greenbourne Level 1 of the Dungeon (3, 7, D:1) a +0 club (6, 12, D:1) a +0 leather armour (7, 6, D:1) 7 stones (9, 0, D:1) a +0 club (10, -9, D:1) a +0 short sword 5 stones (10, -7, D:1) a +0 club a +0 scale mail (11, 8, D:1) a +0 dagger (17, -16, D:1) a serpent talisman (23, -9, D:1) a +0 leather armour (30, -26, D:1) a +0 club (42, 6, D:1) a +0 dagger (42, 7, D:1) a +0 club (60, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (1, -1, D:2) a blade talisman (3, -9, D:2) a +0 club (3, 9, D:2) 4 stones (5, 17, D:2) a +0 short sword a +0 dagger 3 stones a kobold corpse (skeletalised by now) (6, -17, D:2) a +0 dagger 5 stones (6, -7, D:2) 7 stones (6, 7, D:2) a +0 dagger (7, 6, D:2) a +0 club (7, 17, D:2) a bat corpse (skeletalised by now) (7, 18, D:2) a +2 long sword of protection (12, -11, D:2) a +0 leather armour (13, 1, D:2) a +0 dagger 4 stones (14, 3, D:2) a flux talisman (15, 9, D:2) a potion of berserk rage (22, -19, D:2) a +0 dagger (22, -18, D:2) a +0 short sword a +1 scale mail of fire resistance (23, 0, D:2) a +0 flail a +0 leather armour (26, 9, D:2) a +0 short sword 3 stones (31, 5, D:2) a +0 club (32, 4, D:2) a +0 club (32, 6, D:2) a +0 club a +0 sling (33, -12, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (2, 3, D:3) a +0 dagger 5 stones (3, 3, D:3) a frilled lizard corpse (4, 2, D:3) a +0 club (4, 3, D:3) a ball python corpse (5, 2, D:3) a +0 whip 3 stones (5, 3, D:3) a quokka corpse (17, 4, D:3) a +0 dagger a goblin corpse (18, 3, D:3) a +0 ring mail (20, -7, D:3) a +0 club (22, -3, D:3) the +7 short sword of Melee {heavy, rF- Str+9 Int+3} Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire.