Dungeon Sprint DCSS version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 0 gothhamster the Insei (level 1, -18/11 HPs) Began as an Octopode Transmuter on Jan 22, 2019. Was an Initiate of Hepliaklqana. Demolished by a yaktaur ... wielding a cursed staff of earth (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint") on Jan 24, 2019. The game lasted 00:07:32 (75 turns). gothhamster the Insei (Octopode Transmuter) Turns: 75, Time: 00:07:33 Health: -18/11 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 15 God: Hepliaklqana [......] Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . G - ring of flight rCorr . Harm . v - +6 ring of strength MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, reduced essence, camouflage 1, gelatinous body 1 a: Recall Ancestor, Ancestor Identity, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons x - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. z - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. A - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. B - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. C - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. D - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) E - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Q - a +5 rapier R - a +5 demon blade Missiles a - 1012 arrows Armour y - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. P - a +3 buckler Magical Staves H - an uncursed staff of energy Jewellery r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence u - a +6 ring of intelligence v - a +6 ring of strength (right tentacle) w - a +6 ring of strength G - a ring of flight (left tentacle) Wands o - a wand of disintegration (7) p - a wand of iceblast (7) q - a wand of acid (7) Scrolls i - 4 scrolls of blinking J - 4 scrolls of amnesia K - 7 scrolls of fog L - a scroll of holy word M - 5 scrolls of identify N - 5 scrolls of remove curse O - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Miscellaneous F - a lightning rod (4/4) I - a crystal ball of energy Comestibles c - 7 rations Skills: * Level 1.0 Fighting * Level 2.0 Dodging + Level 3.0 Unarmed Combat * Level 2.0 Spellcasting * Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ###.... Ice Form Ice/Tmut #....... 82% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Your life essence is reduced to manifest your ancestor. (-10% HP) Message History The centaur wields a cursed -2 shortbow. The centaur shoots an arrow. The arrow barely misses you. The yaktaur picks up a cursed staff of earth. The yaktaur wields a cursed staff of earth. Found an arrow and the ring "Wowaup" {rPois rC+}. Found a transporter. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow completely misses you. You tentacle-slap the yaktaur but do no damage. You tentacle-slap the yaktaur. The yaktaur is lightly wounded. The centaur hits you with a cursed -2 shortbow. Marzanna hits the yaktaur but does no damage. The yaktaur hits you with a cursed staff of earth! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Marzanna hits the yaktaur but does no damage. The yaktaur hits you with a cursed staff of earth!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓..c=.▓ ▓.@c..▓ ▓...R.▓ ▓.(©..▓ ▓▓▓▓▓▓▓ You could see the friendly Marzanna the ancestor, a yaktaur and a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | gothhamster the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 11 | D | Found an opulent altar of Gozag. 17 | D | Became a worshipper of Hepliaklqana the Forgotten 25 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 25 | D | Found the +10 dark maul {crush} 25 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 25 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 25 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 27 | D | Found the +6 shillelagh "Devastator" {shatter} 27 | D | Found the +11 plutonium sword {*Contam Stlth-} 27 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 27 | D | Found the +9 sword of Zonguldrok {reap} 27 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 27 | D | Found the +0 sword of Power 27 | D | Found the +7 mace of Variability {chain chaos} 27 | D | Found the +7 Singing Sword {slice, sonic wave} 27 | D | Found the +7 longbow "Piercer" {penet, EV-2} 71 | D | Entered arena 2. 71 | D | Noticed a yaktaur 71 | D | Noticed a centaur 71 | D | Found a transporter. 75 | D | Demolished by a yaktaur Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Unarmed || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------