Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4835497037519480447 5140 gothhamster the Blocker (level 10, -4/86 HPs) Began as a Formicid Fighter on May 26, 2024. Was the Champion of Makhleb. Slain by a merfolk ... wielding a +0 trident (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:24:15 (1011 turns). gothhamster the Blocker (Formicid Fighter) Turns: 1011, Time: 00:24:15 Health: -4/86 AC: 30 Str: 29 XL: 10 Next: 89% Magic: 19/19 EV: 6 Int: 8 God: Makhleb [******] Gold: 0 SH: 32 Dex: 21 Spells: 17/21 levels left rFire + + . a - +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rCold . . . p - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . o - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (helmet unavailable) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will +++.. (no amulet) Stlth K - +6 ring of dexterity HPRegen 0.34/turn P - +6 ring of strength MPRegen 0.16/turn %: no spellcasting @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 1 branch Inventory: Hand Weapons a - the +7 great mace "Firestarter" (weapon) {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. b - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison c - the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (You found it in the Dungeon) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). h - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. i - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) j - the +9 sword of Power {lifebolt} (You found it in the Dungeon) k - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) l - the +10 dark maul {heavy} (You found it in the Dungeon) m - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. n - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. q - a +5 executioner's axe r - a +5 triple crossbow s - a +5 triple sword t - a +2 rapier of draining u - a +5 demon whip of protection v - a +5 great mace R - a +2 rapier of freezing X - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. Z - the +0 executioner's axe of Greatest Utility {protect, rElec Int+4} (You found it in the Dungeon) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Missiles J - 2 boomerangs L - a throwing net Armour o - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. p - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. w - an orb of mayhem x - a +4 tower shield y - +8 ice dragon scales M - the +5 ring mail of the Depths {rCorr Str+6} (You found it in the Dungeon) Str+6: It affects your strength (+6). rCorr: It protects you from acid and corrosion. Y - the +4 fire dragon scales of Yredelemnul's Regard {Fly rF++ rC- Regen+ rCorr Dex-3} (You found it in the Dungeon) Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Jewellery K - a +6 ring of dexterity (left hand) N - a ring of ice P - a +6 ring of strength (right hand) Q - the ring "Noosan" {Fire rElec} (You found it in the Dungeon) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. S - the amulet of Wojaoggi {Faith ^Fragile rElec Int+5} (You found it in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. T - the ring "Cupnat" {rF+ Dex+2} (You found it in the Dungeon) [ring of protection from fire] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Wands H - a wand of mindburst (14) I - a wand of light (7) U - a wand of charming (23) V - a wand of flame (9) W - a wand of roots (5) Scrolls z - 4 scrolls of amnesia A - 7 scrolls of fog B - 5 scrolls of identify C - 2 scrolls of fear Potions d - 6 potions of might e - 9 potions of curing f - 3 potions of heal wounds g - 7 potions of magic D - 2 potions of brilliance E - 2 potions of invisibility F - 4 potions of resistance G - a potion of experience Miscellaneous O - a phial of floods Skills: * Level 10.9 Fighting * Level 3.4 Long Blades * Level 8.5 Maces & Flails + Level 1.0 Polearms + Level 3.4 Ranged Weapons * Level 12.1 Armour * Level 6.6 Dodging - Level 2.0 Stealth * Level 14.0 Shields + Level 6.0 Spellcasting * Level 4.2 Earth Magic * Level 4.4 Alchemy * Level 8.4 Invocations * Level 7.5 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Petrify Alch/Erth 9% N/A 98% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 92% 1 Freeze Ice 8% 1d3 92% 1 Call Imp Summ 4% N/A 98% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 98% 2 Jinxbite Hex 4% N/A 98% 2 Sublimation of Blood Necr 2% N/A 98% 2 Leda's Liquefaction Alch/Erth 4% N/A 98% 4 Frozen Ramparts Ice 4% 1d1 100% 3 Fugue of the Fallen Necr 2% N/A 100% 3 Hailstorm Conj/Ice 2% 3d5 100% 3 Inner Flame Hex/Fire 2% N/A 100% 3 Ozocubu's Armour Ice 2% N/A 100% 3 Anguish Hex/Necr 1% N/A 100% 4 Alistair's Intoxication Alch 6% N/A 100% 5 Irradiate Conj/Alch 2% 3d12 100% 5 Metabolic Englaciation Hex/Ice 1% N/A 100% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Summon Hydra Summ 1% N/A 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The merfolk hits you but does no damage. You block the merfolk's attack. PTOANNNG! The merfolk barely misses you. x2; The merfolk hits you with a +0 trident. The merfolk hits you but does no damage. Unknown command. You closely miss the merfolk. The merfolk hits you but does no damage. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. SHROANNG! You block the merfolk's attack. BOUMMMMG! The merfolk hits you but does no damage. x4 You barely miss the merfolk. You block the merfolk's attack. SHROANNG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! The merfolk hits you with a +0 trident! The merfolk hits you but does no damage. The merfolk hits you from afar with a +0 trident. The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You completely miss the merfolk. You block the merfolk's attack. BOUMMMMG! The merfolk completely misses you. You block the merfolk's attack. BOUMMMMG! You block the merfolk's attack. SHROANNG! The merfolk hits you but does no damage. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. The merfolk hits you with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓ {{{{{ ▓..|)=:)..▓ {{{{{ ▓...)|[:..▓ ▓.........▓ ▓.........▓ ▓...cmc...▓ ▓...mmmm..▓ ▓.▓.m.@.▓.▓ ▓....©....▓ ▓▓▓▓▓▓▓▓▓▓▓ { {{{{{{{{{ {{{{{{{{{{{ {{{{{{{{{{{ You could see 6 merfolk and 2 centaurs. Vanquished Creatures An eye of devastation (D) 3 guardian mummies (D) A hornet (D) 4 merfolk (D) A glass eye (D) 2 tarantellas (D) 3 slime creatures (D) A jumping spider (D) 5 spriggans (D) A fire elemental (D) 3 golden eyes (D) A black bear (D) 2 wolves (D) A necrophage (D) 2 scorpions (D) A wight (D) A quasit (D) 2 jellies (D) 2 mummies (D) A shadow imp (D) A white imp (D) An adder skeleton (D) A bat zombie (D) An endoplasm (D) A ball python zombie (D) A giant cockroach zombie (D) A quokka zombie (D) 45 creatures vanquished. Vanquished Creatures (others) 2 endoplasms (D) 2 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gothhamster the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 15 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 15 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 15 | D | Found the +10 dark maul {heavy} 15 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 15 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 15 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 15 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 15 | D | Found the +6 shillelagh "Devastator" {shatter} 15 | D | Found the +11 plutonium sword {^Contam Stlth-} 15 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 15 | D | Found the +9 sword of Zonguldrok {reap} 15 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 15 | D | Found the +9 sword of Power {lifebolt} 15 | D | Found the +7 mace of Variability {chaos, chaos arc} 15 | D | Found the +11 Singing Sword {sonic wave} 15 | D | Found the +8 storm bow {elec, penet} 16 | D | Found an ancient bone altar of Kikubaaqudgha. 16 | D | Found a corrupted altar of Lugonu. 16 | D | Found a transporter. 16 | D | Found a burning altar of Makhleb. 16 | D | Found a viscous altar of Jiyva. 16 | D | Found a hazy altar of Hepliaklqana. 27 | D | Found an opulent altar of Gozag. 28 | D | Found a blossoming altar of Fedhas. 80 | D | Became a worshipper of Makhleb the Destroyer 98 | D | Entered arena 2. 98 | D | Found a transporter. 112 | D | Entered arena 3. 112 | D | Noticed a merfolk 112 | D | Noticed a merfolk 112 | D | Noticed a merfolk 112 | D | Found a transporter. 