grerr Level 1 of the Dungeon [Shop] Cemaxoafyi's Book Shoppe a book of Decay (390 gold) Cirivi's Tome of Intoxication and the Rocks (416 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Leda's Liquefaction Hexes/Earth 4 no d - Lee's Rapid Deconstruction Earth 5 no a book of Displacement (312 gold) a book of Flames (390 gold) a book of Minor Magic (234 gold) a book of Lightning (468 gold) a book of Iron (468 gold) a book of Pain (364 gold) a Trismegistus Codex (364 gold) [Shop] Ifoxzeh's Jewellery Boutique a +6 ring of intelligence (585 gold) a +4 ring of evasion (360 gold) a ring of wizardry (300 gold) a ring of resist corrosion (200 gold) an amulet of reflection (300 gold) a +6 ring of dexterity (585 gold) a ring of wizardry (300 gold) an amulet of faith (400 gold) an amulet of reflection (300 gold) a ring of protection from cold (250 gold) [Shop] Qeig Uri's Assorted Antiques a +0 whip (42 gold) a tin of tremorstones (2/2) (680 gold) a tin of tremorstones (2/2) (680 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1360 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a lightning rod (4/4) (510 gold) (0, 0, D:1) a +0 dagger (9, 0, D:1) a +0 dagger (14, -23, D:1) a +0 club (16, -9, D:1) a +0 dagger (38, -22, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 8, D:2) 12 bolts (7, 10, D:2) a +0 short sword (8, -3, D:2) a +0 scythe a +0 robe (12, 2, D:2) 5 datura-tipped darts (13, 16, D:2) a +0 club (16, 13, D:2) a +0 dagger (26, 20, D:2) a +0 ring mail (29, 15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) the +2 mace "Raton" {drain, *Rage rF+ Str+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (4, 29, D:3) a +0 hand axe (13, -2, D:3) 4 poisoned darts a +0 short sword (20, 15, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 11 stones (1, -2, D:4) a +0 dagger a +0 robe (2, -4, D:4) a +0 dagger (3, -5, D:4) a +0 trident a boomerang of dispersal a +0 leather armour (3, -2, D:4) a +0 whip a +0 club (4, -6, D:4) a +0 chain mail (4, -4, D:4) a +0 halberd (4, -2, D:4) 19 stones (5, -24, D:4) 13 arrows (7, -4, D:4) a +0 flail a +0 ring mail (14, -6, D:4) a +0 whip (14, -2, D:4) 4 poisoned darts a +0 short sword (15, -20, D:4) 22 stones (26, 13, D:4) 20 stones (26, 15, D:4) a +0 club (33, -15, D:4) 17 stones (37, 0, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) 14 arrows (5, -27, D:5) a +0 scale mail (9, -35, D:5) a +1 barding of flying (11, -29, D:5) a +0 flail of draining (12, -29, D:5) a +0 leather armour (15, -21, D:5) a +0 robe (20, -8, D:5) a +0 dagger (38, -31, D:5) 4 poisoned darts Level 6 of the Dungeon (7, -4, D:6) 22 stones (12, 51, D:6) a +0 robe (13, 29, D:6) 13 sling bullets (14, 46, D:6) the +4 arbalest of the Mystics {venom, *Slow rElec rPois Will- Int+7} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It decreases your willpower. (16, 47, D:6) a +0 giant club (18, 19, D:6) a +0 mace (26, 5, D:6) a +0 ring mail (29, 9, D:6) a +0 scale mail (30, 6, D:6) 2 atropa-tipped darts (33, 11, D:6) 20 stones (36, 27, D:6) a +0 dagger (38, -2, D:6) a +0 leather armour (51, 13, D:6) 7 bolts (52, 13, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a staff of fire (2, -30, D:7) a +0 ring mail (3, -21, D:7) a +0 dagger a +0 robe (4, -22, D:7) a +0 dagger a +0 robe (4, -21, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -2, D:7) a +0 ring mail a +0 flail (16, -31, D:7) 13 stones (17, -16, D:7) 24 bolts (17, -5, D:7) 9 stones (18, 6, D:7) a +6 ring of strength (19, -23, D:7) a +3 ring mail a +0 club (20, -19, D:7) a +0 robe a +0 dagger 4 scrolls of vulnerability (21, -31, D:7) 24 bolts (23, -22, D:7) a +0 hand axe (27, -18, D:7) a +0 leather armour (32, -36, D:7) a +0 shortbow 15 arrows (35, -19, D:7) the +7 hand axe "Kepae" {pain, Int+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+7). (36, 9, D:7) a +1 ring mail of fire resistance (37, -28, D:7) a +0 shortbow 24 arrows (44, 2, D:7) a +0 robe (53, -15, D:7) a +1 falchion of venom Level 8 of the Dungeon (0, 0, D:8) a +0 club 3 stones a +0 club a +0 dagger 2 poisoned darts (1, -10, D:8) a +0 long sword (2, -10, D:8) a staff of fire (2, -9, D:8) 8 poisoned darts a +0 club (7, 5, D:8) 26 stones (8, -1, D:8) a +0 shortbow 20 arrows a +0 barding (10, -11, D:8) 16 bolts (17, 1, D:8) a +0 leather armour (21, -12, D:8) a +0 robe (21, 16, D:8) 30 stones (22, -13, D:8) a +4 scimitar of freezing (23, -14, D:8) a +0 robe (24, -2, D:8) 19 stones (26, -14, D:8) a +0 club (26, 11, D:8) a +0 scale mail (27, -30, D:8) a +0 falchion (27, -16, D:8) a +0 dagger a +0 scale mail of fire resistance (27, -15, D:8) a +0 dagger a +0 robe (27, 12, D:8) a +0 short sword a +0 ring mail (27, 17, D:8) a +0 club (29, -31, D:8) a +4 scimitar of flaming (29, -30, D:8) a +0 robe (29, 14, D:8) a +0 leather armour a +0 club (29, 15, D:8) a +0 short sword (29, 20, D:8) a +0 quarterstaff (31, -4, D:8) a +0 leather armour a +1 short sword of draining (31, -3, D:8) a +0 leather armour a +0 mace (32, -4, D:8) a +0 ring mail a +0 flail (35, -2, D:8) +0 steam dragon scales (42, -1, D:8) a +2 hand axe a +0 long sword a +0 robe a +0 club (42, 1, D:8) a +0 robe (42, 2, D:8) a +0 war axe (44, -2, D:8) a +0 robe (45, 15, D:8) a +0 rapier of holy wrath (47, 7, D:8) a +0 club a +0 robe (50, -2, D:8) a +0 club (55, 5, D:8) 7 scrolls of noise (56, -9, D:8) a +0 hunting sling 18 sling bullets (56, -8, D:8) a +0 ring mail (56, -7, D:8) a +0 quarterstaff (61, -7, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, 15, D:9) 14 stones (11, 27, D:9) 19 arrows (14, -11, D:9) a scroll of torment (14, -3, D:9) a potion of degeneration (16, 12, D:9) a +0 scale mail a +0 dagger (17, 8, D:9) a +0 mace (18, 9, D:9) a +0 robe a +0 dagger (18, 12, D:9) a +0 chain mail a +0 club (21, -9, D:9) a +0 long sword (21, 19, D:9) a +0 short sword a +0 ring mail a +0 chain mail a +0 robe a +0 dagger (22, 20, D:9) a +0 short sword of venom (23, -7, D:9) the +6 plate armour of a bazaar {Drain rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (40, -7, D:9) the +1 helmet of Depression {rPois rF+++ Will- Int-3} Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. rPois: It protects you from poison. Will: It decreases your willpower. (40, 44, D:9) a potion of degeneration (44, 1, D:9) 