grerr Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -15, D:1) a +0 short sword 5 stones (9, -27, D:1) a +0 robe (9, 35, D:1) a +0 short sword (10, 35, D:1) a +0 dagger 2 stones (11, 25, D:1) a +0 flail (13, -8, D:1) a +0 robe (13, 4, D:1) 2 stones (13, 7, D:1) a +0 kite shield (17, -25, D:1) 8 stones (25, 14, D:1) a +0 dagger (39, 1, D:1) a +0 dagger a stone (39, 2, D:1) a +0 club (39, 7, D:1) a +0 dagger (40, 1, D:1) a +0 short sword 3 stones (41, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger a +0 sling (4, 51, D:2) a +0 dagger (9, 8, D:2) a +0 whip (13, 24, D:2) 3 stones (47, 28, D:2) a +0 short sword (48, 8, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) 2 scrolls of teleportation (6, -9, D:3) a +0 scale mail (7, -15, D:3) a +0 whip (7, -11, D:3) a +0 hand axe (7, -2, D:3) a +0 trident (8, -24, D:3) 2 stones a +0 dagger (9, -13, D:3) a scroll of teleportation (10, -27, D:3) a +0 club (14, -17, D:3) a +0 rapier (19, -11, D:3) a +0 sling (23, -16, D:3) a +0 dagger (24, -3, D:3) 6 stones (30, 5, D:3) a +0 mace (36, 1, D:3) a +0 long sword (41, -7, D:3) 5 poisoned darts (42, -9, D:3) a +0 short sword (43, 1, D:3) a +2 dagger of venom 4 poisoned darts (45, -9, D:3) a +0 dagger a +0 robe a +0 dagger (47, -8, D:3) a +0 ring mail a +0 short sword a +0 club (48, -9, D:3) a +0 robe a +0 dagger (51, -25, D:3) a +0 dagger (53, -13, D:3) a +0 flail (53, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (3, 9, D:4) a +0 spear a +0 flail (4, 3, D:4) a scroll of poison (9, 11, D:4) a ring of willpower (19, 0, D:4) a +0 club (24, 23, D:4) a +0 short sword (26, -3, D:4) 5 stones (35, 6, D:4) a +0 club a +0 sling Level 5 of the Dungeon [Shop] Huipite's Antique Weapon Emporium the +5 demon whip "Spellbinder" {antimagic, Will+} (2643 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 battleaxe (208 gold) a +0 falchion (96 gold) a +0 sling (48 gold) a +2 glaive of freezing (758 gold) a +2 dagger of venom (460 gold) a +4 whip of electrocution (902 gold) a +0 war axe (112 gold) a +0 rapier (128 gold) a +0 quarterstaff (128 gold) a +0 lajatang (480 gold) (0, 0, D:5) a scroll of teleportation (17, 25, D:5) a +0 buckler (24, -22, D:5) a +0 war axe (28, 25, D:5) 6 stones (30, 34, D:5) 5 boomerangs (36, -10, D:5) a +2 vorpal hand axe a +0 scale mail (36, -9, D:5) a +0 hand axe a +0 whip (37, -11, D:5) a +0 hand axe a +0 ring mail (41, 25, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, -11, D:6) 5 poisoned darts (12, -16, D:6) a +0 halberd a +0 halberd (12, -14, D:6) a +0 club (13, 14, D:6) 3 stones (18, 4, D:6) a +0 shortbow 4 poisoned darts (60, 9, D:6) a +0 spear Level 7 of the Dungeon [Shop] Vihoih's Antique Armour Shoppe (Shop contents are unknown)