grerr Level 1 of the Dungeon (3, -2, D:1) a +0 robe (8, 13, D:1) a +0 club (9, -9, D:1) a +0 robe (10, 14, D:1) 11 arrows (14, 8, D:1) 16 poisoned needles (27, 18, D:1) an orc corpse (skeletalised by now) (28, 1, D:1) 8 tomahawks (31, 19, D:1) a jackal corpse (skeletalised by now) (42, 9, D:1) a +0 club a +0 dagger (42, 12, D:1) 25 stones (54, 30, D:1) a +0 leather armour (57, -6, D:1) a +0 club (59, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 23 bolts (7, 31, D:2) a leopard gecko corpse (skeletalised by now) (19, 18, D:2) a +0 leather armour (20, 14, D:2) a kobold corpse (22, 14, D:2) a quokka corpse (22, 29, D:2) 5 sling bullets (22, 31, D:2) a potion of might (23, 13, D:2) a +0 whip (24, 25, D:2) 9 gold pieces (26, 19, D:2) a scroll of teleportation (27, 20, D:2) a potion of curing (37, 25, D:2) a potion of resistance