grerr Level 1 of the Dungeon (0, 0, D:1) a +4 short sword (7, -1, D:1) a +0 dagger (8, -1, D:1) a +0 dagger (19, -27, D:1) a +0 dagger (19, -12, D:1) a +0 ring mail (32, -12, D:1) 18 sling bullets (37, 6, D:1) a +0 club (40, 5, D:1) a +0 mace (59, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed -2 flail (5, 5, D:2) a +0 mace a +0 chain mail (12, 6, D:2) a +0 club a +0 helmet (17, -27, D:2) a +0 mace (18, 11, D:2) 14 poisoned needles (23, -13, D:2) 2 stones (24, -13, D:2) a +0 scale mail (24, -12, D:2) a stone (26, -7, D:2) a +0 hunting sling 14 stones (29, 9, D:2) a +0 club (30, -1, D:2) a +0 dagger (30, 6, D:2) 18 stones (39, 6, D:2) a stone (41, 4, D:2) a +0 dagger (46, -10, D:2) 8 stones (46, -9, D:2) a +0 leather armour (52, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -25, D:3) a +1 ring mail of fire resistance (1, -2, D:3) a +0 dagger (2, -26, D:3) a cursed +0 chain mail (5, -2, D:3) a cursed +0 flail a +0 hand axe a cursed +0 leather armour a +0 flail (6, -42, D:3) a cursed +0 ring mail (8, -5, D:3) a +0 dagger (11, -49, D:3) a +0 ring mail (11, -43, D:3) a +2 spear of venom (11, 3, D:3) 17 stones (20, -3, D:3) a +0 whip (26, -19, D:3) a cursed -2 dagger a cursed -1 hunting sling 14 stones (27, -46, D:3) 3 stones (30, -26, D:3) a +0 whip (38, -11, D:3) 20 arrows (41, -25, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe "Plog" {Int+3} (1400 gold) It affects your intelligence (+3). the +1 pair of gloves of Vellu {Int+6 Dex+3} (3540 gold) It affects your intelligence (+6). It affects your dexterity (+3). the ring of Tomorrow {+Fly rC+} (3150 gold) [ring of flight] It protects you from cold. It lets you fly. the +0 pair of boots of Fuici {rPois rF+++ Dex-2 SInv} (5070 gold) It affects your dexterity (-2). It renders you almost immune to fire. It protects you from poison. It lets you see invisible. [Shop] Hurol's Antique Weapon Boutique a +1 great sword of holy wrath (486 gold) a +1 rapier of speed (494 gold) a +2 shortbow of flaming (452 gold) a +2 shortbow of flaming (452 gold) a +0 mace (78 gold) the +4 broad axe "Umex" {chop, rN+ Str+3 Dex+4} (1349 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It protects you from negative energy. the +10 battleaxe of Doom {flame, Stlth+} (1859 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. the +7 giant club of Winaneuf {venom, *Slow +Inv rC++} (1635 gold) It poisons the flesh of those it strikes. It greatly protects you from cold. It lets you turn invisible. It may slow you when you take damage. a +0 mace (78 gold) a +0 club (26 gold) a +5 hunting sling (741 gold) [Shop] Aklureo's Antique Weapon Emporium a +2 hunting sling of flaming (308 gold) a +0 war axe (73 gold) the +9 dagger of the Harvest {pierce, rF+ rC+ SInv} (1537 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It lets you see invisible. a +0 mace of holy wrath (155 gold) a +0 glaive (136 gold) a +0 arbalest (94 gold) a cursed -2 lajatang (84 gold) a +0 shortbow (63 gold) a cursed -2 club (2 gold) a +0 quarterstaff (84 gold) a +2 mace of holy wrath (365 gold) a +1 demon blade of venom (525 gold) a +0 hunting sling (31 gold) [Shop] Woxeh's Antique Armour Shoppe a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +1 robe of cold resistance (342 gold) a +0 robe (18 gold) a +0 pair of gloves (121 gold) a +3 leather armour of poison resistance (567 gold) a +0 ring mail (108 gold) a +0 robe of resistance (747 gold) a +0 leather armour (54 gold) (0, 0, D:4) a +0 flail (0, 2, D:4) a +0 whip (5, -3, D:4) 16 poisoned needles (7, 11, D:4) a +4 spear (19, -3, D:4) a cursed +0 spear (20, -4, D:4) 24 stones (23, 14, D:4) 17 stones (40, 7, D:4) a +0 leather armour a +0 club (42, 27, D:4) a +0 giant spiked club (43, 17, D:4) a +0 ring mail (44, -19, D:4) a +0 leather armour (47, 5, D:4) a +0 