greenbourne Level 1 of the Dungeon (8, -36, D:1) a +0 short sword (9, 11, D:1) a +0 robe (11, 7, D:1) a +1 dagger of draining (15, 9, D:1) 6 stones (20, 8, D:1) a +0 club (29, -1, D:1) a +0 dagger (30, -8, D:1) a +0 club (33, -36, D:1) a +3 dagger of flaming (51, -36, D:1) a +0 club 5 stones (54, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 1, D:2) a ring of positive energy (12, 25, D:2) a +0 mace (14, 25, D:2) a +0 dagger (16, 31, D:2) a +0 hand axe (18, -1, D:2) 3 stones (23, 18, D:2) a potion of attraction (25, 28, D:2) a +0 short sword a stone (25, 29, D:2) a +0 club (28, 18, D:2) a blade talisman (30, 16, D:2) a jackal corpse (skeletalised by now) (31, 16, D:2) a jackal corpse (skeletalised by now) (32, 24, D:2) a potion of mutation (33, 5, D:2) a +0 short sword a stone (34, 24, D:2) a +0 club (37, 26, D:2) a potion of brilliance (40, 18, D:2) a +0 short sword a stone (41, 21, D:2) a +0 dagger (43, 26, D:2) a potion of brilliance (46, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 5, D:3) a +0 dagger (11, 6, D:3) a potion of mutation (14, 13, D:3) a +0 hand axe (16, -12, D:3) a +0 club a +0 leather armour (18, 8, D:3) an adder corpse (19, 9, D:3) a quokka corpse