grerr Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, -13, D:1) a +0 club (2, -18, D:1) a +0 ring mail (21, -12, D:1) a +0 dagger (45, -5, D:1) 2 stones (49, -36, D:1) a +0 short sword Level 2 of the Dungeon (14, -2, D:2) a +0 club (15, -1, D:2) a +0 dagger (16, -13, D:2) the +0 leather armour "Nerav" {Dex+3} Dex: It affects your dexterity (+3). (20, 10, D:2) 5 poisoned darts (24, 16, D:2) a +0 dagger 5 stones (25, 5, D:2) 4 stones (26, -21, D:2) a +0 robe (27, -24, D:2) 5 stones (36, -22, D:2) a +0 dagger (36, 14, D:2) 6 stones (38, -27, D:2) a +0 club (39, -17, D:2) a +0 dagger (45, 10, D:2) 3 boomerangs (50, -21, D:2) a +0 club (51, -5, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (4, -2, D:3) 5 datura-tipped darts (10, -6, D:3) a +0 falchion (13, -32, D:3) a +0 club (14, -40, D:3) 4 stones (24, -22, D:3) 6 stones (25, 16, D:3) a +0 whip (25, 20, D:3) a +0 dagger (28, 0, D:3) a +0 short sword (34, -22, D:3) a +0 short sword (35, -23, D:3) a +0 dagger a +0 short sword 5 stones (36, -25, D:3) a +1 whip of chaos (36, -24, D:3) a +2 whip of distortion (38, -25, D:3) a +0 club a +3 whip of chaos (42, -19, D:3) a scroll of vulnerability (42, -14, D:3) a +1 rapier of venom 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 1, D:4) a +0 dagger (1, -28, D:4) a +0 whip (1, -20, D:4) a scroll of torment (3, -17, D:4) a +0 short sword (4, -26, D:4) a +0 scale mail (4, 3, D:4) a +0 whip (5, 1, D:4) a +0 leather armour a +0 hand axe (7, -29, D:4) a +0 hand axe (8, -5, D:4) a +0 leather armour a +0 dagger of venom a +0 trident (8, 5, D:4) 3 large rocks (8, 7, D:4) a scroll of torment (10, -30, D:4) 2 boomerangs (17, -5, D:4) 5 stones (19, -15, D:4) a +0 mace (27, -26, D:4) a +0 club a +0 scale mail (27, -14, D:4) 3 stones (32, -26, D:4) a +0 whip a stone (34, -22, D:4) a +0 club (38, -7, D:4) 4 poisoned darts (39, -21, D:4) a +0 mace (40, -8, D:4) 3 potions of flight (40, -7, D:4) a ring of flight (42, -6, D:4) a +0 dagger (47, 2, D:4) 5 stones (49, 5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 chain mail (4, 20, D:5) a +0 whip (5, 3, D:5) a +0 flail (6, 17, D:5) a +0 spear (6, 18, D:5) a +0 halberd (6, 35, D:5) 3 boomerangs (7, 16, D:5) a +0 whip of venom (10, 35, D:5) a +0 whip (11, 0, D:5) a +0 dagger (14, -6, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (14, -1, D:5) a +0 leather armour a +0 flail (16, -17, D:5) 5 stones (24, 0, D:5) 3 boomerangs a +0 war axe (24, 23, D:5) a +0 dagger (38, -15, D:5) a +2 ring mail of willpower (38, 31, D:5) a +0 robe (41, 19, D:5) a +0 flail (50, -6, D:5) 8 stones (53, -3, D:5) 6 poisoned darts (55, 3, D:5) a +0 dagger of draining Level 6 of the Dungeon [Shop] Zuneitheekh's Armour Boutique a +0 chain mail (49 gold) the +4 pair of gloves "Denin" {Harm rPois Int+5 Dex-2} (462 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +1 pair of gloves of hurling (181 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (221 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 plate armour of positive energy (297 gold) a +0 scale mail of cold resistance (121 gold) a +0 robe (7 gold) [Shop] Miarimm's General Store a +0 barding (276 gold) a piece from Xom's chessboard (15/15) (240 gold) a scroll of immolation (48 gold) a phial of floods (480 gold) the +8 quarterstaff "Buazykecul" {flame, rPois Int+6} (852 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+6). rPois: It protects you from poison. a scroll of immolation (48 gold) 2 stones (2 gold) [Shop] Linangec's Weapon Boutique a +0 trident (42 gold) the +7 mace of the Kissing Badger {protect, *Noise rN+ Dex+3} (631 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. *Noise: It may make noises in combat. 