grerr Level 1 of the Dungeon (0, 0, D:1) 29 arrows (8, -7, D:1) a +0 whip (8, -2, D:1) a rat corpse (skeletalised by now) (8, -1, D:1) a +0 whip (9, -8, D:1) 4 large rocks (9, 2, D:1) a +0 whip (10, 11, D:1) a +0 club a +0 chain mail (14, 11, D:1) a +0 dagger a +0 dagger (16, 10, D:1) a +0 club (16, 11, D:1) a +0 whip (16, 18, D:1) 29 arrows (17, 34, D:1) 26 bolts (24, 13, D:1) a +0 club (26, 26, D:1) a +0 club (26, 27, D:1) a +0 club (27, 5, D:1) a stone (27, 24, D:1) a +0 club (29, 2, D:1) a +0 club a +0 dagger (30, 2, D:1) a +0 dagger (30, 14, D:1) a stone (34, -6, D:1) 12 stones (34, 20, D:1) 12 arrows (39, 29, D:1) a +0 ring mail (45, 11, D:1) a +0 club (48, 10, D:1) 16 arrows (48, 13, D:1) a +2 dagger of protection Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, -1, D:2) a +0 club (5, -26, D:2) a +0 short sword (10, -10, D:2) a +0 club a hobgoblin corpse (11, -11, D:2) a rat corpse (16, -17, D:2) a potion of might (38, -11, D:2) an uncursed ring of poison resistance