leather armour (47, 22, D:4) a +0 leather armour (48, 4, D:4) a +0 leather armour a +0 short sword (48, 5, D:4) a +0 leather armour a +0 whip a +0 flail a +0 leather armour (51, 3, D:4) 15 bolts (67, 7, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -50, D:5) a +0 short sword (18, -33, D:5) a +0 leather armour (20, -37, D:5) a +2 amulet of reflection (21, -37, D:5) a +0 short sword (30, -1, D:5) 20 stones (31, -13, D:5) a +0 buckler (46, -34, D:5) a +0 robe a +2 dagger of freezing (47, -46, D:5) a +0 mace (48, -39, D:5) a +0 leather armour a +4 hand axe (48, -37, D:5) a +0 dagger (49, -39, D:5) a +0 leather armour a +0 mace (50, -38, D:5) a +0 robe a +0 dagger (51, -27, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 18 arrows (1, 22, D:6) a +0 mace of distortion (1, 23, D:6) a +0 mace (1, 24, D:6) a +0 mace (2, -12, D:6) a +0 naga barding (3, 22, D:6) a +2 cloak a +0 mace (3, 23, D:6) a +0 mace (4, 0, D:6) a +0 dagger (10, 16, D:6) a +3 mace (11, 17, D:6) a +0 dagger a +0 robe of positive energy a +0 club (11, 21, D:6) a +0 whip (12, -18, D:6) a +0 quarterstaff (13, 17, D:6) a +0 ring mail (20, -12, D:6) a +0 hand axe (20, -10, D:6) a scroll of random uselessness (32, 5, D:6) a +0 falchion (32, 8, D:6) a +0 vampiric trident (35, -21, D:6) a cursed +0 short sword a +0 robe (35, -19, D:6) a cursed +1 flail of freezing a +0 robe (42, -21, D:6) a +0 leather armour (42, -18, D:6) 26 arrows (42, -15, D:6) a +1 flail a +0 robe Level 7 of the Dungeon [Shop] Ippoback's Antique Weapon Shoppe a +0 war axe (84 gold) the +3 shortbow of the Valley of Death {freeze, rElec MR+ Int+2 Dex-4} (859 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 scimitar (96 gold) a +0 flail (84 gold) a +0 war axe (84 gold) the +7 falchion "Osmakliphu" {speed, rN+ Stlth+} (1392 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. It makes you more stealthy. a +0 rapier (96 gold) a +0 scimitar (96 gold) a +1 great sword of slicing (400 gold) a +1 scimitar of holy wrath (340 gold) a +2 blowgun (348 gold) a +0 club (24 gold) (0, 0, D:7) a +0 cloak (3, -7, D:7) 30 stones (6, -22, D:7) a +0 war axe (6, -1, D:7) a +0 chain mail (8, -3, D:7) a +0 club a +0 leather armour (9, -6, D:7) a +0 hand axe (9, -3, D:7) a +0 dagger a +0 robe a +0 war axe (10, -3, D:7) a +0 hand axe a +0 plate armour (11, -20, D:7) a +0 scimitar a +0 leather armour (11, -18, D:7) a +0 hand axe (12, -19, D:7) a +0 mace (15, -18, D:7) a +0 flail (16, -16, D:7) a +0 club (17, -15, D:7) a +0 morningstar (21, -9, D:7) a tomahawk (21, -7, D:7) a tomahawk (21, -5, D:7) a +0 war axe a +0 ring mail (21, -2, D:7) a tomahawk a +0 dagger a cursed +0 robe (21, -1, D:7) a +0 club a +0 leather armour (23, 0, D:7) a cursed -3 club a +0 chain mail (24, -6, D:7) a +0 hand axe (25, 0, D:7) a +0 dagger a +0 robe (25, 1, D:7) a +0 trident (27, 5, D:7) a +0 pair of boots (30, 3, D:7) a +0 dagger a +0 robe (33, -10, D:7) a +0 robe (35, 17, D:7) 11 stones (38, -25, D:7) a +0 plate armour (52, -10, D:7) a cursed -2 leather armour a +0 flail a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (2, 25, D:8) a +0 leather armour (11, 24, D:8) a +0 war axe (16, 5, D:8) a scarf of spirit shield (16, 15, D:8) a +0 spear (20, 26, D:8) 14 bolts (22, 21, D:8) a +0 short sword (28, 4, D:8) 12 stones Level 9 of the Dungeon (4, -17, D:9) a stone (5, -18, D:9) a +0 club a +0 blowgun 10 poisoned needles (6, -21, D:9) a +0 dagger (6, -18, D:9) a +0 club 5 stones (7, -21, D:9) a +0 whip (7, -20, D:9) a +0 dagger (9, -21, D:9) a +0 short sword (9, -19, D:9) 11 poisoned needles a +0 blowgun (9, -6, D:9) a +0 club (12, -25, D:9) a stone (15, -37, D:9) 21 sling bullets (17, -31, D:9) a +0 trident a +0 plate armour a +0 hand axe a +0 leather armour (18, -32, D:9) a +0 trident a +0 leather armour (20, -35, D:9) a +0 