goupaloupa Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -16, D:1) a +0 short sword (4, -15, D:1) a +0 robe (11, -38, D:1) a +0 short sword (20, -46, D:1) a +0 scale mail (23, -24, D:1) a +0 mace (26, -6, D:1) a +0 leather armour (31, -16, D:1) a +0 short sword (39, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 36, D:2) a +0 trident (4, 2, D:2) a +0 robe (11, 6, D:2) a +0 leather armour (16, 30, D:2) a +1 rapier of venom (18, 35, D:2) a +0 dagger (18, 36, D:2) a +0 club a +0 robe (25, 19, D:2) the +6 leather armour of the Unseen Realm {-Tele rN+++ rCorr Stlth+} rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (35, 5, D:2) a +0 leather armour (47, 37, D:2) a scroll of noise (52, 14, D:2) a +0 flail a +0 trident a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (9, -4, D:3) a +0 dagger (9, -3, D:3) a +0 club a +0 leather armour (9, -2, D:3) a +0 hand axe a +0 ring mail a +0 dagger (10, -3, D:3) a +0 scale mail a +2 dagger of electrocution (12, -3, D:3) a +0 club (16, -28, D:3) a +0 leather armour (16, -12, D:3) a +0 club (18, -23, D:3) a +0 hand axe (19, -15, D:3) a +0 dagger a +0 club a +0 leather armour a +0 club a +0 scale mail (20, -15, D:3) a +0 hand axe a +0 leather armour a +0 dagger (33, -17, D:3) a +0 club (35, -17, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -38, D:4) a +0 trident (3, -24, D:4) a +0 dagger (15, -15, D:4) a +0 leather armour (20, -40, D:4) a +1 short sword of speed a +0 ring mail (21, -40, D:4) a +3 dagger a +0 robe (25, -4, D:4) a +0 leather armour a +0 club (26, -5, D:4) a +0 robe a +0 whip of freezing (31, -27, D:4) a +0 club (38, -42, D:4) a +0 dagger (38, -8, D:4) a +0 trident (38, 5, D:4) a +0 flail (38, 6, D:4) a +0 club a +0 club (40, 5, D:4) a +0 dagger a +0 robe (42, 7, D:4) a +0 morningstar (45, -24, D:4) a +0 leather armour (53, -18, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (22, -14, D:5) the +0 helmet "Zeamoxta" {Contam Harm Rampage +Inv} +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (22, -11, D:5) a +0 robe (28, -7, D:5) a +0 giant club (29, 2, D:5) a +0 giant spiked club (36, 5, D:5) a +0 leather armour (42, -9, D:5) a +0 dagger (43, -3, D:5) a staff of earth (50, 4, D:5) a staff of cold Level 6 of the Dungeon (14, 31, D:6) a +0 spear (16, 30, D:6) 9 gold pieces (16, 31, D:6) a +0 rapier (18, 30, D:6) a +0 spear (19, 28, D:6) a +0 hand axe (20, -4, D:6) a +0 hand axe a +0 dagger (20, 28, D:6) a +0 dagger a +0 robe (21, 28, D:6) a +0 dagger a +0 robe a +0 trident an orc corpse (24, -5, D:6) a +0 club (24, -4, D:6) a +0 hand axe (24, -3, D:6) a +0 short sword (25, -5, D:6) a +0 club a curare-tipped dart (25, -1, D:6) a +0 short sword a +0 dagger a +0 short sword (26, -1, D:6) a +0 dagger (26, 0, D:6) a +0 whip (38, -2, D:6) a +0 giant club the Ecumenical Temple