gorpus Level 1 of the Dungeon (0, 0, D:1) 18 sling bullets (2, 3, D:1) a +0 club (9, 8, D:1) a +0 spear (12, 14, D:1) a +0 dagger (17, 9, D:1) a cursed -1 short sword (19, -4, D:1) a +0 dagger (26, -10, D:1) a +0 hand axe (31, -11, D:1) a +0 dagger (34, -23, D:1) a +0 whip (36, 5, D:1) 7 poisoned needles (37, -18, D:1) a +0 club (46, 8, D:1) a cursed +0 short sword Level 2 of the Dungeon (5, -33, D:2) 4 tomahawks (11, -30, D:2) a +0 club a +0 club (17, -42, D:2) a +0 short sword (38, -42, D:2) 12 sling bullets (41, -18, D:2) a +0 whip Level 3 of the Dungeon (3, 9, D:3) a +0 robe (10, 0, D:3) a cursed +0 ring mail (16, 12, D:3) a +0 club (36, 15, D:3) a +0 ring mail (36, 17, D:3) a +0 club (42, 27, D:3) a +0 leather armour (43, 28, D:3) a +0 club a +0 club (51, 16, D:3) a +0 ring mail (53, 31, D:3) a +0 dagger (54, 11, D:3) a +0 halberd (55, 17, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (6, -47, D:4) the +8 short sword of the Final Coins {elec, MR+ Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (12, -6, D:4) a +0 spear (43, -6, D:4) 11 sling bullets (47, -30, D:4) a +0 flail (50, 6, D:4) a +0 robe (54, -42, D:4) a +0 giant club (56, -29, D:4) a cursed -3 club (57, -29, D:4) a +0 robe a +0 dagger (58, -9, D:4) a +0 hand axe (65, -20, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 9, D:5) a worker ant corpse (6, 13, D:5) 15 sling bullets (7, 4, D:5) a +0 leather armour (12, -9, D:5) a +0 short sword (28, -5, D:5) a +0 chain mail