Dungeon Crawl Stone Soup version 0.27-a0-926-g0e6d9124c6 (webtiles) character file. Game seed: 15441455005010101619 105 gorpus the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on Apr 10, 2021. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (2148 turns). gorpus the Conjurer (Octopode Conjurer) Turns: 2148, Time: 00:04:51 Health: -4/27 AC: 1 Str: 6 XL: 4 Next: 83% Magic: 2/8 EV: 13 Int: 21 God: Gold: 37 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Scrolls c - 2 scrolls of noise {unknown} Potions b - a potion of flight {unknown} d - a potion of magic {unknown} e - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a dagger. There is a stone staircase leading down here. You open the door. There is an open door here. Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't noticed you, 23% to evade) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't noticed you, 23% to evade) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The puff of flame hits you! The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund gestures at you while chanting. The puff of flame hits you! Unknown command. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You resist with some effort. The searing ray misses Sigmund. You finish channeling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 0% to evade) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! You die... #.#.##.##.#'### #.#.##.##.....# #.#.##.##.....# ##.#.##.#......# ...#.##.#......# ..##.##.#......# . ..)............## ... ..##.#..........####..... ####.#.....#....@.@...... ####.#...#####..####.#### #>........)........... ...#.#######.#..####.# ...#.#######.#..####.#.#. ...'..................... ...####......#..#..#.#...#.. ...# #..###.#..#..#)#...#.## ...# #..###.#..#..#.#.#.#..# You could see Sigmund. Vanquished Creatures 5 gnolls 2 adders (D:2) A dart slug (D:2) 2 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:2) 3 goblins (D:2) 5 hobgoblins 3 jackals (D:1) 3 kobolds 2 quokkas A bat (D:1) 2 frilled lizards 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorpus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 606 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 609 | D:1 | Learned a level 2 spell: Searing Ray 820 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 852 | D:1 | Learned a level 3 spell: Dazzling Flash 1378 | D:2 | Noticed Sigmund 1513 | D:2 | Reached skill level 5 in Conjurations 1513 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 2148 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 9 | || 9 Tentacles | 6 | || 6 Short sword | 27 | 3 || 30 Cast: Magic Dart | 24 | 12 || 36 Searing Ray | 4 | 4 || 8 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 26 | 1 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2151 | 2095 | 56 | 1067 | 746 | 2 | 1075.5 | Dungeon | 2151 | 2095 | 56 | 1067 | 746 | 2 | 1075.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1231 daAuts D:2: 920 daAuts