gre3edy Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (2, -24, D:1) a +0 leather armour (2, -20, D:1) a +0 dagger (2, -4, D:1) 9 stones (2, -1, D:1) a +0 ring mail (16, -38, D:1) a +0 whip (17, -44, D:1) 18 arrows (19, -32, D:1) a +0 dagger (19, -24, D:1) a +0 club (28, -35, D:1) a stone (32, -35, D:1) a stone (32, -28, D:1) 9 stones (32, 7, D:1) a +0 robe (33, -35, D:1) a stone (34, -35, D:1) a stone (35, -35, D:1) a stone (39, -25, D:1) a +0 hunting sling (40, -1, D:1) a +0 club (41, -4, D:1) a stone (41, -3, D:1) a stone (54, -10, D:1) 19 stones (63, -47, D:1) a cursed -1 hand axe Level 2 of the Dungeon (4, 3, D:2) 14 bolts (8, 21, D:2) a +0 club (9, 0, D:2) a +0 whip (16, 7, D:2) a +0 club (21, 10, D:2) a +0 club a +0 robe (21, 24, D:2) a +0 pair of gloves (23, 21, D:2) a cursed -3 club (24, 19, D:2) a +0 dagger of protection (24, 20, D:2) a +0 whip (36, 5, D:2) 10 poisoned needles (39, 5, D:2) 20 sling bullets Level 3 of the Dungeon (7, -2, D:3) 18 bolts (11, -20, D:3) a +0 dagger a +0 robe (12, -25, D:3) 13 stones (12, -21, D:3) a tomahawk (12, -20, D:3) a +0 flail a +0 ring mail (13, -21, D:3) a +0 flail (13, -20, D:3) a +0 mace (15, -24, D:3) a +0 dagger (17, -12, D:3) a cursed -3 hand axe (18, -13, D:3) a +0 spear (22, -38, D:3) a +0 dagger a +0 robe (27, -29, D:3) a +0 chain mail (30, -30, D:3) a +0 whip (33, -40, D:3) a +0 leather armour (33, -1, D:3) 10 poisoned needles (43, -3, D:3) a +0 hunting sling (44, -44, D:3) a +2 spear of venom (45, -11, D:3) 21 stones (45, -6, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) 13 stones (11, -27, D:4) a +0 whip (12, -33, D:4) a +0 great sword (12, -27, D:4) a +0 flail (13, -25, D:4) a +0 dagger a +0 robe (13, 19, D:4) a +0 dagger of protection (22, 14, D:4) a +0 spear (24, 4, D:4) 11 arrows (25, -11, D:4) 17 arrows (26, -28, D:4) a +0 shield (29, 12, D:4) a +2 mace of crushing a +0 scale mail (30, 12, D:4) a +2 flail of crushing a +0 whip (36, 3, D:4) a +0 spear (37, -15, D:4) 8 javelins (41, -31, D:4) a +0 hand axe a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (10, 9, D:5) a +0 robe (14, 13, D:5) a +0 robe (17, -11, D:5) 19 bolts (18, 23, D:5) 19 bolts (19, -11, D:5) a +0 giant spiked club (20, -4, D:5) a +0 ring mail (20, 4, D:5) a +0 dagger (32, -12, D:5) a +0 scale mail a +4 quarterstaff of chaos (33, -5, D:5) 7 poisoned needles (34, -11, D:5) a +0 mace (39, 4, D:5) a +0 falchion (51, 2, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 38, D:6) a +0 halberd (6, 7, D:6) a cursed +0 shortbow 20 arrows (23, 8, D:6) a +0 leather armour (35, -1, D:6) a +0 flail a +0 leather armour a +2 hand axe of electrocution a +0 chain mail (35, 2, D:6) a +0 dagger (44, 42, D:6) a +0 spear (44, 43, D:6) a +0 flail (44, 44, D:6) a +0 whip a +0 spear (44, 45, D:6) a +0 whip a +0 robe Level 7 of the Dungeon (0, 0, D:7) 2 tomahawks (1, -2, D:7) a tomahawk (23, -12, D:7) a stone (24, -10, D:7) 20 stones a +0 hand axe (25, -6, D:7) a +0 scale mail a +0 club (31, -8, D:7) a +0 hand axe a +0 leather armour a +2 dagger of draining (36, -13, D:7) a +0 leather armour (40, 10, D:7) a +0 scale mail (50, 4, D:7) a +0 falchion (53, 7, D:7) 11 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 20 stones (19, 18, D:8) 15 bolts (29, 7, D:8) a +1 dagger of venom a +0 robe (33, 7, D:8) a +0 spear (39, 12, D:8) a +0 club Level 9 of the Dungeon (11, 12, D:9) a +0 giant club (12, 12, D:9) a +2 chain mail of poison resistance a +0 flail (17, -25, D:9) a +0 ring mail (17, 25, D:9) a stone (17, 28, D:9) a +0 dagger a poisoned needle (18, 29, D:9) 9 stones a +0 short sword a cursed -2 short sword (19, -20, D:9) a +0 giant club a +0 giant club (19, 29, D:9) 3 stones a poisoned needle (21, 27, D:9) 7 poisoned needles a +0 short sword a +0 blowgun (22, -7, D:9) a +0 war axe (23, -14, D:9) a tomahawk (24, -14, D:9) 12 poisoned needles 4 tomahawks a cursed -1 club (24, -5, D:9) a +0 falchion (24, 23, D:9) a +0 giant club (31, 16, D:9) a +0 falchion (35, -11, D:9) a +0 leather armour (35, 12, D:9) a +0 ring mail (44, -23, D:9) a +0 robe Level 10 of the Dungeon [Shop] Udotu's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:10) a +0 leather armour a +0 short sword (1, 8, D:10) the +10 flail of Integrity {crush, rPois rN++ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from poison. It greatly protects you from negative energy. (5, 22, D:10) a +0 club (15, 12, D:10) an arrow (18, 24, D:10) 21 bolts (20, 14, D:10) 11 arrows a +0 shortbow (34, 15, D:10) an arrow (35, 15, D:10) an arrow (37, 15, D:10) a +0 dagger a +0 animal skin (38, 9, D:10) a +0 whip a +0 short sword a +0 leather armour (39, 10, D:10) a +0 chain mail a +0 halberd (49, 14, D:10) a +2 dire flail of holy wrath (50, 14, D:10) a +0 leather armour (52, 0, D:10) 9 poisoned needles (57, 7, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces (1, 0, D:11) a +1 quarterstaff of protection (4, -21, D:11) a +0 giant club (4, -3, D:11) an arrow (5, -20, D:11) a +0 giant club (11, -10, D:11) a +0 shortbow 11 arrows Level 12 of the Dungeon (0, 0, D:12) a +1 plate armour of magic resistance (30, -14, D:12) a +0 scale mail (35, -4, D:12) a +1 vampiric long sword a +0 plate armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 flail of holy wrath a +0 hand axe (1, 0, Orc:1) a +0 giant spiked club (2, -1, Orc:1) a +0 chain mail a +0 whip a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Hotirhov's Antique Weapon Emporium (Shop contents are unknown) [Shop] Foted's Armour Shop (Shop contents are unknown) (0, 0, Orc:2) a troll corpse (skeletalised by now) (2, -9, Orc:2) a +0 dagger a tomahawk an orc corpse (skeletalised by now) (3, -10, Orc:2) a +0 trident (3, -9, Orc:2) a tomahawk a +0 war axe a +0 chain mail a +0 leather armour an orc corpse (skeletalised by now) (3, 2, Orc:2) 23 stones (3, 3, Orc:2) the +10 falchion of the Wraith {freeze, *Contam rF+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It causes magical contamination when unequipped. (25, -22, Orc:2) a +0 flail (unseen) (25, -21, Orc:2) a +0 scimitar a +0 plate armour a +0 chain mail (26, -22, Orc:2) a +0 short sword (unseen) (26, -21, Orc:2) a +0 leather armour (still there?) a +0 hand axe (still there?) (38, -41, Orc:2) a +0 dire flail (unseen) (38, -40, Orc:2) a cursed -3 