greenbourne Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -1, D:1) a quokka corpse (2, -14, D:1) a +0 flail (3, -2, D:1) a potion of curing (3, 0, D:1) a +0 ring mail (4, -1, D:1) 4 gold pieces (5, -1, D:1) a +0 robe (5, 0, D:1) the +0 leather armour of the Gate {rCorr Str+3 Int+3 Dex+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (16, -3, D:1) a +0 robe (20, -8, D:1) a +0 leather armour (22, -4, D:1) a +0 flail (22, 15, D:1) a +0 short sword of electrocution a stone a +0 club a goblin corpse (skeletalised by now) (25, 18, D:1) a rat corpse (skeletalised by now) (26, 15, D:1) 5 stones (31, 20, D:1) a +0 war axe (32, 22, D:1) a +0 leather armour (34, -17, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, -2, D:1) a +0 robe (35, -11, D:1) a +0 dagger (42, -13, D:1) a +0 scale mail (43, -2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 8 stones