Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 5125424046530109934 83 gothhamster the Magician (level 4, -4/27 HPs) Began as an Octopode Hedge Wizard on May 4, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:15:19 (1555 turns). gothhamster the Magician (Octopode Hedge Wizard) Turns: 1555, Time: 00:15:19 Health: -4/27 AC: 1 Str: 11 XL: 4 Next: 44% Magic: 18/18 EV: 13 Int: 18 God: Gold: 83 SH: 0 Dex: 11 Spells: 7/10 levels left rFire + + . n - +9 sling of Wealth {heavy, rPois rF++ MP+9 Int+2} rCold . . . (no shield) rNeg . . . b - +0 hat rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons f - a +3 sling n - the +9 sling of Wealth (weapon) {heavy, rPois rF++ MP+9 Int+2} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+2). rF: It greatly protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). o - a +2 dagger of venom Missiles i - 10 stones Armour b - a +0 hat (worn) Scrolls d - a scroll of fear {unknown} g - 4 scrolls of identify {unknown} h - a scroll of butterflies {unknown} j - a scroll of enchant armour {unknown} m - a scroll of immolation {unknown} Potions a - a potion of attraction {unknown} c - a potion of magic e - a potion of berserk rage {unknown} k - 3 potions of cancellation {unknown} l - a potion of heal wounds {unknown} Skills: * Level 0.9 Fighting * Level 0.6 Short Blades * Level 1.6 Ranged Weapons * Level 2.2 Dodging * Level 3.0 Stealth * Level 3.5 Spellcasting * Level 1.5 Conjurations * Level 1.3 Summonings * Level 1.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Blink Tloc 16% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 16% 2d5 13% 2 Call Imp Summ 14% N/A 14% 2 Slow Hex 12% N/A 16% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 Fulminant Prism Conj/Hex 2% 3d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the ball python! The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The gnoll shouts! The sling bullet hits the gnoll! You kill the gnoll! You hear a shout! x2 A hobgoblin comes into view. A gnoll comes into view. It is wielding a +0 flail of draining. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 flail of draining! You feel drained. A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 club! Your life force feels restored. You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll misses you. There is an open door here. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club! You die... #.#.#......# #.#...###..# #.#######..# #.......#..# #############.#..# #........# #.#### #........# #.# #........# #.# ###........####@# .'........'g.g.# #.......g###### #........# #.......g# #........# ...#+#####g# #.# #.# You could see 2 gnolls and a hobgoblin. Vanquished Creatures 2 gnolls (D:3) An adder (D:2) 2 worms (D:2) A dart slug (D:1) An orc (D:3) 3 endoplasms A giant cockroach (D:1) 3 goblins 7 hobgoblins 7 kobolds 3 quokkas 8 ball pythons 4 bats A frilled lizard (D:1) 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gothhamster the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 289 | D:1 | Reached XP level 2. HP: 10/17 MP: 6/6 323 | D:1 | Learned a level 2 spell: Blink 527 | D:1 | Reached XP level 3. HP: 22/22 MP: 7/7 824 | D:2 | Noticed Sigmund 846 | D:2 | HP: 1/22 [Sigmund/puff of flame (8)] 1144 | D:2 | Reached skill level 1 in Ranged Weapons 1276 | D:2 | Identified the +9 sling of Wealth {heavy, rPois rF++ MP+9 | Int+2} 1451 | D:3 | Reached XP level 4. HP: 27/27 MP: 9/9 1555 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring D:2: layout_loops_corners, uniq_sigmund D:3: layout_basic, fedhas_altar_3 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 | 1.6 Stealth | 3 | 3.0 Fighting | | 0.9 Short Blades | | 0.6 Dodging | | 2.2 Spellcasting | | 3.5 Conjurations | | 1.5 Summonings | | 1.3 Translocations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | || 18 Constrict | 3 | || 3 Tentacles | 3 | || 3 Fire: Sling | 85 | 10 || 95 Stab: Sleeping | 2 | || 2 Armour: Skin | 6 | || 6 Dodge: Dodged | 27 | 4 || 31