5 boomerangs (44, 21, D:9) 4 large rocks (51, 8, D:9) a +0 giant club (51, 9, D:9) a +0 dire flail (53, 44, D:9) a +1 ring mail of poison resistance Level 10 of the Dungeon (0, 0, D:10) 29 stones (2, 0, D:10) 20 stones (3, -2, D:10) a +0 spear (5, -35, D:10) 16 bolts (5, 14, D:10) a +0 robe (6, -1, D:10) 20 stones (6, 7, D:10) a +0 pair of gloves (11, -32, D:10) 15 stones (15, -23, D:10) a +0 battleaxe (18, -10, D:10) 11 arrows (21, -34, D:10) a +0 flail (22, 2, D:10) a +0 spear (26, -11, D:10) a +0 chain mail (27, -36, D:10) 17 sling bullets (30, -3, D:10) a +0 robe (30, 9, D:10) 17 arrows (31, -20, D:10) 15 sling bullets (31, -3, D:10) 15 stones (33, -19, D:10) a +0 long sword (42, 0, D:10) a +0 robe a +0 dagger (45, -31, D:10) a +0 leather armour (59, -13, D:10) 10 stones Level 11 of the Dungeon (0, 0, D:11) 7 arrows (5, -12, D:11) a +2 hunting sling of freezing (9, -8, D:11) a +0 pair of gloves (10, -33, D:11) a +0 club (10, 7, D:11) a +6 ring of strength (12, -25, D:11) a +0 club (13, 5, D:11) a scroll of noise (14, -10, D:11) a +0 ring mail (22, 5, D:11) 19 stones (32, -4, D:11) 5 large rocks (38, -38, D:11) a +0 giant club a +0 giant spiked club (39, -22, D:11) a +0 club (40, 1, D:11) a +0 giant club a +0 giant spiked club (41, -19, D:11) a +0 scale mail a +2 mace of protection (42, -20, D:11) a +0 robe a +0 dagger (45, -20, D:11) a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail (46, -20, D:11) a +0 plate armour (still there?) 3 boomerangs (still there?) a +0 dire flail (still there?) a +0 giant club (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) (47, -6, D:11) a +0 shortbow 23 arrows (48, 5, D:11) 21 stones Level 12 of the Dungeon (5, 14, D:12) a +0 robe a +0 dagger (10, 18, D:12) a +0 helmet (12, 13, D:12) 2 stones a +0 short sword (13, 8, D:12) a +0 giant club (13, 10, D:12) a +0 giant club (13, 13, D:12) 28 bolts a +0 whip a +0 hand crossbow (14, 13, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +1 dagger of venom (22, 19, D:12) 12 bolts (27, 27, D:12) the -8 buckler "Keihal" {Str+2} Str: It affects your strength (+2). (29, 8, D:12) a +0 giant spiked club a +0 giant club (31, 15, D:12) 24 arrows (34, 8, D:12) 5 atropa-tipped darts (44, 11, D:12) a scroll of torment (55, 6, D:12) a +0 shortbow 14 arrows (57, 33, D:12) a scroll of vulnerability Level 13 of the Dungeon (0, 0, D:13) 24 stones (7, 11, D:13) a +0 long sword (15, 16, D:13) a +1 leather armour of willpower (25, 21, D:13) a +0 plate armour a +0 chain mail an orc corpse (27, 21, D:13) a +0 war axe (32, -24, D:13) a +0 quarterstaff (32, 17, D:13) a +0 hand axe an orc corpse (32, 19, D:13) an ogre corpse (34, 9, D:13) a potion of brilliance (34, 15, D:13) 20 arrows a +0 shortbow a centaur corpse (34, 18, D:13) a +0 giant spiked club (34, 19, D:13) a +0 short sword (34, 20, D:13) a staff of cold (40, 3, D:13) a scroll of identify (40, 15, D:13) a potion of curing (40, 20, D:13) a +0 great sword (40, 21, D:13) a +0 arbalest 21 bolts (42, -4, D:13) 16 stones (42, 21, D:13) a +0 short sword (44, -1, D:13) 16 gold pieces (44, 17, D:13) a +0 shortbow (still there?) 