Dungeon Crawl Stone Soup version 0.28-a0-834-g1a73be5ee4 (webtiles) character file. Game seed: 4465848846311028805 67 gregest the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Nov 11, 2021. Slain by a gnoll (8 damage) ... on level 1 of the Dungeon. The game lasted 00:08:12 (1972 turns). gregest the Conjurer (Draconian Conjurer) Turns: 1972, Time: 00:08:12 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 98% Magic: 2/7 EV: 12 Int: 19 God: Gold: 57 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 leather armour c - a +0 chain mail Scrolls d - 2 scrolls of immolation {unknown} e - a scroll of teleportation {unknown} Potions f - a potion of cancellation {unknown} Skills: + Level 2.3 Dodging - Level 2.1 Stealth * Level 2.9 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Gell's Gravitas Tloc 2% N/A 43% 3 Lesser Beckoning Tloc 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. HP restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. The gnoll barely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll closely misses you. The gnoll misses you. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The gnoll misses you. The gnoll hits you from afar with a +0 spear. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You climb upwards. There is a stone staircase leading down here. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is an open door here. The gnoll hits you with a +0 flail! You die... ..##.# ##.## #####.##### #.##.# #.# #.........# ..##.# #.# #.#######.# .###.# ##'## #.# #.# .###.# ##...## #.# #.# # .....###...>.## #.# #.# ## .######.......## #.# #.####. ..####.........####.# #.#.... )....+.........g@...#######...... ..####.).......####...).......#.. ...# ##.......## #..###..##..#.. .#.# ##.....## #.####..##..#.. .#.# ##..[## #.# #..>##..... .#.# ##'## #.# #.#.##.###. .#.# #.# #.# #.#.##.###. ##.#######.# #.###.#.##..... #.........## #.......######. You could see a gnoll. Vanquished Creatures 5 gnolls 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A kobold (D:1) A quokka (D:1) A bat (D:2) A frilled lizard (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gregest the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1036 | D:1 | Learned a level 2 spell: Searing Ray 1363 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1972 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_corners D:2: layout_loops_corners, shapermc_ecumenical_altar_rom_forum, dk_vineyard_2, minmay_misc_feat_doors, minmay_diced_spiral Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | 2 | 2.1 Spellcasting | | 2.9 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 3 Cast: Magic Dart || 30 Searing Ray || 12 Armor: Skin || 2 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1974 | 1836 | 138 | 384 | 1131 | 2 | 987.0 | Dungeon | 1974 | 1836 | 138 | 384 | 1131 | 2 | 987.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1843 daAuts D:2: 131 daAuts