grerr Level 1 of the Dungeon (0, 0, D:1) 23 arrows (3, 0, D:1) a cursed +0 leather armour (4, 0, D:1) a +0 cloak (9, 1, D:1) a +0 flail (23, 8, D:1) 16 sling bullets (-19, 13, D:1) a +0 club (5, 13, D:1) a +0 short sword (-21, 14, D:1) a +0 club (14, 14, D:1) 30 stones (4, 15, D:1) a +0 dagger (-10, 24, D:1) a cursed -3 mace (18, 27, D:1) a +0 club (7, 28, D:1) a +0 whip (36, 29, D:1) a +0 club (8, 30, D:1) a +0 leather armour (-18, 31, D:1) 2 large rocks (-10, 35, D:1) 19 stones (38, 40, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) 16 stones (-27, 3, D:2) a +0 dagger (-25, 5, D:2) 18 stones (-12, 6, D:2) a +0 whip (1, 13, D:2) a +0 club (-11, 18, D:2) a +0 leather armour (15, 20, D:2) a +0 dagger (-25, 21, D:2) a +0 dagger (19, 22, D:2) a +0 mace (-7, 27, D:2) 22 sling bullets (-21, 32, D:2) a +0 club (4, 34, D:2) a +0 whip (-24, 35, D:2) a +0 leather armour (-13, 38, D:2) a stone (-13, 40, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) 11 stones (5, 6, D:3) a +0 club (21, 9, D:3) 2 stones (14, 11, D:3) a +0 dagger (13, 12, D:3) a +0 short sword a +0 hand axe (11, 16, D:3) a +0 club (17, 21, D:3) a +0 dagger a +0 robe (0, 22, D:3) a +0 flail a +0 ring mail (2, 22, D:3) a +0 club (2, 23, D:3) a +0 robe (1, 24, D:3) a +0 club (36, 28, D:3) a +0 leather armour (16, 29, D:3) a +0 trident (16, 30, D:3) a +0 falchion a +0 scale mail a +0 flail a +0 leather armour (17, 30, D:3) a cursed -1 morningstar a +0 war axe (17, 31, D:3) a +0 club (-15, 41, D:3) a +0 dagger (-2, 43, D:3) 15 stones Level 4 of the Dungeon (-1, 1, D:4) 11 stones (12, 6, D:4) 15 stones (12, 7, D:4) a +0 mace a cursed +0 leather armour (13, 8, D:4) a +0 war axe a +0 leather armour (-5, 10, D:4) a +0 ring mail (42, 37, D:4) a +0 club (4, 40, D:4) 30 stones Level 5 of the Dungeon [Shop] Suufuac's Antique Weapon Shoppe a +0 long sword (73 gold) a +0 war axe (73 gold) a +0 long sword (73 gold) a +0 falchion (63 gold) a +0 spear (63 gold) a +0 quarterstaff (84 gold) the +4 hand axe of Tiom {flame, *Rage +Rage rPois} (168 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you go berserk. It may make you go berserk in combat. a +0 blowgun (52 gold) the +5 captain's cutlass {speed, disarm} (672 gold) Attacks with this weapon are significantly faster. [Shop] Hotenefi's Magic Scroll Boutique a scroll of fog (20 gold) a scroll of fog (20 gold) a scroll of recharging (95 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of remove curse (30 gold) a scroll of noise (10 gold) a scroll of immolation (35 gold) a scroll of enchant armour (75 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) [Shop] Ataenad's Armour Boutique a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +1 robe of the Archmagi (490 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 helmet (67 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) [Shop] Lytapheh's Antique Weapon Shoppe a +0 dagger (52 gold) a +1 long sword of electrocution (91 gold) a +4 antimagic spear (78 gold) a +0 dagger (52 gold) a +0 trident (91 gold) a +0 great mace (169 gold) a cursed -2 quarterstaff (104 gold) the +9 short sword of Qazlal's Regard {pierce, rN+} (208 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 great sword of draining (169 gold) a +0 hand axe (78 gold) a +0 hand crossbow (91 gold) [Shop] Jaxelymm's Book Shop a book of Minor Magic (280 gold) a manual of Crossbows (1545 gold) a book of Unlife (910 gold) a book of Hinderance (280 gold) a book of Frost (490 gold) a Necronomicon (1545 gold) a book of Summonings (980 gold) a book of Death (980 gold) a book of Enchantments (700 gold) a book of Maledictions (350 gold) a book of Power (630 gold) a book of Changes (350 gold) a book of the Warp (1260 gold) (0, 0, D:5) a +0 scale mail (41, 3, D:5) a +0 short sword a +0 leather armour a cursed -2 club (42, 3, D:5) a +0 leather armour (44, 3, D:5) a cursed -3 whip (45, 4, D:5) a +0 leather armour (-6, 7, D:5) a cursed -2 dagger a +0 robe (-2, 8, D:5) a +0 flail (44, 11, D:5) a +0 war axe (26, 20, D:5) a +0 dagger a cursed +0 robe (27, 20, D:5) a +0 club a +0 mace (26, 21, D:5) a +0 whip (-5, 22, D:5) a +0 leather armour (44, 23, D:5) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (26, 25, D:5) a +0 dagger (44, 25, D:5) a +0 dagger a +0 robe a +0 club (45, 25, D:5) a +0 whip (13, 36, D:5) 20 stones (2, 42, D:5) a +0 shortbow 11 arrows (31, 42, D:5) a +0 ring mail a +0 rapier (30, 44, D:5) 2 potions of degeneration (9, 49, D:5) 11 bolts Level 6 of the Dungeon (0, 0, D:6) 28 stones (1, 4, D:6) a +1 dagger of pain (2, 4, D:6) a +0 whip a +0 leather armour (-16, 11, D:6) 14 stones (-15, 11, D:6) a cursed -3 club a +0 leather armour (-14, 11, D:6) a +0 leather armour a +0 hand axe (-22, 12, D:6) a +0 club a +0 chain mail a +0 whip a +0 short sword (-20, 12, D:6) a +0 dagger a +0 robe (-15, 12, D:6) a +0 hand axe a +0 ring mail (-16, 13, D:6) 3 scrolls of noise (-24, 14, D:6) a +0 club (-23, 14, D:6) a +0 whip a +0 ring mail (-16, 15, D:6) an uncursed staff of power (-10, 22, D:6) 19 stones (-4, 31, D:6) a +0 falchion (-2, 31, D:6) a +0 hand axe (-4, 33, D:6) a +0 mace (-2, 33, D:6) a +0 spear (12, 35, D:6) the +3 leather armour "Liab" {rElec Regen+ rCorr Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It increases your rate of regeneration. It protects you from acid and corrosion. (-31, 43, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (21, 5, D:7) a +1 dagger of draining a +3 spear (24, 11, D:7) an arrow (25, 11, D:7) an arrow (26, 11, D:7) 2 arrows (28, 11, D:7) 12 arrows a +0 shortbow (21, 12, D:7) an arrow (38, 14, D:7) 15 stones (17, 28, D:7) a poisoned needle (44, 31, D:7) a cursed +0 robe (17, 33, D:7) 2 poisoned needles a stone (55, 33, D:7) a +0 robe a cursed -1 dagger (17, 34, D:7) a +0 flail 3 stones a +0 dagger a +0 club (19, 34, D:7) 23 poisoned needles a +0 blowgun a cursed -1 club (0, 35, D:7) a +0 dagger a +0 robe (17, 35, D:7) 9 poisoned needles a +0 blowgun (21, 37, D:7) a +0 short sword a +0 ring mail (36, 38, D:7) 26 arrows (10, 40, D:7) a +1 robe of positive energy (36, 43, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) a bread ration (-10, 4, D:8) 2 tomahawks (-8, 4, D:8) a +0 dagger (unseen) (-7, 4, D:8) a +0 club (unseen) (-6, 4, D:8) a +0 war axe (unseen) (-11, 6, D:8) a potion of might (-10, 9, D:8) a scroll of random uselessness (-19, 22, D:8) a tomahawk (-16, 22, D:8) a tomahawk (-15, 24, D:8) a scroll of vulnerability (-13, 25, D:8) a +0 dagger (-19, 26, D:8) a tomahawk (-19, 30, D:8) 2 tomahawks (-19, 32, D:8) a tomahawk (-18, 34, D:8) a hound corpse