grerr Level 1 of the Dungeon (0, 0, D:1) a stone (0, 5, D:1) a +0 short sword (12, 10, D:1) a +0 club (18, 23, D:1) 3 bolts (26, 9, D:1) a +0 dagger (28, -15, D:1) 19 poisoned needles (29, 1, D:1) 19 arrows (30, 3, D:1) 30 stones (31, -17, D:1) a +0 hand axe (32, 7, D:1) a +0 leather armour (39, -18, D:1) 17 arrows (39, -17, D:1) a +0 dagger (45, -24, D:1) a +0 leather armour (59, -27, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (10, 33, D:2) 26 stones (15, 5, D:2) 3 needles of sleeping (16, 14, D:2) 23 arrows (16, 32, D:2) a +0 club (24, 25, D:2) 19 bolts (30, 2, D:2) a +0 whip (35, 34, D:2) a +0 hunting sling (36, 6, D:2) 19 bolts (36, 30, D:2) a +0 large shield (39, 35, D:2) 11 stones (43, 9, D:2) a +0 spear (44, 1, D:2) a +0 quarterstaff Level 3 of the Dungeon (2, -5, D:3) a cursed -1 whip (11, -28, D:3) 20 stones (13, -5, D:3) a cursed -2 dagger (14, -38, D:3) 18 stones (16, -39, D:3) a +0 flail a cursed +0 flail a +0 club (34, -6, D:3) a +0 falchion (37, -51, D:3) a +0 buckler (40, -48, D:3) a +0 dagger (40, 5, D:3) 14 arrows (45, -26, D:3) a +0 club (56, -1, D:3) 17 stones Level 4 of the Dungeon (17, -7, D:4) a +0 whip a cursed +0 leather armour (17, -6, D:4) a +0 dagger a +0 robe (17, -4, D:4) a +0 hand axe a +0 leather armour (21, 23, D:4) 9 poisoned needles (23, -3, D:4) a potion of agility (24, 5, D:4) a +0 helmet (53, 16, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 21 stones a +0 dagger a +0 flail a +0 leather armour a +0 short sword a +0 leather armour a +1 flail of protection (0, 1, D:5) a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +4 hand axe (0, 2, D:5) a stone (6, -15, D:5) a +0 leather armour a +0 rapier (14, 18, D:5) a +0 scale mail a +0 short sword (14, 19, D:5) a +0 robe a +0 dagger (18, -17, D:5) a +0 leather armour (22, -20, D:5) a +0 scale mail a +0 dagger (23, -19, D:5) a +0 robe a cursed -3 dagger (24, -20, D:5) a +0 club (24, -19, D:5) a +0 leather armour a +0 club (25, 11, D:5) a +0 war axe (34, 8, D:5) a +0 ring mail (34, 21, D:5) 13 arrows a +1 shortbow of flaming (34, 24, D:5) 2 arrows (34, 25, D:5) 2 arrows (34, 26, D:5) an arrow (44, -21, D:5) a +0 mace (44, -17, D:5) 22 stones (45, -20, D:5) a +0 trident (46, -20, D:5) a +0 club a +0 ring mail (47, 13, D:5) 26 arrows (50, 16, D:5) a +0 robe Level 6 of the Dungeon [Shop] Dicopen's Weapon Shoppe a +0 hand axe (36 gold) a +2 hand axe of flaming (208 gold) the +3 hand axe of Cataclysm {chop, *Slow rElec rF+ Dex+4} (519 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. a +0 hand axe (36 gold) the +5 great sword of Terra Nullius {elec, rElec rC++ Str-5 Int+4} (847 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your intelligence (+4). It greatly protects you from cold. It insulates you from electricity. a +0 spear (36 gold) 13 arrows (31 gold) the +3 hunting sling "Rummage" {venom, rN+ Str+5} (462 gold) It poisons the ammo it fires. It affects your strength (+5). It protects you from negative energy. a +1 hand crossbow of freezing (159 gold) a +0 long sword (42 gold) 25 sling bullets (150 gold) a +0 quarterstaff (48 gold) the +3 dagger of Annoyance {drain, *Noise +Rage rF+ rN+} (441 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It lets you go berserk. It may make noises in combat. 