great sword (still there?) a tomahawk (still there?) (39, -40, Orc:2) 2 tomahawks (40, -40, Orc:2) a +2 flail of holy wrath (unseen) (40, -39, Orc:2) a tomahawk (40, -27, Orc:2) a +0 mace (unseen) (41, -38, Orc:2) a tomahawk (42, -38, Orc:2) a +0 flail (unseen) (45, -25, Orc:2) a +0 club (unseen) (52, -36, Orc:2) a +0 mace (56, -35, Orc:2) a +0 leather armour a +0 flail of venom a tomahawk 18 gold pieces an orc corpse (56, -33, Orc:2) a +0 hand axe an orc corpse (57, -34, Orc:2) a tomahawk (60, -35, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 robe "Peidem" {*Drain Str+6 Dex+5} It affects your strength (+6). It affects your dexterity (+5). It causes draining when unequipped. the +0 leather armour "Rupsebb" {rElec Regen+ Int-5} It affects your intelligence (-5). It insulates you from electricity. It increases your rate of regeneration. the +0 leather armour of Zysazits {rF+ rN+ Str-2 Stlth+} It affects your strength (-2). It protects you from fire. It protects you from negative energy. It makes you more stealthy. a +0 cloak a +0 helmet (0, 49, Lair:1) 7 poisoned needles (20, 38, Lair:1) 25 stones (43, 50, Lair:1) 7 curare-tipped needles (46, 25, Lair:1) 12 stones (53, 22, Lair:1) a +0 blowgun (54, 19, Lair:1) 8 tomahawks (58, 11, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (4, 13, Lair:2) 15 poisoned needles (6, 9, Lair:2) a +0 blowgun (13, -17, Lair:2) 17 stones (14, 16, Lair:2) a +1 trident of venom (18, -10, Lair:2) 14 stones (19, -10, Lair:2) a throwing net (21, 7, Lair:2) a +2 pair of gloves (28, 10, Lair:2) 10 stones (32, 8, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 javelins of returning (3, 19, Lair:3) a cursed -3 scimitar (4, 8, Lair:3) a +0 chain mail (12, 17, Lair:3) 28 stones (17, -10, Lair:3) a cursed -2 battleaxe (17, 4, Lair:3) 7 stones (18, 22, Lair:3) a +0 robe a +0 scimitar (21, -11, Lair:3) a +0 pair of gloves (21, 11, Lair:3) a +0 robe a +3 mace (25, -13, Lair:3) 21 arrows (32, -5, Lair:3) a +0 antimagic great sword (33, 28, Lair:3) 29 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Flames (0, 6, Lair:4) a +0 whip (7, 33, Lair:4) a +0 mace (7, 36, Lair:4) a +0 scale mail (23, 21, Lair:4) a +0 war axe (26, 10, Lair:4) a +0 rapier (27, 12, Lair:4) a +0 flail (28, 10, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (15, -61, Lair:6) a +0 pair of gloves (26, -57, Lair:6) a +0 dagger (37, -58, Lair:6) a +0 buckler Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 hunting sling of Geotynn {velocity, MP-9 Int+5} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It affects your magic capacity (-9). (7, -1, Slime:5) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (8, 1, Slime:5) the +5 arbalest of the Heavens {flame, Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (9, -10, Slime:5) the +6 glaive "Lacertilianbane" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (9, -9, Slime:5) the +6 hand crossbow of the Wraith {velocity, rPois rF+ Str-5 Int+7} Any bolt fired from it inflicts extra damage. It affects your strength (-5). It affects your intelligence (+7). It protects you from fire. It protects you from poison.