Dungeon Crawl Stone Soup version 0.27-a0-941-g386ccf399c (webtiles) character file. Game seed: 15750441307054595663 33 gorpus the Conjurer (level 3, 0/42 HPs) Began as a Demigod Conjurer on Apr 11, 2021. Slain by an adder (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:43 (1003 turns). gorpus the Conjurer (Demigod Conjurer) Turns: 1003, Time: 00:01:43 Health: 0/42 AC: 21 Str: 8 XL: 3 Next: 0% Magic: 4/9 EV: 2 Int: 24 God: Gold: 39 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -4), tree-form A: stationary, stasis, torment immunity, boosted hp, high mp 1, forlorn, (hooves 1), clumsy 1, robust 1 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (melded) Scrolls b - a scroll of identify {unknown} c - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} Potions h - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. ((You have large cloven feet.)) You are clumsy. (Dex -2) You are robust. (+10% HP) Message History The adder is moderately wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray misses the adder. You feel sick. The adder closely misses you. Unknown command. The searing ray misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Unknown command. The searing ray hits the adder! The adder is almost dead. You finish channeling your searing ray. You feel sick. The hound skeleton bites you but does no damage. The adder closely misses you. The hound skeleton bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! Unknown command. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The hound skeleton barely misses you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. It was a potion of mutation. You feel extremely strange. Your feet thicken and deform. You feel clumsy. You feel robust. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... .....#####..# #...# ##.......#..#####...######## .........#......'...'....... .........'.######^..######## ..>......### #...'....... ##.......########...######## .........##.....###.# # ##.#....###S###+###.#... ### # #....# #♣........+....+.. #....###.##....###....### #.#...##.†.......+....... #.#.###.##.##.....##....... #.#...#....##.....##....... ............+......+....... #.........###.....##....... #.......#####.....#######+# #.......+.................. You could see an adder. Vanquished Creatures 2 adders A dart slug (D:3) An endoplasm (D:3) A giant cockroach (D:4) A goblin (D:3) 3 hobgoblins 2 kobolds A quokka (D:3) A frilled lizard (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorpus the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 197 | D:3 | Reached skill level 4 in Conjurations 197 | D:3 | Reached XP level 2. HP: 20/20 MP: 1/7 258 | D:3 | Learned a level 2 spell: Searing Ray 836 | D:4 | Reached XP level 3. HP: 26/26 MP: 3/9 995 | D:5 | Entered Level 5 of the Dungeon 995 | D:5 | Noticed an ogre 1002 | D:4 | Gained mutation: You have large cloven feet. [potion of | mutation] 1002 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1002 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1003 | D:4 | HP: 2/42 [poisoned by an adder] 1003 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, minmay_tromino_i2 D:2: wander_river, layout_rooms, chequers_ecumenical_altar_simple, basic_altar, uniq_terence D:3: layout_basic D:4: layout_basic, gammafunk_ghost_nasty_kobolds, due_unseen_surprise D:5: layout_loops_ring, overflow_temple_1_default, nicolae_sif_muna_condensation, grunt_ministairs_12, minmay_misc_feat_plants, uniq_sigmund, uniq_prince_ribbit1 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Cast: Magic Dart || 36 Searing Ray || 1 Use: Potion || 2 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 952 | 50 | 333 | 550 | 5 | 200.4 | Dungeon | 1002 | 952 | 50 | 333 | 550 | 5 | 200.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 616 daAuts D:3: 350 daAuts D:1: 25 daAuts D:5: 5 daAuts D:2: 4 daAuts