greenbourne Level 1 of the Dungeon (5, 15, D:1) a +0 club (11, 9, D:1) a +0 dagger (14, -5, D:1) a beast talisman (15, 24, D:1) a +0 hand axe (19, 1, D:1) a staff of earth (19, 10, D:1) a +0 sling (20, 31, D:1) 5 stones (24, 7, D:1) a +0 dagger (26, 25, D:1) a +0 leather armour (28, 24, D:1) a +0 whip (37, 27, D:1) a +0 dagger 3 stones (38, -1, D:1) a +0 leather armour (53, 34, D:1) 6 stones (54, -2, D:1) a +0 dagger (56, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (20, 1, D:2) a +0 flail a +0 whip (20, 2, D:2) a +0 whip (30, -28, D:2) a +0 sling a +0 dagger (31, -24, D:2) a +0 scimitar (38, 1, D:2) the +2 short sword "Engud" {flame, MP+9 Dex+2 SInv} Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (41, -22, D:2) a +0 dagger (46, -26, D:2) a +0 vampiric dagger (53, -25, D:2) a +0 club (53, 7, D:2) a +0 ring mail (59, -23, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Leidunle's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of ambrosia (112 gold) a potion of heal wounds (70 gold) (0, 0, D:3) a +0 ring mail (6, -17, D:3) a potion of degeneration (7, 3, D:3) a +0 mace a +0 short sword a +0 dagger (15, 12, D:3) a +0 ring mail (16, 11, D:3) a +0 mace (18, -17, D:3) 3 stones (19, 20, D:3) a +0 dagger (20, -13, D:3) a +0 hand axe a +0 leather armour (30, 7, D:3) a +0 robe (31, 13, D:3) a +0 club a +0 flail (32, 14, D:3) a +0 flail (54, 11, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 14, D:4) a +0 leather armour (1, 17, D:4) a +0 quarterstaff (3, -7, D:4) a +0 ring mail (4, 3, D:4) a +3 scimitar (4, 6, D:4) a +0 scimitar (6, -3, D:4) a +0 trident a +0 leather armour (9, 6, D:4) a +0 mace (22, -11, D:4) a +0 ring mail (23, 30, D:4) a +0 leather armour (42, 11, D:4) a +0 chain mail (47, -7, D:4) a staff of cold (49, 28, D:4) the +8 mace "Spider's Undoing" {elec, rF+ Dex+4 SInv} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. SInv: It lets you see invisible. (54, 28, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, 9, D:5) a +0 club (9, -36, D:5) a +0 ring mail (13, -16, D:5) a +0 morningstar (13, 7, D:5) a +0 spear (14, -10, D:5) 6 stones (21, -40, D:5) a +0 whip a +0 halberd (21, -19, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 falchion (22, -40, D:5) a +0 spear (22, -28, D:5) a +0 short sword a +0 dagger (23, -28, D:5) a +0 club a +0 club (24, -30, D:5) a +0 ring mail (24, -28, D:5) a +0 short sword a +0 club (34, -39, D:5) a +0 robe (42, -8, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Simutap's Firing Range 2 boomerangs (48 gold) a throwing net (36 gold) a manual of Ranged Weapons (960 gold) 3 large rocks (54 gold) a +0 longbow (78 gold) a +1 hand cannon of draining (159 gold) a throwing net (36 gold) 2 javelins (72 gold) 4 boomerangs (96 gold) [Shop] Mlog's Merry Market the +4 morningstar of Parts Unknown {freeze, *Noise rN+ Will++ Str+3} (717 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. a book of Minor Magic (234 gold) a potion of mutation (104 gold) (2, -41, D:6) a +0 robe (9, -42, D:6) a +1 flail of draining a +0 spear (9, -41, D:6) a +0 flail (18, -10, D:6) a +0 spear (18, -9, D:6) a +0 flail (18, -8, D:6) a +0 whip (27, -31, D:6) a +0 dagger (36, -35, D:6) a +0 dagger a +0 ring mail a +0 trident (37, -35, D:6) a +0 dagger a +0 leather armour (37, -19, D:6) a stone a stone (37, -18, D:6) a stone a stone (38, -29, D:6) a +0 hand axe a +0 robe (39, -31, D:6) a +0 trident a +0 leather armour (39, -30, D:6) a +0 club a +0 dagger a +0 robe a +0 whip a +0 flail (39, -17, D:6) a stone (40, -18, D:6) a stone (42, -17, D:6) a stone (50, -23, D:6) a scroll of teleportation Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (11, -6, D:7) a +0 robe (19, -26, D:7) a ring of magical power (20, -10, D:7) a +0 whip (20, -9, D:7) a +0 hand axe (21, -11, D:7) a +0 falchion the +2 robe of the Grey Skies {rC+ Will+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. Will+: It increases your willpower. (22, -11, D:7) a +0 whip of electrocution a +0 scale mail (27, -17, D:7) a scarf of invisibility (unseen) (40, -17, D:7) a +0 shortbow 6 stones (45, 5, D:7) a +0 dagger a +0 robe (46, 5, D:7) a +0 whip a +0 scale mail (47, 5, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 whip a gnoll corpse (1, 0, D:8) a +0 spear (1, 1, D:8) a +0 club a +0 leather armour a +0 club a gnoll corpse a gnoll corpse (5, -8, D:8) a +0 halberd (8, -15, D:8) 9 gold pieces (14, 9, D:8) a +0 short sword a +0 leather armour (15, 9, D:8) a +0 flail (19, -9, D:8) a silver javelin (19, -8, D:8) a book of Iron (19, 1, D:8) a +2 dagger of venom a +0 robe (21, -7, D:8) 3 stones (25, 2, D:8) a +0 club an orc corpse (26, -3, D:8) a +0 dagger a +0 leather armour an orc corpse (28, -1, D:8) a wyvern corpse