grerr Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (4, -25, D:1) a +0 dagger (5, 0, D:1) 23 stones (10, -16, D:1) a +0 club (34, -55, D:1) 6 arrows (35, -16, D:1) a +0 dagger (46, -3, D:1) a cursed -2 hunting sling (51, -4, D:1) 8 poisoned needles (53, -37, D:1) a +0 short sword a +0 club (53, -23, D:1) a +0 club (58, -28, D:1) a +0 club (60, -50, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 18 bolts (9, -4, D:2) a +0 club (12, 4, D:2) a +0 robe (17, 0, D:2) a jackal corpse (skeletalised by now) (24, -7, D:2) a +0 whip (24, 10, D:2) a +0 club (29, -5, D:2) 30 arrows (32, 4, D:2) a +0 robe (38, 12, D:2) a +0 dagger (48, 24, D:2) 30 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -6, D:3) a stone (9, -4, D:3) an adder corpse (10, -2, D:3) a +0 club a +0 ring mail a +0 short sword a kobold corpse (31, -7, D:3) a potion of curing