gothhamster Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 9, D:1) a +0 hand axe (7, 5, D:1) a +0 dagger (20, 11, D:1) a +0 dagger (28, -13, D:1) a +0 leather armour (34, 6, D:1) a +0 club (43, 11, D:1) a +0 dagger (62, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Sugeyni's Assorted Antiques the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (872 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 falchion (75 gold) a +0 hand axe (75 gold) the amulet "Paxipp" {Spirit +Inv rElec MP+9 SInv} (1852 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +0 dagger (50 gold) a +0 scale mail (100 gold) (6, 5, D:2) a +0 robe a +0 club (10, 17, D:2) a +0 spear (17, -4, D:2) a +0 dagger (27, -8, D:2) a +0 whip (36, -7, D:2) a +0 whip (46, -9, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ituko's Antique Armour Shop a +0 pair of gloves (130 gold) the +0 pair of gloves of Cowardice {Str+2 Slay-4 SInv} (130 gold) Str+2: It affects your strength (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. a +2 scale mail of fire resistance (609 gold) a +0 ring mail (116 gold) the +1 troll leather armour of Niaba {rPois rF+ rN+++ Regen+ Dex-2} (1595 gold) Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +8 chain mail of ponderousness (623 gold) an orb of guile (377 gold) (0, 0, D:3) a +0 dagger (2, -43, D:3) a +0 hand axe a +0 leather armour a +0 club (2, -41, D:3) a +0 dagger (3, -44, D:3) a +0 leather armour a +0 dagger a +0 leather armour a +0 scale mail (12, -32, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -33, D:3) a +0 leather armour a +0 club (17, -39, D:3) a +0 flail (23, -11, D:3) a +0 robe (27, 1, D:3) Sif Muna's Writings on Formation Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Horrible Things Summoning 8 Trog disapproves of the use of such an item. (44, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -3, D:4) a +0 rapier (6, -36, D:4) a +0 club (8, -3, D:4) a +0 leather armour a +0 flail (10, -2, D:4) a +0 ring mail (16, -1, D:4) a book of Armaments (24, -36, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (1, 1, D:5) a +0 ring mail a +0 club (1, 20, D:5) a +0 leather armour (2, 2, D:5) a +0 club (20, 19, D:5) a +0 chain mail (24, 21, D:5) a +0 scale mail (29, 10, D:5) a +0 spear a +0 leather armour (30, 10, D:5) a +0 flail (30, 11, D:5) a +0 spear (30, 19, D:5) a +0 club (30, 25, D:5) a +0 ring mail (31, 10, D:5) a +0 spear a +0 ring mail (32, 7, D:5) a +0 whip (34, 19, D:5) a +0 club (37, 6, D:5) a +0 club (38, 7, D:5) a +0 shortbow (40, 23, D:5) a +0 giant club (43, 7, D:5) a +0 robe (44, 7, D:5) a +0 war axe a +0 robe (45, -14, D:5) a +0 mace a +0 robe a +0 dagger (45, 7, D:5) a +0 dagger of protection a +0 whip a +0 hand axe a +0 long sword a +2 robe of fire resistance (46, -12, D:5) a +0 whip Level 6 of the Dungeon [Shop] Neokuty's Weapon Boutique a +0 mace (42 gold) a +0 sling (21 gold) a +0 sling (21 gold) the +5 morningstar of the Lumpy Bounties {flame, Fly} (578 gold) Fly: It grants you flight. 8 stones (11 gold) a +4 morningstar of protection (375 gold) a +0 trident (49 gold) [Shop] Ohiajum's Antique Armour Shoppe a +0 chain mail (121 gold) a scarf of shadows (324 gold) a +2 leather armour of fire resistance (513 gold) a +0 ring mail (108 gold) a +0 pair of gloves (121 gold) a +3 ring mail of cold resistance (702 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) (14, -4, D:6) a ring of magical power (24, -23, D:6) a +0 giant spiked club (27, 2, D:6) a +0 club (28, 5, D:6) a +0 dagger of venom (29, -2, D:6) a +0 dagger (29, 4, D:6) a +0 short sword a +3 short sword (30, 4, D:6) a +0 club a +0 dagger (31, -25, D:6) a +0 lajatang (42, -20, D:6) a +0 flail (43, -12, D:6) a +0 robe (45, 10, D:6) the Unrestrained Analects (48, 10, D:6) a +0 short sword a +0 flail a +0 leather armour a +0 whip (51, 3, D:6) a +0 ring mail of poison resistance (54, -9, D:6) a +0 giant club Level 7 of the Dungeon (6, -26, D:7) a maw talisman (6, -19, D:7) a +0 dagger (13, -29, D:7) a +0 ring mail (21, -35, D:7) a +0 robe a +0 mace (22, -35, D:7) a +0 leather armour (24, -35, D:7) a +0 club a +0 leather armour a +2 dagger of distortion a +0 robe a +0 dagger (32, -3, D:7) a +0 club (32, -2, D:7) a +0 dire flail a +0 chain mail (33, -2, D:7) a +0 hand axe a +0 scale mail (37, -33, D:7) a +0 leather armour of positive energy (37, 1, D:7) a maw talisman (39, -26, D:7) a +0 club (41, -13, D:7) a +0 falchion Level 8 of the Dungeon (7, -16, D:8) a +0 mace (8, -17, D:8) a +0 ring mail a +0 club (12, -14, D:8) a +0 scale mail (15, -22, D:8) a +1 heavy hand axe (17, -24, D:8) a +0 robe a +0 morningstar (18, -27, D:8) a +0 robe a +0 halberd (18, -24, D:8) a +0 robe a +0 flail (36, 2, D:8) a +0 orcbow a +0 leather armour a +0 hand axe a +0 trident (37, 1, D:8) a +0 robe a +0 dagger (37, 3, D:8) a +0 leather armour a +0 hand axe (38, 1, D:8) a +0 ring mail a +0 short sword (39, -5, D:8) a +0 short sword (39, 1, D:8) a +0 flail a +0 buckler (40, -3, D:8) a +0 ring mail (50, -23, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a staff of alchemy (4, 1, D:9) a +0 ring mail (10, 25, D:9) a +0 leather armour (11, -1, D:9) a +0 dagger (13, 10, D:9) a +0 dagger (17, -10, D:9) a +0 orcbow (28, 4, D:9) a +1 whip of draining (29, -13, D:9) a +0 scale mail (29, 4, D:9) a +2 trident of draining (30, 4, D:9) a +0 morningstar a +1 flail of protection a +0 eveningstar a +0 great mace (31, -1, D:9) an orb of guile (31, 3, D:9) a +1 falchion of protection (31, 4, D:9) a +5 dagger a +2 short sword of electrocution the +3 dagger of Impatience {flame, MP+9 Dex+6} Dex+6: It affects your dexterity (+6). MP+9: It affects your magic capacity (+9). a +1 dagger of venom a +0 dagger of speed (39, 1, D:9) a +0 hand axe a +0 falchion a +0 dagger a +0 short sword a +0 flail (39, 3, D:9) a +0 scimitar (40, 1, D:9) a +0 dagger of venom a +0 kite shield a +0 robe a +0 leather armour a +0 leather armour a +0 robe a +0 ring mail a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 trident (8, -2, D:10) a +0 falchion (14, -8, D:10) a +0 leather armour (17, -9, D:10) a +0 falchion (29, 9, D:10) 17 gold pieces Level 1 of the Orcish Mines [Shop] Leviczu's Antique Armour Shoppe a +0 helmet (117 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +2 robe of resistance (980 gold) a +0 robe (18 gold) (0, 0, Orc:1) a +0 dagger an orc corpse (1, 0, Orc:1) a +0 giant club (1, 2, Orc:1) a +0 troll leather armour a deep troll corpse (2, 1, Orc:1) a +0 troll leather armour a troll corpse (6, -40, Orc:1) a +0 robe a +0 dagger a +0 club a +0 flail a +0 leather armour a +0 dagger a +0 chain mail a +0 mace (6, -39, Orc:1) a +0 troll leather armour a +0 giant club a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 giant spiked club (7, -40, Orc:1) a +0 flail a +0 flail a +0 chain mail a +0 club (9, -45, Orc:1) a +0 robe a +0 dagger (11, -45, Orc:1) a +0 plate armour (still there?) a +1 war axe (still there?) (14, -47, Orc:1) 5 large rocks (26, -46, Orc:1) a +0 chain mail a +0 flail (26, -45, Orc:1) a +0 ring mail a +0 flail (31, -50, Orc:1) a +0 orcbow (33, -50, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Danicue's Jewellery Emporium a +6 ring of intelligence (432 gold) the ring of the Catfish {*Slow rCorr Int+6} (408 gold) [ring of resist corrosion] Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a ring of resist corrosion (240 gold) a ring of willpower (300 gold) a ring of magical power (240 gold) a ring of protection from cold (300 gold) the amulet of the Doge {Faith Slay+2 Stlth+} (698 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. a ring of wizardry (360 gold) an amulet of regeneration (360 gold) (0, 0, Orc:2) a +0 plate armour a +0 trident (1, 2, Orc:2) a +0 giant club a +0 leather armour a +0 short sword (1, 9, Orc:2) a +0 club (2, 3, Orc:2) a +0 flail a +0 short sword (2, 10, Orc:2) a +0 plate armour a +0 heavy flail (2, 11, Orc:2) a +0 robe a +0 dagger (3, 2, Orc:2) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger a +0 short sword (3, 8, Orc:2) a +0 troll leather armour (3, 37, Orc:2) 22 gold pieces (5, -3, Orc:2) a +0 arbalest a +0 arbalest (5, -2, Orc:2) a +0 giant spiked club (5, -1, Orc:2) a +0 giant club (6, -6, Orc:2) a +0 giant club (6, -1, Orc:2) 6 large rocks (6, 14, Orc:2) a +0 giant spiked club (7, 14, Orc:2) a +0 giant spiked club a +0 giant club (8, -1, Orc:2) a +0 club (8, 1, Orc:2) 5 large rocks (8, 12, Orc:2) a +0 giant spiked club (8, 13, Orc:2) a +0 giant spiked club a +0 giant club (8, 15, Orc:2) a +0 giant club (9, 0, Orc:2) a +0 hand axe (10, -1, Orc:2) a +0 giant spiked club a +0 giant spiked club (11, 0, Orc:2) a +0 giant club (12, -1, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 ring mail a +0 mace (12, 0, Orc:2) a +0 chain mail a +0 trident (12, 1, Orc:2) a +0 chain mail a +0 flail (13, 30, Orc:2) a +0 club (16, 35, Orc:2) a +0 leather armour a +0 dagger (17, 19, Orc:2) 11 gold pieces a +0 flail 3 boomerangs a +0 chain mail a +0 club a +0 scale mail an orc corpse (skeletalised by now)