gothhamster Level 1 of the Dungeon (17, 18, D:1) a +0 spear (21, 18, D:1) a +0 leather armour (28, 6, D:1) a +0 dagger (35, 21, D:1) a +0 robe (36, 10, D:1) a +0 hand axe (41, 36, D:1) a +0 dagger a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 14, D:2) a +0 whip (20, 7, D:2) a cursed -1 dagger a +0 hunting sling (20, 9, D:2) a +0 short sword a +0 ring mail (31, 1, D:2) a +0 club a +0 dagger (31, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 2, D:3) a +0 hunting sling (5, 2, D:3) a +0 dagger (15, -9, D:3) a +0 whip (26, -16, D:3) a +0 short sword (28, -16, D:3) a +0 flail (36, -21, D:3) a +0 club (40, -29, D:3) a +0 club (44, -13, D:3) a +0 robe (45, -17, D:3) a +0 club (47, -20, D:3) a cursed -2 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (7, -16, D:4) a +0 club a +0 leather armour a +0 leather armour a +0 whip a +0 whip (18, 0, D:4) a +0 robe (36, 7, D:4) a +0 giant club (40, -11, D:4) a +0 trident (55, 32, D:4) a +0 club Level 5 of the Dungeon [Shop] Rud Nog's Weapon Emporium a +0 trident (38 gold) 22 stones (24 gold) 25 stones (27 gold) a +0 flail (38 gold) a +0 arbalest (49 gold) the +8 mace of True Grit {crush, rN+} (612 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 quarterstaff (44 gold) a +0 war axe (38 gold) a cursed -3 dagger (1 gold) the +9 hand crossbow "Spiderslayer" {freeze, rPois Int+3} (756 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. (0, 0, D:5) a +0 falchion (8, 6, D:5) a +0 chain mail a +0 war axe (13, -9, D:5) a +0 giant club (14, 13, D:5) a killer bee corpse (17, -13, D:5) an uncursed ring of resist corrosion (29, -4, D:5) a +0 plate armour a +0 chain mail a +0 scale mail a cursed +0 blowgun a cursed +0 ring mail a +0 dagger a +0 flail a +0 leather armour a +0 hand axe (29, -3, D:5) a +0 mace a +0 robe a +0 dagger (31, 29, D:5) a cursed -3 whip (40, 17, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (0, 1, D:6) a potion of haste (0, 7, D:6) a ration (0, 12, D:6) a potion of mutation (1, 4, D:6) a +0 shield (8, 11, D:6) 12 poisoned needles the Ecumenical Temple