Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 4461678514942600781 497 greenbourne the Magician (level 6, -8/41 HPs) Began as a Mummy Conjurer on Jan 23, 2024. Killed from afar by an orc wizard (16 damage) ... with a puff of flame ... on level 5 of the Dungeon. The game lasted 00:11:34 (6305 turns). greenbourne the Magician (Mummy Conjurer) Turns: 6305, Time: 00:11:34 Health: -8/41 AC: 2 Str: 10 XL: 6 Next: 93% Magic: 1/14 EV: 12 Int: 19 God: Gold: 269 SH: 0 Dex: 11 Spells: 7/16 levels left rFire x . . f - +1 short sword (venom) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ k - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.26/turn j - ring of see invisible MPRegen 0.14/turn %: faith, wizardry (x1) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed f - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) k - a +0 hat (worn) Jewellery e - a ring of wizardry (left hand) j - a ring of see invisible (right hand) Wands n - a wand of flame (20) Scrolls b - a scroll of teleportation c - 2 scrolls of revelation g - a scroll of fear {unknown} h - a scroll of immolation i - a scroll of noise l - a scroll of identify {unknown} m - a scroll of blinking {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 2.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Blink Tloc 10% N/A 8% 2 d - Fulminant Prism Conj/Alch 9% 3d7 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 76% 1d7 1% 1 Apportation Tloc 10% N/A 4% 1 Necrotise Necr 28% 1d5 4% 1 Slow Hex 20% N/A 4% 1 Summon Small Mammal Summ 20% N/A 4% 1 Call Imp Summ 10% N/A 8% 2 Confusing Touch Hex 5% N/A 14% 3 Sigil of Binding Hex 5% N/A 14% 3 Vampiric Draining Necr 7% 2d6 14% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23696 Temple: D:4-7 Altars: Dithmenos Qazlal Trog Xom Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (87% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the orc wizard. The orc wizard is lightly wounded. The searing ray hits the centaur! The centaur is almost dead. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the centaur! You kill the centaur! You finish channelling your searing ray. The orc wizard casts a spell at you. You easily resist. Your Alchemy skill increases to level 2! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 74% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard closely misses you. The searing ray misses the orc wizard. The orc wizard completely misses you. The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc wizard. You finish channelling your searing ray. The orc wizard gestures at you while chanting. The puff of flame hits you! The fire burns you terribly! You die... ..............># ##........##.# #..........#.## #.....####..... #.....######.## #.....#....=..# ######.### #<....# ##......# #...... #.@###### #...#.# #o## #...#.. #.# #.†.... .......)..co# #..###. ######.####.# #...... .. #.#...... ... #........ .[.. ########. ...$. #. You could see an orc wizard. Vanquished Creatures A centaur (D:5) A scorpion (D:5) A jelly (D:5) 2 orc priests A sleepcap (D:3) 2 orc wizards 8 adders 8 dart slugs 2 ribbon worms 8 orcs 8 ball pythons 7 endoplasms 2 giant cockroaches 11 goblins 7 hobgoblins 3 jackals (D:1) 5 quokkas 6 bats A frilled lizard (D:1) 9 kobolds 7 rats A butterfly (D:3) 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenbourne the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 110 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/6 354 | D:1 | Found a faded altar of an unknown god. 886 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/8 1264 | D:1 | Learned a level 2 spell: Searing Ray 2300 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/10 2615 | D:2 | Learned a level 2 spell: Blink 2887 | D:3 | Found a bloodstained altar of Trog. 3118 | D:3 | Found a shimmering altar of Xom. 3807 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/12 3828 | D:3 | Reached skill level 5 in Spellcasting 4058 | D:3 | Found a stormy altar of Qazlal. 4543 | D:4 | Found a shadowy altar of Dithmenos. 4829 | D:4 | Reached skill level 5 in Conjurations 4973 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/14 5128 | D:4 | Learned a level 4 spell: Fulminant Prism 6207 | D:5 | Entered Level 5 of the Dungeon 6235 | D:5 | Reached skill level 1 in Alchemy 6305 | D:5 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, basic_ecumenical_altar D:2: kennysheep_the_goblin_king, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, minmay_tree_intersection, minmay_small_reverse_x D:3: layout_rooms, amcnicky_altar_gilded, xom_butterflies, bloody_trog, minivault_23, chequers_serial_rivers_micro_e, kennysheep_generic_room_11 D:4: minmay_general_purpose_star, layout_loops_corners, mainiacjoe_overflow_alcove_1, nicolae_dithmenos_shadow_blocks D:5: layout_basic, gup_sewer_entry_spiral, lexackson_kobold_supper, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.5 Conjurations | 4 5 | 5.5 Alchemy | 2 | 2.0 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 28 | || 28 Dagger | 1 | || 1 Short sword | | 9 || 9 Cast: Magic Dart | 47 | || 47 Searing Ray | 16 | 59 || 75 Use: Scroll | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 25 | 16 || 41 Dodge: Dodged | 34 | 17 || 51