23 arrows (still there?) (44, 19, D:13) a +0 robe (45, 18, D:13) a hydra corpse (46, 18, D:13) a +1 broad axe a +0 plate armour (48, 15, D:13) a wand of flame (8) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 great sword a +0 plate armour (1, -1, Orc:1) a +0 trident (1, 0, Orc:1) a +0 plate armour (1, 1, Orc:1) a +0 dagger a +0 leather armour (14, -1, Orc:1) a +0 chain mail (15, -2, Orc:1) a +1 dire flail of holy wrath a +0 dagger a +0 plate armour a +0 mace (16, -1, Orc:1) a +0 leather armour (16, 0, Orc:1) a +0 chain mail (unseen) (20, -11, Orc:1) a +0 robe a +0 dagger (23, -12, Orc:1) a +0 giant spiked club (24, -16, Orc:1) a +0 mace (24, -15, Orc:1) a +0 club (25, -17, Orc:1) a +0 leather armour a +0 flail a +0 hand axe a +0 plate armour 2 boomerangs a +0 leather armour a +0 dagger a +0 plate armour (25, -16, Orc:1) a +0 dagger a +0 plate armour a +0 short sword a +0 mace a +3 antimagic great sword (25, -15, Orc:1) a +0 robe a +1 dagger of venom (25, -14, Orc:1) a +0 halberd (26, -16, Orc:1) a +0 hand axe a +0 giant spiked club a +0 giant club a +0 whip Level 2 of the Orcish Mines [Shop] Ifiqeveq's Assorted Antiques a scroll of amnesia (98 gold) a scroll of identify (56 gold) a +0 plate armour (644 gold) a +1 chain mail of cold resistance (462 gold) a scroll of amnesia (98 gold) a +0 club (28 gold) [Shop] Dosyraim's Assorted Antiques a scroll of identify (58 gold) a +0 dagger (58 gold) a phantom mirror (1160 gold) a +0 leather armour (58 gold) [Shop] Fosk's Antique Armour Shop a +0 plate armour (667 gold) a +0 leather armour (58 gold) the +6 scale mail of Least Resistance {rF+ rN+ rCorr} (1676 gold) rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 robe (20 gold) the +0 ring mail "Zemuroink" {Contam rC+ Dex+7} (785 gold) Dex: It affects your dexterity (+7). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. a +0 ring mail (116 gold) a +3 leather armour of fire resistance (696 gold) a +0 leather armour (58 gold) [Shop] Ugoit's Magic Scroll Shop a scroll of identify (34 gold) a scroll of vulnerability (127 gold) a scroll of fog (34 gold) a scroll of magic mapping (59 gold) a scroll of magic mapping (59 gold) a scroll of identify (34 gold) [Shop] Noupont's Weapon Shoppe a +0 great sword (97 gold) 4 large rocks (42 gold) a +0 halberd (60 gold) a +0 club (15 gold) 24 stones (36 gold) the +7 morningstar of the Original Sin {antimagic, Stlth+} (852 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Stlth: It makes you more stealthy. a +0 giant club (25 gold) [Shop] Notzu's General Store a box of beasts (520 gold) 17 sling bullets (110 gold) a +0 hand axe (39 gold) a phantom mirror (520 gold) 12 arrows (31 gold) a scroll of identify (26 gold) 10 bolts (26 gold) [Shop] Ponkeng's Antique Armour Shop a +0 hat (92 gold) a +0 scale mail (92 gold) a +4 chain mail of cold resistance (724 gold) a +0 scale mail (92 gold) a +1 ring mail of poison resistance (299 gold) a +2 plate armour of willpower (920 gold) the +0 ring mail of Pyost {rF+ Str-3 Dex+4} (462 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rF: It protects you from fire. (0, 