Dungeon Crawl Stone Soup version 0.27-a0-941-g386ccf399c (webtiles) character file. Game seed: 15024084753786904165 4 gorpus the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Apr 11, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (168 turns). gorpus the Conjurer (Octopode Conjurer) Turns: 168, Time: 00:00:30 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a kobold, wielding a +0 short sword (0% to evade) The magic dart hits the kobold. You kill the kobold! You start resting. A quokka is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (0% to evade) The magic dart hits the quokka. The quokka is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (0% to evade) The magic dart hits the quokka but does no damage. The quokka twitches its whiskers. You hit the quokka. Your grab misses the quokka. The quokka is severely wounded. The quokka bites you. The quokka bites you but does no damage. You hit the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. You are too injured to fight recklessly! You miss the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the quokka. You grab the quokka. The quokka is heavily wounded. You constrict the quokka, but do no damage. The quokka bites you. You die... †......... .#.######. ........#. .######.#). .# #.#... # .# #.#...#### ####.### .# #.#!.....# #...... .# #.#......###.##.#### #.#......r@......... #.####...###.##.#### #.# #...# #.##.# #.####.$.# #.##.# #....##### #.##.# #....# #....# #....### #..###.# ##......### #......# ............# #..##### You could see a quokka. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorpus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 168 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_shops, shop_fountains, chequers_serial_rivers_small_3 Action || total -------------------------++------- Melee: Dagger || 5 Constrict || 1 Cast: Magic Dart || 7 Armor: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 36 | 111 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 36 | 111 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts