greenbourne Level 1 of the Dungeon [Shop] Imoaff's Jewellery Shop a ring of protection from cold (300 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) an amulet of guardian spirit (360 gold) a +4 ring of protection (432 gold) a ring of resist corrosion (240 gold) a ring of magical power (240 gold) an amulet of guardian spirit (360 gold) (0, 0, D:1) a +0 club (1, 2, D:1) a +0 short sword (4, -14, D:1) a +0 whip (6, 21, D:1) a +0 short sword (16, 8, D:1) 5 stones (16, 15, D:1) a +0 short sword (40, -2, D:1) a staff of conjuration (41, 29, D:1) a +0 dagger (41, 31, D:1) 3 stones Level 2 of the Dungeon [Shop] Teih's Antique Armour Shop a +0 plate armour (575 gold) the +2 leather armour of Inquiry {Dex+2} (580 gold) Dex: It affects your dexterity (+2). a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) [Shop] Nasakh's Distillery a potion of enlightenment (50 gold) 2 potions of heal wounds (100 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) a potion of cancellation (80 gold) a potion of haste (100 gold) [Shop] Asul's Armour Boutique a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +2 pair of boots (231 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +3 ring mail of poison resistance (322 gold) the +0 scale mail "Ynkommal" {rPois rC+ Stlth-} (291 gold) rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you less stealthy. a +0 helmet (63 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2023 gold) Int: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. [Shop] Ozodesch's Weapon Emporium a +0 war axe (35 gold) the +4 dagger of the Wary Artisans {freeze, rN+++ Str-4 SInv Stlth+} (502 gold) Str: It affects your strength (-4). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 quarterstaff (40 gold) a +0 trident (35 gold) a +0 hand axe (30 gold) a +2 dagger of venom (144 gold) a +0 sling (15 gold) 6 javelins (180 gold) (2, 27, D:2) a staff of earth (28, 26, D:2) a +0 club (38, 18, D:2) a +0 dagger a stone (47, 27, D:2) a +0 ring mail a +0 club (48, 21, D:2) a +0 scale mail (54, 3, D:2) a +0 club 5 stones (55, 13, D:2) a +0 club (55, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, 40, D:3) a +0 dire flail (13, -6, D:3) a +0 short sword a stone (14, -10, D:3) a +0 short sword (15, 23, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour (17, 24, D:3) a +0 short sword (20, -10, D:3) 6 stones (26, 3, D:3) a +0 club (34, 27, D:3) a +0 hand axe (49, -19, D:3) a +0 helmet (54, 14, D:3) a +0 robe (62, 13, D:3) a +0 scale mail Level 4 of the Dungeon (11, 7, D:4) a +0 dagger (12, 7, D:4) a +0 dagger (14, 40, D:4) a +0 ring mail (15, 32, D:4) a +0 quarterstaff (15, 40, D:4) a +0 club (35, 35, D:4) a +0 dagger 4 stones (46, 37, D:4) a +0 spear (48, 39, D:4) a giant cockroach corpse (52, 6, D:4) a +0 robe (54, 40, D:4) a +0 chain mail Level 5 of the Dungeon