gorpus Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 42, D:1) 3 stones (11, 52, D:1) a +0 club (19, 15, D:1) a +0 sling (30, 44, D:1) 3 stones (30, 47, D:1) a +0 leather armour (31, 17, D:1) a +0 scale mail (39, 8, D:1) a +0 short sword (39, 31, D:1) a +0 ring mail (41, 44, D:1) a +0 club (56, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -6, D:2) a +4 dagger (19, 1, D:2) 5 stones (22, 8, D:2) a +0 short sword (29, -4, D:2) a +0 robe (33, 18, D:2) a +0 club (50, 25, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Zoova's Distillery a potion of flight (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) a potion of brilliance (56 gold) a potion of might (56 gold) a potion of cancellation (112 gold) a potion of invisibility (112 gold) (0, 0, D:3) a +0 robe (6, 9, D:3) 6 stones (9, -15, D:3) 3 stones (10, 0, D:3) a +0 whip (15, -2, D:3) a +0 short sword (19, -3, D:3) a +0 flail a +0 ring mail (19, -2, D:3) a +0 club a +0 chain mail (19, -1, D:3) a +0 flail 3 boomerangs a +0 leather armour (20, -6, D:3) a +0 whip a +0 ring mail (21, -7, D:3) a +0 club a +0 leather armour (25, -5, D:3) 4 poisoned darts (25, -2, D:3) 6 silver javelins (27, -29, D:3) a +0 hand axe (29, -18, D:3) a +0 club (29, -15, D:3) a +0 hand axe a +0 leather armour (29, -13, D:3) a +4 dagger (30, -16, D:3) a +0 whip (30, -13, D:3) a +0 dagger a +0 robe (34, 17, D:3) a +0 whip (37, -16, D:3) a +0 cloak (37, 15, D:3) a +0 dagger 5 stones (40, 0, D:3) a +0 dagger (40, 11, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Daimesi's Weapon Shop a +0 war axe (45 gold) 5 stones (6 gold) the +1 sling "Munte" {freeze, Fly rF- rCorr Stlth-} (182 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (917 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. 6 stones (7 gold) 2 poisoned darts (10 gold) a +0 flail (45 gold) a +0 short sword (39 gold) (1, 6, D:4) a +0 ring mail (3, 5, D:4) a +0 dagger a stone (5, 6, D:4) a +0 leather armour (6, -25, D:4) a +0 ring mail (10, -16, D:4) a +0 dagger a stone (26, -17, D:4) a +0 leather armour (30, -33, D:4) a +0 robe (34, -29, D:4) a +0 whip (36, -22, D:4) a +0 club (37, 6, D:4) a +0 dagger 2 stones (45, 5, D:4) 2 poisoned darts (46, -1, D:4) 4 stones (51, -39, D:4) 7 stones (55, -31, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, 14, D:5) a +0 giant club (11, -4, D:5) a +0 club (33, 1, D:5) 9 stones (33, 23, D:5) a +0 helmet (50, 11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 short sword a +0 leather armour (4, -9, D:6) an adder corpse (skeletalised by now) (9, -20, D:6) a +0 plate armour (13, -9, D:6) a stone (22, 26, D:6) a +3 whip (27, 14, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, 1, D:7) a +0 hand axe an orc corpse (2, 2, D:7) a +0 hand axe a +0 ring mail (3, 2, D:7) a +0 dagger 2 boomerangs a +0 leather armour a +0 short sword (8, -10, D:7) a +0 spear a gnoll corpse (10, -15, D:7) a +0 whip (10, -14, D:7) a +0 club a gnoll corpse (10, -13, D:7) a +0 club a +0 leather armour a gnoll corpse (13, 10, D:7) a +0 chain mail (16, 11, D:7) a +0 scale mail the Ecumenical Temple