Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 9929927859468323893 51 gorpus the Sneak (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on Oct 24, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:08 (1484 turns). gorpus the Sneak (Octopode Hedge Wizard) Turns: 1484, Time: 00:06:09 Health: 0/21 AC: 1 Str: 8 (9) XL: 3 Next: 83% Magic: 5/7 EV: 17 Int: 17 (18) God: Gold: 77 SH: 0 Dex: 9 (11) Spells: 2/8 levels left rFire . . . SeeInvis . g - +4 sling (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . j - +4 ring of evasion rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -18) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +4 vorpal sling (weapon) o - a +0 arbalest Armour b - a +0 hat (worn) Jewellery j - a +4 ring of evasion (left tentacle) Scrolls i - a scroll of silence {unknown} k - a scroll of enchant weapon {unknown} Potions c - a potion of magic d - 2 potions of haste e - a potion of flight {unknown} f - 3 potions of brilliance l - 2 potions of might n - a potion of lignification {unknown} Skills: - Level 2.0 Dodging + Level 3.5 Stealth + Level 3.3 Spellcasting - Level 2.1 Conjurations + Level 1.3 Summonings * Level 1.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Slow Hex 8% N/A 17% 1 c - Blink Tloc 16% N/A 14% 2 d - Call Imp Summ 7% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 6% 6-21 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 =: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you! The water moccasin misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Found 3 large rocks. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You hear a shout! An orc comes into view. It is wielding a +0 club. Casting: Blink (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. Okay, then. Okay, then. Fire: g) +4 sling (vorpal) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Fire: g) +4 sling (vorpal) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 38% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel stable enough to blink again. You die... ##+#### #.....# #.....####.# #....@.....# #(...S###### #....o..# #....##?# #.#.. #.# .. ... #.# # .#. #.# #.#.###.# #....<..# You could see a water moccasin and an orc. Vanquished Creatures 2 adders (D:2) 3 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons 4 bats (D:1) 3 frilled lizards (D:1) 5 kobolds 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorpus the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 235 | D:1 | Reached XP level 2. HP: 13/17 MP: 4/6 782 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 791 | D:1 | Learned a level 1 spell: Slow 794 | D:1 | Learned a level 2 spell: Blink 797 | D:1 | Learned a level 2 spell: Call Imp 995 | D:2 | Found a faded altar of an unknown god. 1167 | D:2 | Found Duunuel's Book Emporium. 1283 | D:2 | Found Bomaguidgh's Jewellery Shop. 1475 | D:3 | Noticed a water moccasin 1484 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_cross D:2: layout_basic, serial_shops, shop_statue, nicolae_square_shop, basic_ecumenical_altar, serial_bayou_lagoon_b D:3: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Conjurations | 2 | 2.1 Dodging | | 2.0 Spellcasting | | 3.3 Summonings | | 1.3 Translocations | | 1.5 Action || total -------------------------++------- Melee: Dagger || 18 Constrict || 5 Tentacles || 6 Fire: Sling || 28 Cast: Magic Dart || 28 Blink || 1 Use: Scroll || 3 Potion || 1 Armor: Skin || 2 Dodge: Dodged || 17