grerr Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, -1, D:1) 22 bolts (4, 4, D:1) a +0 club 8 stones (4, 15, D:1) 16 arrows (9, 22, D:1) a +0 short sword 3 stones (10, 23, D:1) 16 stones (14, 29, D:1) a +0 hunting sling (32, 19, D:1) a +0 mace (32, 34, D:1) a +0 dagger (35, 2, D:1) 5 stones (41, 5, D:1) a +0 dagger (41, 34, D:1) a +0 hunting sling (42, 19, D:1) a scroll of fear (46, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 hand axe a +0 ring mail (7, 24, D:2) a +0 club (10, 12, D:2) a +0 whip 4 stones (13, 13, D:2) a +0 club (18, 17, D:2) a +0 club a +0 dagger a +0 hunting sling 15 stones a +0 club (18, 18, D:2) a +0 ring mail (19, 17, D:2) a +0 club 19 stones (19, 18, D:2) a +0 animal skin a +0 helmet (20, 8, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -17, D:3) a +0 ring mail (3, 10, D:3) 23 stones a +0 hunting sling a +0 dagger (4, 11, D:3) a +1 dagger (11, -11, D:3) a +0 dagger (18, -6, D:3) a +0 short sword (20, -6, D:3) a +0 ring mail (21, -6, D:3) a +0 flail (40, -10, D:3) the +4 trident of Red Wine {spect, Drain rN+++ Dex+4 SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (40, 19, D:3) a +0 whip (41, 19, D:3) a +0 dagger a stone Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -5, D:4) a +0 giant club (6, -2, D:4) a +0 hand axe (14, -14, D:4) a +0 chain mail (15, -14, D:4) 10 sling bullets (17, -16, D:4) a +0 club (18, -17, D:4) 6 stones (19, -23, D:4) a potion of attraction (20, -43, D:4) 17 stones (25, -33, D:4) a +0 leather armour (26, -40, D:4) 6 large rocks (28, -21, D:4) a +0 giant spiked club (30, -23, D:4) 13 bolts (32, -44, D:4) a potion of lignification (39, -53, D:4) a +0 dagger (40, -27, D:4) a staff of cold (52, -52, D:4) a scroll of immolation (52, -12, D:4) a +0 club (56, -19, D:4) a +0 club (60, -26, D:4) a +0 club a +0 robe a +0 club (61, -33, D:4) 30 arrows (62, -21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, -46, D:5) a +0 club (7, -37, D:5) 28 sling bullets (10, -44, D:5) 11 bolts (35, -45, D:5) 12 stones (48, -53, D:5) a +0 hand axe (50, -34, D:5) a +0 giant spiked club (57, -15, D:5) a +0 leather armour (57, -14, D:5) a +0 flail Level 6 of the Dungeon [Shop] Ofofelod's Mass Market the +1 plate armour "Doecucri" {Slay+5} (840 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). the +8 plate armour of the Harp {Str+8 Stlth-} (1281 gold) Str: It affects your strength (+8). Stlth: It makes you less stealthy. a +0 great mace (97 gold) a +0 plate armour (345 gold) a +0 triple sword (150 gold) a +0 giant club (25 gold) a +0 crystal plate armour (1200 gold) (0, 0, D:6) a +0 dagger (14, -6, D:6) a staff of earth (14, 26, D:6) a +0 ring mail (22, 35, D:6) a +1 falchion of holy wrath (24, 2, D:6) a +0 leather armour a +0 flail (24, 9, D:6) a +0 robe a potion of lignification (27, 2, D:6) a +0 glaive (30, -13, D:6) 18 bolts (31, 24, D:6) a +0 halberd (32, 23, D:6) a +0 robe (32, 24, D:6) a +0 spear (32, 39, D:6) a +0 falchion (33, 1, D:6) 2 scrolls of noise (33, 24, D:6) a +0 spear a +0 whip (34, 40, D:6) 22 stones (35, 1, D:6) a +0 falchion a +0 chain mail (36, 10, D:6) a +0 chain mail (36, 15, D:6) a +0 club 19 stones a +0 scale mail (36, 26, D:6) a +0 quarterstaff (42, -8, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 18 stones (11, -38, D:7) 16 stones (16, -43, D:7) a +0 shortbow 29 arrows (29, -28, D:7) a +0 chain mail a +0 dagger (29, -27, D:7) a +0 short sword a +0 leather armour (30, -28, D:7) a +0 dire flail (34, -20, D:7) a +0 robe a +0 long sword (34, -18, D:7) a +0 robe (34, -17, D:7) a +0 spear (45, -27, D:7) a +0 robe (47, -32, D:7) a +0 dagger (47, -14, D:7) a +3 flail (48, -28, D:7) 4 curare-tipped darts (48, -14, D:7) a +0 robe a +0 robe (50, -12, D:7) a +1 spear of venom (52, -29, D:7) a +0 robe (53, -29, D:7) a +0 whip (54, -32, D:7) a scroll of immolation (57, -7, D:7) a +0 leather armour (60, -39, D:7) a +0 long sword (62, -59, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 2, D:8) a +0 trident a +0 chain mail (0, 3, D:8) a +0 dagger a +0 leather armour (0, 4, D:8) a +0 war axe a +0 leather armour (0, 5, D:8) a +0 dagger a +0 robe (1, -11, D:8) a +0 robe (5, -15, D:8) a +0 hat of stealth (8, -12, D:8) a +0 robe (18, -14, D:8) a +0 dagger a +0 robe (19, -16, D:8) a +0 broad axe a +0 plate armour (22, -17, D:8) a +0 mace (26, -30, D:8) a staff of fire (29, 0, D:8) a +0 spear (30, 1, D:8) a +0 club (38, -18, D:8) a +0 leather armour (39, -19, D:8) a +0 vorpal trident (40, -40, D:8) a +0 robe (40, -30, D:8) a +0 flail of venom (40, -13, D:8) a +0 dagger (43, -12, D:8) a +0 flail (43, 5, D:8) a +0 whip (44, 3, D:8) a +0 club a +0 ring mail (45, -40, D:8) a scroll of holy word 2 scrolls of vulnerability (45, -24, D:8) a +0 war axe (still there?) 2 boomerangs (still there?) a +0 plate armour (still there?) (46, -20, D:8) a +0 flail (46, 3, D:8) a +0 whip a +0 flail a +0 flail (47, 3, D:8) a +0 trident (48, -5, D:8) a +0 glaive (51, -14, D:8) a +0 scale mail a +0 kite shield (54, -15, D:8) a +0 trident (57, -26, D:8) 5 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -1, D:9) a +0 hand axe a +0 chain mail (2, 2, D:9) a +0 hand axe (2, 14, D:9) a +0 chain mail (4, 0, D:9) a +0 dagger a +0 robe (9, 10, D:9) a +8 spear (10, 9, D:9) a +0 ring mail (11, 1, D:9) a +0 shortbow 21 arrows (17, 3, D:9) 13 stones (17, 16, D:9) a +0 spear a +0 scale mail (22, 14, D:9) a +2 spectral quarterstaff (22, 15, D:9) a +0 shortbow 9 arrows (22, 22, D:9) a +0 great sword of freezing (22, 26, D:9) +0 acid dragon scales (22, 30, D:9) a +0 trident a +0 ring mail a +0 kite shield (23, 14, D:9) a +0 dagger a +0 leather armour (24, 24, D:9) +0 acid dragon scales (25, 27, D:9) a +1 demon trident of electrocution (28, 24, D:9) a +0 club a +0 leather armour (28, 32, D:9) a +0 long sword a +0 plate armour (30, 14, D:9) the +4 scale mail of Immorality {+Blink rElec Will++ Int-4} Int: It affects your intelligence (-4). rElec: It insulates you from electricity. +Blink: It lets you blink. Will: It greatly increases your willpower. the +8 hunting sling of Vanity {venom, rN+ Will+} Any ammunition fired from it poisons the flesh of those it strikes. rN: It protects you from negative energy. Will: It increases your willpower. (30, 21, D:9) a +0 buckler (30, 22, D:9) the +4 mace of Fuar {vorpal, rC+ Str-3 Int+2} It inflicts extra damage upon your enemies. Str: It affects your strength (-3). Int: It affects your intelligence (+2). rC: It protects you from cold. (42, 14, D:9) a +3 falchion of freezing a +0 robe (42, 15, D:9) a +2 long sword a +0 robe (44, -9, D:9) a potion of lignification (44, 13, D:9) a +4 battleaxe (45, 13, D:9) 26 stones a +0 leather armour a scroll of vulnerability (48, 25, D:9) a +0 long sword (49, 18, D:9) a +4 falchion a +0 robe (49, 24, D:9) a +0 plate armour (49, 25, D:9) a +0 mace a +0 scale mail a +0 mace (50, 22, D:9) a +0 long sword a +0 robe (52, 21, D:9) a +3 war axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) 18 stones (2, 17, D:10) a +0 robe (4, 13, D:10) a +0 pair of boots (9, 5, D:10) a +0 giant spiked club a staff of death (9, 7, D:10) a +0 giant spiked club (14, -1, D:10) a +1 halberd a +0 chain mail (15, 15, D:10) 15 stones (16, 2, D:10) a +0 long sword a +0 plate armour (21, 3, D:10) a +0 dagger a +0 robe (29, -21, D:10) a +0 whip (29, 19, D:10) 14 gold pieces (31, -20, D:10) a +0 troll leather armour (34, -5, D:10) a +0 quarterstaff (42, 13, D:10) a +0 whip a +0 leather armour (44, -3, D:10) a +0 giant club (44, 12, D:10) a +0 dagger a +0 robe (45, -5, D:10) 12 stones (45, 11, D:10) a +0 long sword (45, 13, D:10) 26 stones (46, -1, D:10) a +0 giant spiked club (47, 9, D:10) a +0 plate armour (49, -1, D:10) a +0 robe (51, 9, D:10) a +0 quarterstaff (59, 8, D:10) a +0 flail (60, -7, D:10) a staff of conjuration (63, -8, D:10) a +0 leather armour (67, -23, D:10) a +0 ring mail Level 11 of the Dungeon (4, 5, D:11) a +0 dagger (5, 4, D:11) 4 stones a +0 dagger a +0 dagger a +0 whip a +0 short sword a +3 dagger a +0 dagger (5, 5, D:11) a curare-tipped dart (12, -16, D:11) 23 sling bullets (14, -14, D:11) a +0 giant spiked club a +0 giant spiked club (15, -21, D:11) a +0 helmet (15, -3, D:11) a scroll of vulnerability (15, 5, D:11) a +0 dire flail (22, 6, D:11) 19 stones (26, 0, D:11) a +0 war axe (27, 14, D:11) 12 stones (28, -6, D:11) a potion of attraction (28, -4, D:11) a +0 robe (34, 11, D:11) 24 stones (35, 7, D:11) 19 stones (37, 4, D:11) a +0 flail (37, 10, D:11) 26 stones (39, 4, D:11) a +0 robe (53, -4, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 23 arrows a +1 shortbow of flaming (1, -3, D:12) 17 sling bullets (1, -2, D:12) a +1 hat a +0 robe 13 arrows a +0 shortbow (1, -1, D:12) a +0 giant club (1, 0, D:12) a +0 giant spiked club a +4 whip of venom (2, -1, D:12) 13 stones 23 arrows a +0 shortbow a +0 ring mail (2, 0, D:12) a +0 whip a +3 leather armour a +0 club (3, -1, D:12) 18 arrows a +0 shortbow (3, 14, D:12) a +1 war axe of electrocution a +0 leather armour (4, 12, D:12) a +0 war axe (4, 16, D:12) a scroll of holy word 20 stones a +0 leather armour a +0 hand axe (5, 13, D:12) a +0 leather armour (6, 29, D:12) a +0 dagger of venom (7, -2, D:12) a +0 ring mail (10, -12, D:12) a staff of cold (10, 8, D:12) a +0 troll leather armour a +0 giant club a +0 giant club (14, 29, D:12) a +0 shortbow 26 arrows (15, -15, D:12) a +0 giant club a +0 giant club (15, 25, D:12) a +0 shortbow 10 arrows (16, -7, D:12) a +0 hat (17, 26, D:12) a +0 shortbow 28 arrows (18, 25, D:12) a +0 dagger (23, 5, D:12) a +0 leather armour a +0 short sword a +0 short sword (24, 5, D:12) a +0 leather armour a +0 flail (25, 5, D:12) a +0 hand axe a +0 club (25, 26, D:12) a +0 barding (26, 4, D:12) a +0 hand axe a +2 whip of pain a +0 leather armour a +0 flail (26, 5, D:12) a +0 hand axe (26, 6, D:12) a +0 flail (26, 13, D:12) a +0 flail a +0 chain mail a +0 whip (26, 14, D:12) a +0 hand axe (27, 3, D:12) a +0 whip a +0 leather armour a +0 dagger a +0 ring mail a +0 leather armour a +0 mace a +0 leather armour a +0 war axe a +0 leather armour a +0 club (27, 4, D:12) a +0 ring mail a +0 club a +0 hand axe a +0 flail (27, 15, D:12) a +0 leather armour a +4 short sword a +0 robe a +0 dagger (28, 4, D:12) a +0 chain mail a +0 hand axe (28, 13, D:12) a +0 club (28, 14, D:12) a +0 ring mail a +0 club a +0 chain mail a +0 flail (40, 20, D:12) 6 arrows Level 13 of the Dungeon (0, 0, D:13) a +6 ring of strength (2, -9, D:13) a +0 chain mail (12, -8, D:13) a +0 robe (still there?) a +0 hand axe (still there?) (17, 21, D:13) a scroll of vulnerability (24, 24, D:13) 13 stones (25, 23, D:13) a hydra corpse (skeletalised by now) (28, 23, D:13) a +0 giant club (29, 23, D:13) a two-headed ogre corpse (skeletalised by now) (29, 24, D:13) a +0 giant spiked club (36, -5, D:13) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (36, -4, D:13) a manticore corpse (36, -3, D:13) 22 bolts (37, -4, D:13) a scroll of enchant armour (43, 9, D:13) a +0 robe (46, 2, D:13) a +0 giant club (46, 8, D:13) a +0 giant club (47, 4, D:13) a +0 battleaxe (47, 9, D:13) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) (47, 12, D:13) a +0 ring mail the Ecumenical Temple