Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 13604376741480665372 86 gorpus the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Oct 24, 2022. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:34 (1956 turns). gorpus the Conjurer (Octopode Conjurer) Turns: 1956, Time: 00:04:35 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 50% Magic: 3/8 EV: 13 Int: 22 God: Gold: 51 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . e - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +2 whip of electrocution (weapon) n - a +0 whip of distortion Scrolls f - a scroll of blinking {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of immolation {unknown} o - a scroll of noise {unknown} Potions a - a potion of magic b - a potion of haste {unknown} c - a potion of attraction {unknown} d - 2 potions of curing {unknown} i - a potion of lignification {unknown} j - a potion of brilliance {unknown} k - a potion of degeneration {unknown} m - a potion of mutation {unknown} p - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations + Level 0.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Hex 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. Found a stone staircase leading down. An endoplasm and 2 gnolls come into view. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! The endoplasm quivers. You hear a shout! You hear an angry hiss. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the endoplasm! You kill the endoplasm! The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is lightly wounded. You finish channelling your searing ray. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #.. ..# ... .. .# #g #..##g#### ##.. #.....@..# ##### .... ########.# #.... .... ### ##.## #.### ... ..# #...# ###.### ... #.# #...# ####.^...# #... #.# #...# #....###.# #....##.### #...# #.##.# #.# #.........# #...# #.##>###.# .....##.#.# #...####.##.....# You could see 2 gnolls. Vanquished Creatures Terence (D:2) A gnoll (D:2) An adder (D:2) 2 worms (D:2) 2 dart slugs (D:1) A ball python (D:2) 4 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:2) A quokka (D:1) 4 bats 2 frilled lizards (D:2) 2 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorpus the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 286 | D:1 | Learned a level 2 spell: Searing Ray 812 | D:1 | You fall into a shaft and drop 1 floor! 966 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1691 | D:2 | Noticed Terence 1702 | D:2 | Killed Terence 1703 | D:2 | Reached skill level 5 in Conjurations 1703 | D:2 | Reached XP level 4. HP: 15/27 MP: 0/8 1772 | D:2 | Learned a level 4 spell: Fulminant Prism 1956 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, ebering_ecumenical_altar_webs D:2: layout_loops_cross, chequers_serial_rivers_micro_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 11 | || 11 Constrict | 3 | || 3 Tentacles | 3 | || 3 Cast: Magic Dart | 66 | 6 || 72 Searing Ray | 1 | 1 || 2 Dodge: Dodged | 10 | || 10