0, Orc:2) a +0 leather armour a +0 short sword (1, 1, Orc:2) a +0 short sword (3, 2, Orc:2) a +0 chain mail a +1 halberd of protection (4, 1, Orc:2) 3 boomerangs a +0 whip (8, 10, Orc:2) a +0 short sword (9, 10, Orc:2) a +0 chain mail a +0 flail (11, 10, Orc:2) a +0 club (11, 15, Orc:2) a +0 cloak a +0 short sword of venom (11, 16, Orc:2) a +3 short sword (11, 17, Orc:2) a +0 giant spiked club (12, 19, Orc:2) a +0 whip (12, 20, Orc:2) a +0 leather armour (13, 11, Orc:2) a +0 plate armour (13, 17, Orc:2) a silver boomerang a +0 hand axe (13, 20, Orc:2) a +0 war axe (13, 26, Orc:2) a +0 chain mail a +0 dagger (13, 27, Orc:2) a +0 chain mail 2 boomerangs (14, 17, Orc:2) a +0 war axe (14, 20, Orc:2) a +0 trident a +0 chain mail 2 boomerangs a +0 hand axe (15, 11, Orc:2) a +0 great mace (16, 16, Orc:2) a +0 dagger (16, 29, Orc:2) a +0 leather armour a +0 mace (16, 30, Orc:2) a +0 hand axe (16, 31, Orc:2) a +0 robe a +0 chain mail a +0 mace (16, 42, Orc:2) a +0 giant club (17, 13, Orc:2) a +0 long sword (17, 14, Orc:2) a +3 battleaxe of freezing (17, 29, Orc:2) a +1 short sword of electrocution (17, 30, Orc:2) a +0 plate armour of fire resistance a +0 hand axe (18, 12, Orc:2) a +0 leather armour a +0 mace (18, 13, Orc:2) a +0 chain mail (18, 29, Orc:2) a +0 dagger a +5 flail (19, 9, Orc:2) a boomerang a +0 club (19, 11, Orc:2) a +0 hand axe (21, 36, Orc:2) a +0 battleaxe (22, 7, Orc:2) a +0 dagger (22, 10, Orc:2) a +0 falchion (22, 31, Orc:2) a +0 battleaxe (22, 32, Orc:2) a +0 chain mail (22, 36, Orc:2) a +0 plate armour (23, 9, Orc:2) a +0 glaive a +0 plate armour (23, 10, Orc:2) a +0 club (23, 12, Orc:2) a +0 leather armour (24, 8, Orc:2) a +0 robe (26, 6, Orc:2) a +0 hand axe a +0 chain mail (26, 8, Orc:2) a +0 chain mail 2 boomerangs a +0 chain mail (26, 10, Orc:2) a +0 long sword (27, 8, Orc:2) a +0 plate armour (28, 8, Orc:2) a +0 battleaxe a +0 scimitar (29, 39, Orc:2) a +0 whip (31, 39, Orc:2) a +0 leather armour (37, 10, Orc:2) a +0 plate armour (38, 10, Orc:2) a +0 plate armour a +0 chain mail a +0 plate armour a +0 dagger a +0 leather armour (39, 6, Orc:2) a +2 mace of holy wrath (39, 8, Orc:2) a +0 chain mail (39, 10, Orc:2) a +0 scimitar a +0 chain mail a +0 flail (39, 11, Orc:2) a +0 battleaxe a +0 long sword a +2 bardiche (39, 32, Orc:2) a +0 giant club (41, 10, Orc:2) a +0 whip (43, 7, Orc:2) a +2 plate armour of fire resistance a +0 short sword (43, 8, Orc:2) a +0 hand axe (43, 37, Orc:2) a +0 leather armour (44, 8, Orc:2) a +0 war axe (45, 7, Orc:2) a +0 plate armour (46, 38, Orc:2) a +0 club (47, 40, Orc:2) a +0 battleaxe (48, 40, Orc:2) a +0 chain mail (49, 8, Orc:2) a +0 club (49, 38, Orc:2) a +0 plate armour (49, 39, Orc:2) a +0 arbalest 22 bolts (50, 38, Orc:2) a +0 war axe (53, 14, Orc:2) 5 large rocks (54, 22, Orc:2) a +0 halberd (55, 10, Orc:2) a +0 leather armour a +0 club (55, 20, Orc:2) a +0 plate armour (55, 22, Orc:2) a +0 chain mail (56, 19, Orc:2) a +0 giant club a +0 hand axe (56, 20, Orc:2) a +0 mace a +0 leather armour (57, 7, Orc:2) a +0 plate armour (57, 16, Orc:2) a +0 leather armour (57, 20, Orc:2) a +0 chain mail (58, 