grerr Level 1 of the Dungeon (0, 0, D:1) 22 stones (2, -2, D:1) 11 stones (4, 28, D:1) 16 stones (9, 20, D:1) 18 stones (10, -5, D:1) a +0 whip (13, 0, D:1) 12 stones (15, -13, D:1) a +0 dagger (16, 9, D:1) a +0 ring mail (21, 0, D:1) a +0 club (23, 20, D:1) 5 large rocks (25, 19, D:1) a +0 scale mail (28, 3, D:1) a +0 dagger (36, -20, D:1) 17 bolts (38, -14, D:1) 16 poisoned needles (40, 3, D:1) a cursed +0 hunting sling (44, 22, D:1) a +0 dagger a stone (45, 14, D:1) a +0 dagger (48, 10, D:1) a +0 club (49, -5, D:1) a +0 short sword (51, -1, D:1) a +0 club Level 2 of the Dungeon (14, -11, D:2) a +1 vampiric trident (19, 21, D:2) a stone (20, 21, D:2) a +0 short sword a +0 dagger 2 stones (21, 1, D:2) a +0 club (22, -15, D:2) 22 stones (22, 34, D:2) a +0 club (31, -7, D:2) a +0 club (36, 17, D:2) a ration (39, -16, D:2) a +0 spear of piercing (56, -12, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 12 arrows (12, -8, D:3) a +0 club (15, -8, D:3) a +0 club 22 stones a +0 club (28, 30, D:3) a +0 trident (30, 21, D:3) a stone (31, 21, D:3) a stone a +0 dagger (39, 6, D:3) a +0 club (39, 21, D:3) a +0 club (39, 28, D:3) a +0 dagger a +0 robe (47, 21, D:3) a +0 dagger (52, -12, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (3, -6, D:4) 20 stones (13, 9, D:4) a +0 quarterstaff (19, 16, D:4) 2 throwing nets (22, 27, D:4) 15 stones (27, 4, D:4) a +0 falchion (29, 19, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Inkidadgh's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:5) a +0 hand axe (21, -35, D:5) a +0 scale mail (28, -11, D:5) the +3 mace "Duocyto" {antimagic, *Noise rN+ Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It protects you from negative energy. It may make noises in combat. (30, -30, D:5) a scroll of immolation a scroll of noise (35, -24, D:5) 24 bolts (38, -13, D:5) a +0 dire flail a +0 plate armour (45, -17, D:5) a +0 ring mail (51, -40, D:5) a +0 short sword (65, -53, D:5) a +0 leather armour Level 6 of the Dungeon (8, -13, D:6) a cursed +0 battleaxe a +0 robe (15, -2, D:6) a +1 spear of venom (16, -30, D:6) a +0 dagger a +0 robe (17, -17, D:6) a +0 robe a +5 dire flail (22, -15, D:6) a +0 mace (30, -40, D:6) a tomahawk (31, -28, D:6) a +0 quarterstaff (31, -13, D:6) a cursed +4 spear a +0 robe (31, -1, D:6) 2 scrolls of random uselessness (33, -38, D:6) a cursed +0 great sword a cursed -2 robe (33, -33, D:6) a cursed -2 short sword a cursed +0 robe (37, -27, D:6) a tomahawk (37, -25, D:6) a tomahawk (37, -24, D:6) 3 tomahawks (39, -38, D:6) 21 arrows a +0 shortbow (45, -24, D:6) a +1 short sword of holy wrath (46, -25, D:6) a +0 robe a cursed +2 trident (49, -27, D:6) a cursed +0 robe (54, -21, D:6) a +0 club (55, -22, D:6) a +0 club a hobgoblin corpse (skeletalised by now) (56, -22, D:6) a manual of Maces & Flails (58, -21, D:6) a +0 spear (59, -3, D:6) 13 gold pieces (60, -4, D:6) a scroll of vulnerability (60, -2, D:6) 5 gold pieces (61, -20, D:6) an arrow (62, -21, D:6) a hound skeleton (63, -12, D:6) 15 arrows (64, -22, D:6) a +0 club a +0 robe (65, -18, D:6) an arrow a +0 whip a wand of disintegration (7) 7 gold pieces a kobold corpse (65, -17, D:6) an arrow a +0 club (65, -15, D:6) an arrow (65, -14, D:6) an arrow