14 poisoned needles (67 gold) a cursed -2 club (1 gold) (10, -49, D:6) a +0 short sword (13, -48, D:6) a +0 shortbow 6 arrows (32, -16, D:6) a +0 scale mail (32, -7, D:6) a +0 short sword (46, -51, D:6) a +1 whip of freezing a +0 robe (46, -39, D:6) a +0 club (46, -35, D:6) a +0 club a +0 scale mail (47, -38, D:6) a +2 dagger of venom (54, -39, D:6) a +0 club a +0 leather armour a +0 mace a +0 ring mail a cursed -1 dagger a +0 robe (55, -40, D:6) a +0 hand axe (55, -39, D:6) a +0 dagger a +0 robe (58, -27, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -19, D:7) a cursed -3 flail (2, -19, D:7) a +1 vampiric dagger (3, -19, D:7) a +0 flail a +0 leather armour a cursed -3 club (6, -10, D:7) a +0 whip (7, -20, D:7) a +0 dagger a +0 robe (10, -9, D:7) 26 sling bullets (12, -26, D:7) a scroll of immolation (13, -26, D:7) a +2 short sword of venom (13, -25, D:7) a +1 plate armour of fire resistance (25, -28, D:7) a +3 hand axe (25, 2, D:7) a +0 pair of gloves (28, -24, D:7) a +0 club a +0 chain mail (28, -23, D:7) a +1 war axe of chopping 11 stones a +0 ring mail (28, -22, D:7) a +0 short sword a +0 chain mail (30, -23, D:7) a cursed -2 dagger a +0 robe (32, -35, D:7) a +0 quarterstaff a +0 hunting sling 8 sling bullets a +0 ring mail (32, -27, D:7) a stone (34, -37, D:7) a +0 chain mail (35, -34, D:7) a sling bullet (36, -34, D:7) a sling bullet (36, -33, D:7) 2 sling bullets (39, -15, D:7) 28 stones (41, -25, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 15 stones (2, -12, D:8) a +0 giant spiked club (5, 3, D:8) a +0 dagger (6, 1, D:8) a +0 dagger (9, -5, D:8) a +0 dagger (15, 7, D:8) a +0 giant club (21, 7, D:8) 2 potions of degeneration (25, -15, D:8) a scroll of immolation (26, 12, D:8) a +0 club (30, -30, D:8) 11 arrows (41, -29, D:8) a +1 falchion a +0 robe (43, -26, D:8) 24 stones (47, 9, D:8) a potion of agility (47, 10, D:8) 19 stones (47, 11, D:8) a +0 scale mail (48, 2, D:8) the +3 mace "Loaqi" {distort, rF+ MP+9} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It affects your magic capacity (+9). (48, 10, D:8) 27 stones (unseen) Level 9 of the Dungeon (0, 2, D:9) a +0 giant club a cursed -2 giant club (8, -14, D:9) a +0 quarterstaff a +0 leather armour (8, -9, D:9) a +0 short sword 3 stones (8, -8, D:9) 4 stones (9, -10, D:9) an arrow (9, -9, D:9) a stone (9, 3, D:9) 5 stones (10, -9, D:9) an arrow (11, -8, D:9) an arrow (12, -8, D:9) a poisoned needle (13, -9, D:9) a stone (13, -7, D:9) a stone (13, -6, D:9) an arrow (14, -23, D:9) 16 sling bullets (14, -9, D:9) a stone (15, -10, D:9) a +0 whip 3 stones a +0 robe (15, -9, D:9) a +0 whip (15, -7, D:9) a +0 club (15, -6, D:9) a +0 whip (15, -4, D:9) 16 arrows a cursed -2 shortbow (16, -12, D:9) a +0 short sword 4 stones (16, -5, D:9) a cursed -3 spear (17, -12, D:9) 2 stones a +0 dagger (18, -12, D:9) a +0 flail a +0 blowgun a poisoned needle (18, -10, D:9) a +0 short sword a stone (32, 8, D:9) a +0 great mace a cursed +0 dire flail (34, 8, D:9) 20 sling bullets (36, -14, D:9) a potion of might (47, -16, D:9) 19 arrows (52, 17, D:9) a +0 ring mail (64, 2, D:9) 21 poisoned needles Level 10 of the Dungeon (0, 0, D:10) 8 stones (6, 4, D:10) a -1 ring mail (6, 6, D:10) a +0 buckler (12, -12, D:10) 14 arrows (23, -14, D:10) a crystal ball of energy (24, 1, D:10) a +0 hand crossbow (26, -22, D:10) 14 arrows (28, 17, D:10) a +0 halberd of venom a cursed ring of teleportation (29, 16, D:10) a +0 spear (30, 15, D:10) a +0 whip (37, -13, D:10) a +0 trident a +0 ring mail (38, -13, D:10) a +0 chain mail a +0 whip a +0 mace (39, -15, D:10) a +0 hand axe (56, -22, D:10) a +0 mace a +0 plate armour (56, -21, D:10) a +0 club (57, -24, D:10) a +0 morningstar (57, -22, D:10) a +0 flail (64, -12, D:10) 19 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (0, 20, D:11) a +1 dagger of pain a +0 robe a +0 club a +0 leather armour (2, 23, D:11) a +0 leather armour (3, 25, D:11) a cursed -3 dagger a +2 robe of cold resistance (4, 31, D:11) a +0 ring mail (15, 17, D:11) a +0 leather armour a +0 dagger (20, 20, D:11) a +2 war axe of flaming (20, 21, D:11) a +0 short sword (29, 4, D:11) a +0 long sword (29, 19, D:11) a +0 long sword (31, -7, D:11) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (33, -10, D:11) a +0 mace (33, 2, D:11) a +0 whip (34, -11, D:11) a +0 dagger a +0 robe (34, 0, D:11) a +0 flail a +0 ring mail (46, -6, D:11) a +0 scale mail (47, -6, D:11) a +0 giant spiked club (48, 12, D:11) a +0 ring mail (48, 13, D:11) a large rock (53, -1, D:11) 15 arrows Level 12 of the Dungeon (0, 0, D:12) 17 stones (3, -12, D:12) a kobold corpse (4, -12, D:12) a +0 dagger a +0 short sword a water moccasin corpse a kobold corpse a kobold corpse (4, -10, D:12) 2 stones (5, -12, D:12) a +1 dagger of protection 2 stones a big kobold corpse (5, -6, D:12) 3 large rocks a cyclops skeleton (8, -6, D:12) a large rock (9, -5, D:12) a large rock (16, -16, D:12) a +2 centaur barding of cold resistance (16, 10, D:12) 17 bolts (36, -12, D:12) a +3 leather armour a scarf of cloud immunity (37, 5, D:12) 12 arrows (40, 6, D:12) a +0 club (unseen) (41, 7, D:12) a +0 war axe (unseen) (42, 7, D:12) an orc corpse (42, 17, D:12) 13 stones (43, -14, D:12) an arrow (43, 7, D:12) a human corpse (still there?) a hydra corpse (still there?) (44, -14, D:12) an arrow (45, -15, D:12) a +0 dagger a +0 robe an ugly thing corpse (46, -15, D:12) a +0 shortbow 19 arrows a centaur corpse (46, 18, D:12) 11 stones (49, 4, D:12) a hog corpse (51, -13, D:12) a +0 ring mail (53, -16, D:12) 14 sling bullets