 stones (49, 2, D:4) 16 stones (49, 16, D:4) a +0 short sword (51, 11, D:4) a +0 hand axe (55, 20, D:4) a +0 hand axe (56, -3, D:4) 16 stones Level 5 of the Dungeon (9, 22, D:5) the +5 ring mail of Wyboth {rCorr} It protects you from acid and corrosion. (17, 5, D:5) a +0 club a +0 leather armour (17, 6, D:5) a +0 dagger a +0 robe a cursed +0 war axe (18, 40, D:5) 21 stones (21, 35, D:5) a +0 short sword (26, 27, D:5) a +0 giant spiked club (33, 37, D:5) a +0 quarterstaff (35, 7, D:5) a +0 club (36, 22, D:5) a +0 short sword (38, 31, D:5) a +1 mace of protection (43, 39, D:5) a +0 mace (47, 28, D:5) 9 arrows Level 6 of the Dungeon (0, 0, D:6) a giant cockroach corpse (1, -4, D:6) a cursed -2 dagger (unseen) (1, -3, D:6) a +2 dagger of protection a +0 leather armour a +2 short sword of draining a +0 ring mail an orc corpse the Ecumenical Temple