8, Orc:2) a +0 battleaxe (58, 16, Orc:2) a +0 flail (58, 19, Orc:2) a +2 antimagic trident (58, 20, Orc:2) a +0 short sword a +0 trident of flaming (58, 21, Orc:2) a +0 plate armour (58, 22, Orc:2) a +0 short sword (59, 16, Orc:2) a +0 mace (59, 17, Orc:2) a +0 plate armour (60, 17, Orc:2) a +0 battleaxe Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 stones (13, -20, Lair:1) 26 arrows (19, -19, Lair:1) 20 stones (22, -16, Lair:1) a +0 robe (23, 15, Lair:1) 16 bolts (24, -7, Lair:1) a +0 hunting sling (29, 15, Lair:1) a staff of cold (36, -1, Lair:1) a +0 chain mail (38, -31, Lair:1) a +2 mace of draining (38, -20, Lair:1) a +0 rapier (40, -12, Lair:1) a potion of degeneration (44, -25, Lair:1) a book of Displacement (49, -1, Lair:1) a +2 pair of gloves 4 potions of flight Level 2 of the Lair of Beasts (10, -4, Lair:2) 2 javelins (21, -2, Lair:2) a +0 chain mail (22, -11, Lair:2) 25 stones (25, 28, Lair:2) the +1 quarterstaff of Yciy {speed, rCorr MP-9 SInv} Attacks with this weapon are significantly faster. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (55, 36, Lair:2) 6 atropa-tipped darts (55, 37, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (2, 7, Lair:3) a +2 war axe of electrocution (4, 32, Lair:3) 13 stones (7, 31, Lair:3) 22 stones (8, -2, Lair:3) the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). (8, 25, Lair:3) 25 arrows (8, 33, Lair:3) 18 stones (17, 39, Lair:3) a +0 long sword (37, 9, Lair:3) a +0 scale mail (40, 17, Lair:3) 13 sling bullets (49, 11, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger of freezing a +0 robe (10, -20, Lair:4) 21 stones (19, -40, Lair:4) 29 stones (28, -30, Lair:4) a ring of see invisible (38, -14, Lair:4) the +3 longbow of Makhleb's Regard {flame, rN+ Str+3 Dex-2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. (39, -42, Lair:4) a +2 trident of flaming (43, -43, Lair:4) a +0 trident (44, -43, Lair:4) a +0 trident (46, -42, Lair:4) a +0 trident (52, -3, Lair:4) a scroll of noise (58, -39, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of boots (2, -10, Lair:5) a +0 great mace (18, 13, Lair:5) a +3 ring mail (23, -1, Lair:5) a lightning rod (4/4) (30, 6, Lair:5) 23 arrows (41, 26, Lair:5) a +0 leather armour (44, -14, Lair:5) a +1 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 helmet (4, 7, Lair:6) a +0 ring mail (9, 3, Lair:6) a +0 ring mail (18, -3, Lair:6) a +0 quarterstaff (18, 18, Lair:6) 10 stones (22, -10, Lair:6) a +0 scale mail (25, 15, Lair:6) 3 scrolls of immolation (27, 19, Lair:6) a +0 ring mail (33, 28, Lair:6) 17 stones (37, -3, Lair:6) a potion of degeneration (42, -28, Lair:6) a +0 battleaxe (42, 17, Lair:6) a +0 hunting sling (42, 31, Lair:6) a +0 short sword (59, -23, Lair:6) 20 bolts (60, -23, Lair:6) a +0 falchion (60, -22, Lair:6) 22 arrows (61, -22, Lair:6) a +0 scale mail (61, -21, Lair:6) 2 scrolls of holy word (62, -23, Lair:6) a +0 troll leather armour (62, -21, Lair:6) the +10 morningstar "Gymnovoniz" {freeze, rN+ Str+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rN: It protects you from negative energy. (63, -20, Lair:6) a +2 helmet