Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263fe16 (webtiles) character file. Game seed: 12754997866932259765 25 greenbourne the Shooter (level 3, -2/25 HPs) Began as an Octopode Hunter on Aug 12, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1025 turns). greenbourne the Shooter(Octopode Hunter) Turns: 1025, Time: 00:01:31 Health: -2/25 AC: 1 Str: 10 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 11 God: Gold: 46 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Scrolls b - a scroll of butterflies c - a scroll of teleportation {unknown} Skills: + Level 2.5 Fighting + Level 4.3 Ranged Weapons + Level 2.5 Dodging - Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10962 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 70% to hit) You shoot an arrow. The arrow closely misses Terence. Terence closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 70% to hit) You shoot an arrow. The arrow hits Terence! Terence is almost dead. Terence barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow barely misses Terence. Terence barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 mace. x2 Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow completely misses Terence. Terence hits you with a +0 mace. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow barely misses Terence. A frilled lizard comes into view. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 70% to hit) You shoot an arrow. The arrow barely misses Terence. The frilled lizard hisses angrily. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### # #.. #.# ######l###...## #.............. #....@..... ##.######.. #.# #@# ######@# #......### #........#### #...........# #......<....# #...........# #...........# ##...####...... #~~≈ ...... You could see Terence and a frilled lizard. Vanquished Creatures A dart slug (D:1) A bat (D:1) 4 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A kobold (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenbourne the Octopode Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 3 | D:1 | Noticed a large abomination 5 | D:1 | Noticed a large abomination 6 | D:1 | Noticed a large abomination 7 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a large abomination 10 | D:1 | Noticed a large abomination 10 | D:1 | Noticed a large abomination 12 | D:1 | Noticed a large abomination 14 | D:1 | Noticed a large abomination 14 | D:1 | Noticed a large abomination 14 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 18 | D:1 | Noticed a large abomination 18 | D:1 | Noticed a large abomination 20 | D:1 | Noticed a large abomination 142 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 608 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/3 1007 | D:2 | Noticed Terence 1025 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, corexii_hall_statues_l, chequers_hall_statues_y, serial_shops, nicolae_shop_peninsula, chequers_serial_rivers_micro_b, minmay_lizard_king, uniq_terence, uniq_robin Action || total ---------------------------++------- Fire: Shortbow || 58 Armour: Skin || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1036 | 917 | 119 | 0 | 802 | 2 | 518.0 | Dungeon | 1036 | 917 | 119 | 0 | 802 | 2 | 518.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1006 daAuts D:2: 29 daAuts