flail a +0 hand axe a +0 short sword a +0 leather armour (20, -30, D:9) a +0 trident a +0 plate armour (21, -35, D:9) a +0 mace (22, -34, D:9) a cursed -2 leather armour a +0 falchion (22, -26, D:9) a +1 quarterstaff of crushing (22, 7, D:9) an arrow (22, 10, D:9) a +0 shortbow 18 arrows (24, -22, D:9) the +4 hand crossbow of the Nexus {velocity, rPois Dex+3} Any bolt fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from poison. (30, 6, D:9) a +0 ring mail 18 sling bullets a +0 quarterstaff a +0 hunting sling (31, -35, D:9) a +0 short sword (31, 8, D:9) a sling bullet (32, -35, D:9) a cursed -3 dagger a +0 robe (48, -24, D:9) a +0 spear (49, -25, D:9) a +0 spear (49, -23, D:9) the +5 halberd of Fedhas's Generosity {venom, +Rage rC- Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It makes you vulnerable to cold. It lets you go berserk. (50, -24, D:9) a +2 halberd of freezing (50, -11, D:9) 23 poisoned needles (51, -35, D:9) 22 arrows a +0 shortbow (52, -41, D:9) a scroll of random uselessness (53, -23, D:9) a +0 robe a +3 dagger of distortion (60, -43, D:9) a manual of Short Blades Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (4, -10, D:10) a +1 halberd of chopping (11, 7, D:10) a +0 robe a +0 giant spiked club (28, -29, D:10) a curare-tipped needle a +0 blowgun a +1 dagger of distortion (29, -31, D:10) a curare-tipped needle (29, -30, D:10) 7 curare-tipped needles (30, -42, D:10) a +0 short sword (30, -24, D:10) a +0 robe a +0 dagger (31, -43, D:10) 23 arrows (32, -29, D:10) 22 arrows a +0 shortbow (32, -16, D:10) 15 stones (35, -20, D:10) a +0 robe a +0 dagger a +0 short sword a +2 ring mail of fire resistance (36, -21, D:10) a +0 leather armour a +0 mace (38, -21, D:10) a +0 dagger a +0 chain mail a +0 flail (39, -22, D:10) a +0 plate armour a +0 short sword (40, -31, D:10) 2 scrolls of noise (43, -38, D:10) a +0 chain mail (46, -21, D:10) a +0 leather armour a +0 flail (48, -21, D:10) a +0 whip (49, -22, D:10) a +0 chain mail a +0 war axe (49, -21, D:10) a +0 ring mail 3 tomahawks a +0 flail (50, -19, D:10) a +0 leather armour a +0 dagger (51, -28, D:10) a +0 robe a cursed -3 dagger (51, -22, D:10) a +0 leather armour a +0 leather armour (51, -20, D:10) a +0 scale mail (52, -22, D:10) a +0 robe a +1 dagger of venom a +0 trident (53, -24, D:10) a +0 morningstar (53, -19, D:10) a +0 dagger a +0 robe (54, -25, D:10) a +0 scale mail a +0 falchion a +0 scale mail (54, -23, D:10) a +0 plate armour a +0 flail a +0 club (55, -41, D:10) a scroll of immolation (56, 5, D:10) a cursed +0 hand axe a +0 ring mail (59, -42, D:10) the +5 hand axe of the Penguin {freeze, +Fly rF+++ MP-9 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It affects your magic capacity (-9). It lets you fly. It makes you less stealthy. a +4 quarterstaff of chaos Level 11 of the Dungeon (0, 0, D:11) 13 arrows (13, -16, D:11) a +0 giant spiked club a +0 giant spiked club (21, -3, D:11) a +0 hunting sling Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident a +0 ring mail (0, 2, Orc:1) a +3 scimitar of flaming a cursed +0 robe (2, -1, Orc:1) a +2 glaive a +0 plate armour (3, 1, Orc:1) a +0 morningstar a +0 leather armour (13, -35, Orc:1) 6 gold pieces (17, -39, Orc:1) 18 gold pieces Level 2 of the Orcish Mines (0, 33, Orc:2) a +0 giant club (8, -7, Orc:2) 18 gold pieces a volcano (0, 0, Volcano) a +0 arbalest of flaming (1, -8, Volcano) a potion of berserk rage (1, 3, Volcano) a +3 chain mail of fire resistance (1, 8, Volcano) a +0 naga barding of fire resistance (2, -3, Volcano) a +0 trident (2, 1, Volcano) a potion of berserk rage (2, 8, Volcano) a +0 cloak of fire resistance (2, 10, Volcano) a +1 pair of gloves of archery (3, 8, Volcano) a +2 leather armour of fire resistance (3, 9, Volcano) a +2 leather armour of fire resistance