grerr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (12, -10, D:1) 19 bolts (17, -6, D:1) 11 bolts (29, 20, D:1) a +0 club (33, 2, D:1) 28 stones (37, 8, D:1) a +0 whip (39, 20, D:1) a +1 whip of venom 2 stones (40, 20, D:1) a +0 dagger (41, 2, D:1) 29 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones 8 gold pieces a kobold corpse (0, 1, D:2) a +0 club (6, -25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, -25, D:2) a +0 dagger the +2 robe of the Archfiend {rF+ Regen+ Str-5} Str: It affects your strength (-5). rF: It protects you from fire. Regen: It increases your rate of health regeneration. a goblin corpse (skeletalised by now) (8, -26, D:2) a ball python corpse (skeletalised by now) (9, -15, D:2) a +0 robe (11, -25, D:2) a quokka corpse (skeletalised by now) (12, 2, D:2) a +0 club a +0 dagger a +0 club a hobgoblin corpse a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -11, D:2) 24 sling bullets (20, 2, D:2) 19 arrows (23, 8, D:2) a +0 robe (30, -32, D:2) 21 sling bullets