grerr Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (3, -18, D:1) a +0 club (19, -9, D:1) a +0 club (21, -2, D:1) 17 arrows (22, -32, D:1) a stone (22, -31, D:1) a stone (22, -25, D:1) a stone (36, -28, D:1) a stone (37, -33, D:1) a +0 dagger (39, -38, D:1) a +0 pair of gloves (39, -30, D:1) a +0 club 2 stones (42, -4, D:1) 20 arrows (43, -31, D:1) a +0 club Level 2 of the Dungeon (1, -50, D:2) 24 stones (4, -36, D:2) 10 stones (5, -2, D:2) a +1 cloak (15, -46, D:2) a +0 club (17, -20, D:2) a +0 ring mail (21, -51, D:2) 25 arrows (26, -25, D:2) a +0 dagger a +0 animal skin (27, -28, D:2) 9 poisoned needles (31, -39, D:2) a +0 giant club (38, -26, D:2) 23 arrows (42, -45, D:2) a +3 short sword (46, -9, D:2) 3 needles of sleeping (59, -8, D:2) a +0 spear (61, -16, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 34, D:3) 29 arrows (16, 7, D:3) a stone (16, 13, D:3) a +0 club (17, 9, D:3) 3 stones (17, 10, D:3) a stone (17, 11, D:3) a +0 short sword (17, 14, D:3) a +0 hand axe (17, 34, D:3) a +0 whip (18, -4, D:3) a +0 club (18, 11, D:3) a cursed -1 short sword (24, 7, D:3) 18 stones a +0 hunting sling (29, 30, D:3) a +0 ring mail (30, 10, D:3) 2 stones (30, 31, D:3) 6 curare-tipped needles (40, 18, D:3) a +0 scale mail (41, 21, D:3) 5 stones (42, 17, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets (17, 3, D:4) a +0 whip (17, 6, D:4) a +0 hand axe of chopping a +0 scale mail (18, 3, D:4) a cursed +0 chain mail (22, 0, D:4) a +0 giant club (22, 4, D:4) a +0 club 4 tomahawks (26, -12, D:4) a stone (27, -12, D:4) 26 stones (27, -11, D:4) a +0 club a +0 chain mail a cursed -2 dagger a +0 robe (31, -9, D:4) a +0 hand axe (31, -8, D:4) a +0 mace a +0 ring mail (36, -21, D:4) a +0 ring mail (44, 18, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) 21 stones (8, 8, D:5) 20 arrows (11, -1, D:5) the cursed +0 hunting sling "Qugoch" {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (14, 15, D:5) a +0 short sword of electrocution a +0 robe (22, -34, D:5) a +0 halberd (22, -31, D:5) a +0 club (23, -32, D:5) a +0 whip (25, -32, D:5) a +0 club a +0 leather armour (33, 17, D:5) a +0 hand axe (34, 16, D:5) a +0 club a +0 leather armour (34, 18, D:5) a +0 short sword (36, 15, D:5) a +0 mace a +1 leather armour of magic resistance (37, 15, D:5) a +0 mace a +0 ring mail of cold resistance (39, -17, D:5) a +0 falchion (45, 6, D:5) a +0 scale mail (49, 13, D:5) a +0 robe (57, 6, D:5) a +0 leather armour (62, -34, D:5) a +0 scale mail (67, -28, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (unseen) (2, -1, D:6) a +0 leather armour (4, 3, D:6) 17 sling bullets (5, -4, D:6) a +0 short sword (unseen) (11, 4, D:6) 25 stones (22, 5, D:6) a +0 dagger