6 stones (7 gold) 3 stones (3 gold) the +10 dagger of Uxzop {protect, rN++ Dex-4} (738 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. a +0 shortbow (36 gold) the +1 dagger of the Distant Future {vorpal, Dex+3} (255 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). a +0 trident (42 gold) a +0 falchion (36 gold) 8 stones (9 gold) a +0 short sword (36 gold) a +0 spear (36 gold) [Shop] Sufizam's Assorted Antiques a +2 vampiric trident (562 gold) a scroll of immolation (100 gold) a potion of attraction (75 gold) a scroll of blinking (187 gold) a +0 falchion (75 gold) a +0 ring mail (100 gold) a staff of death (625 gold) a +0 helmet (112 gold) [Shop] Ylual's Antique Weapon Shop a +0 dagger (52 gold) a +0 quarterstaff (104 gold) a +0 long sword (91 gold) a +0 long sword (91 gold) a +0 club (26 gold) a +0 great sword (169 gold) a +0 short sword (78 gold) (0, 0, D:6) a +0 giant club (4, 5, D:6) a scroll of immolation (5, -4, D:6) 5 curare-tipped darts (5, 5, D:6) a +0 club (9, -6, D:6) a +0 robe (14, -30, D:6) 6 stones (19, 5, D:6) a +2 falchion of venom a +0 scale mail (20, -14, D:6) a +0 robe a +0 dagger (22, -36, D:6) a potion of flight (25, -21, D:6) a scroll of vulnerability (27, -4, D:6) 4 potions of attraction (35, -1, D:6) a +1 short sword of electrocution 8 stones a +0 ring mail (36, -5, D:6) a +0 whip (37, 4, D:6) a +2 pair of boots (44, -1, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a curare-tipped dart a +0 whip (0, 13, D:7) a +0 plate armour (1, -1, D:7) a +0 robe (still there?) a +0 hand axe (still there?) 3 poisoned darts (still there?) a +0 whip (still there?) (8, 15, D:7) a +3 halberd a +0 robe (14, 11, D:7) a +0 robe a +2 long sword (16, 7, D:7) a +0 robe a +0 short sword (16, 8, D:7) a +0 robe a +0 war axe (17, 10, D:7) a +0 robe a +0 spear (20, 2, D:7) a +0 spear (25, 38, D:7) 2 poisoned darts (30, 42, D:7) a +0 dagger 4 stones (31, 39, D:7) a +0 dagger (31, 41, D:7) a +0 dagger 4 poisoned darts (32, 39, D:7) a +0 dagger 2 poisoned darts (37, 2, D:7) a +0 robe (39, -1, D:7) 2 scrolls of poison 3 scrolls of noise (39, 0, D:7) a +0 robe a +1 halberd (45, -6, D:7) a +0 trident (46, 8, D:7) a +0 dagger a +0 short sword (48, 6, D:7) a +0 scale mail a curare-tipped dart a +0 dagger (50, 7, D:7) a +0 chain mail (51, -8, D:7) 5 stones (56, -3, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 0, D:8) a +0 ring mail a +0 mace (2, 0, D:8) a +0 ring mail a +0 flail (4, -2, D:8) a +0 leather armour a +0 hand axe (5, 0, D:8) a +0 club (6, -2, D:8) a +0 robe a +1 halberd (6, 0, D:8) a +0 club (7, -13, D:8) a +0 chain mail (9, -2, D:8) a +0 ring mail (9, 0, D:8) a +0 leather armour a +0 whip (13, -8, D:8) a +0 war axe 8 stones a +0 robe (23, 10, D:8) a +0 mace a +0 robe (24, 10, D:8) a +0 flail a +0 robe a +3 great sword of freezing a +0 robe (24, 11, D:8) a +4 hand axe a +0 robe a +3 dagger of freezing a +0 robe (28, 6, D:8) a +0 ring mail (41, 2, D:8) a +0 spear a +0 animal skin (42, 14, D:8) a +0 giant spiked club a +0 giant club (42, 17, D:8) 4 stones (45, -4, D:8) a +0 mace the Ecumenical Temple