114 | D | Killed a merfolk 114 | D | Reached * piety under Makhleb 115 | D | Reached skill level 7 in Shields 115 | D | Reached XP level 2. HP: 29/29 MP: 1/6 115 | D | Reached XP level 3. HP: 35/35 MP: 1/7 115 | D | Reached XP level 4. HP: 41/41 MP: 1/8 115 | D | Reached XP level 5. HP: 47/47 MP: 1/9 115 | D | Reached XP level 6. HP: 53/53 MP: 1/10 116 | D | Killed a merfolk 117 | D | Reached skill level 9 in Shields 117 | D | Reached XP level 7. HP: 44/60 MP: 2/12 119 | D | Killed a merfolk 119 | D | Reached ** piety under Makhleb 120 | D | Reached skill level 10 in Shields 120 | D | Reached skill level 5 in Invocations 198 | D | Got the +5 ring mail of the Depths {rCorr Str+6} 204 | D | Entered arena 4. 204 | D | Noticed a fire elemental 204 | D | Found a transporter. 206 | D | Killed a fire elemental 207 | D | Reached XP level 8. HP: 53/69 MP: 13/15 208 | D | Reached skill level 5 in Evocations 210 | D | Reached *** piety under Makhleb 219 | D | Got the ring "Noosan" {Fire rElec} 254 | D | Entered arena 5. 254 | D | Found a transporter. 258 | D | Reached skill level 11 in Shields 268 | D | Got the ring "Cupnat" {rF+ Dex+2} 270 | D | Entered arena 6. 270 | D | Noticed a tarantella 270 | D | Noticed a tarantella 270 | D | Noticed a jumping spider 270 | D | Found a transporter. 271 | D | Reached **** piety under Makhleb 286 | D | Killed a tarantella 286 | D | Killed a tarantella 287 | D | Reached skill level 5 in Maces & Flails 287 | D | Reached skill level 1 in Ranged Weapons 287 | D | Reached skill level 5 in Spellcasting 287 | D | Reached XP level 9. HP: 37/76 MP: 16/16 289 | D | Reached skill level 10 in Armour 289 | D | Reached skill level 5 in Dodging 298 | D | Reached ***** piety under Makhleb 299 | D | Reached skill level 12 in Shields 409 | D | Entered arena 7. 409 | D | Found the +10 zealot's sword {holy, Zealotry, *Rage rN+ | EV+3} 409 | D | Noticed a glass eye 410 | D | Killed a glass eye 411 | D | Reached skill level 1 in Polearms 420 | D | Found a transporter. 441 | D | Learned a level 4 spell: Petrify 443 | D | Entered arena 8. 443 | D | Found the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain | rN+} 443 | D | Noticed a guardian mummy 443 | D | Noticed a guardian mummy 443 | D | Noticed a guardian mummy 448 | D | Killed a guardian mummy 449 | D | Reached skill level 10 in Fighting 449 | D | Reached skill level 13 in Shields 449 | D | Reached skill level 1 in Earth Magic 449 | D | Reached skill level 1 in Alchemy 450 | D | Killed a guardian mummy 450 | D | Reached ****** piety under Makhleb 450 | D | Killed a guardian mummy 451 | D | Reached skill level 1 in Long Blades 451 | D | Reached XP level 10. HP: 28/85 MP: 19/19 451 | D | Found a transporter. 459 | D | Got the +4 fire dragon scales of Yredelemnul's Regard {Fly | rF++ rC- Regen+ rCorr Dex-3} 466 | D | Got the +3 arbalest of Rotation {speed, rC+ Str+2 Dex-2} 618 | D | Entered arena 9. 618 | D | Noticed an eye of devastation 637 | D | HP: 4/86 [eye of devastation/bolt of devastation (20)] 642 | D | Killed an eye of devastation 644 | D | Found a transporter. 692 | D | Got the +0 executioner's axe of Greatest Utility {protect, | rElec Int+4} 851 | D | Entered arena 10. 851 | D | Noticed a spriggan rider 870 | D | Found a transporter. 892 | D | Got the amulet of Wojaoggi {Faith ^Fragile rElec Int+5} 1003 | D | Entered arena 11. 1006 | D | Reached skill level 14 in Shields 1006 | D | Found a transporter. 1011 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 6 7 8 9 10 | 10.9 Maces & Flails | 3 4 5 6 8 | 8.5 Armour | 6 7 9 11 12 | 12.1 Dodging | 2 3 4 6 | 6.6 Stealth | 2 | 2.0 Shields | 7 9 10 11 13 14 | 14.0 Spellcasting | 3 4 5 6 | 6.0 Invocations | 3 4 5 6 7 8 | 8.4 Evocations | 3 4 5 6 7 | 7.5 Ranged Weapons | 1 3 | 3.4 Polearms | 1 | 1.0 Earth Magic | 2 4 | 4.2 Alchemy | 2 4 | 4.4 Long Blades | 1 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Lance | 5 | | | || 5 Great mace | | | 17 | 30 || 47 Heavy crossbow | | | 1 | || 1 Fire: Heavy crossbow | 1 | 2 | 16 | 5 || 24 Use: Potion | | | 2 | 6 || 8 Scroll | | | | 5 || 5 Armour: Plate armour | 3 | 6 | 103 | 132 || 244 Dodge: Dodged | | 1 | 19 | 26 || 46 Block: Kite shield | 11 | 6 | 66 | 65 || 148