grerr Level 1 of the Dungeon [Shop] Dubauble's Antique Weapon Emporium a +0 dagger (56 gold) a +0 spear (84 gold) a +0 spear (84 gold) a +6 short sword of protection (996 gold) a +0 spear (84 gold) a +0 mace (84 gold) a +0 whip (70 gold) a +0 sling (42 gold) a +0 whip (70 gold) a +0 dagger (56 gold) (7, 16, D:1) a +0 quarterstaff (8, 5, D:1) 4 stones (14, -14, D:1) a +0 whip a stone (15, -5, D:1) 5 stones (26, -8, D:1) a +0 sling (31, 24, D:1) a +0 short sword (40, 9, D:1) 8 stones (41, -11, D:1) a +0 spear (41, 10, D:1) a +0 robe (41, 19, D:1) a +0 dagger (43, -13, D:1) a +0 club (46, 17, D:1) a +0 club (48, -20, D:1) a +0 hand axe (48, -7, D:1) 5 stones (49, -29, D:1) a +0 club (50, 22, D:1) a +0 short sword (52, -16, D:1) a +2 dagger of speed (52, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -35, D:2) a +0 trident (14, 6, D:2) a +0 sling (16, -25, D:2) a +0 club (17, -28, D:2) a +2 whip of flaming (22, -31, D:2) a +0 club (27, -32, D:2) a +0 leather armour (29, -35, D:2) a +0 dagger (29, -22, D:2) a +0 ring mail (44, 19, D:2) 4 stones (45, 9, D:2) a +0 dagger (55, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -20, D:3) a +0 dagger (5, -20, D:3) a +0 dagger a +0 sling (6, -20, D:3) a +0 dagger (7, -20, D:3) a +0 dagger (8, -19, D:3) a +0 club a +0 dagger 13 stones a +0 robe (9, -21, D:3) a +0 club (9, -3, D:3) a +0 dagger (10, -22, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 sling (11, -22, D:3) 2 stones a +0 club a +0 helmet a +0 animal skin a +0 short sword (14, 5, D:3) a +0 club (20, -21, D:3) a +0 ring mail a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 dagger (24, -23, D:3) 2 poisoned darts a +0 short sword (24, -20, D:3) 4 stones a +0 short sword (24, -18, D:3) a +0 mace (28, -9, D:3) a +0 short sword (37, -10, D:3) a +2 dagger of venom (41, -22, D:3) a +0 ring mail (42, -37, D:3) 2 stones (49, -21, D:3) a +0 dagger (51, -37, D:3) a stone Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 short sword of Might {distort, Dex+4 Stlth+} (6570 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. the +3 sling of Resumed Hostilities {vorpal, rElec Str+5 Int-4} (3330 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. the ring "Xalyuf" {rN+ Int+7} (4170 gold) [ring of positive energy] Int: It affects your intelligence (+7). rN: It protects you from negative energy. the +4 spear of Raastempu {elec, rCorr Int+4} (4850 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 short sword (10, -18, D:4) a +0 club a +2 sling of freezing (10, -14, D:4) a +0 short sword a +0 leather armour (11, -18, D:4) a +1 vampiric short sword (11, -12, D:4) a +0 dagger a +0 robe of resistance (12, -18, D:4) 3 boomerangs a +0 flail (14, -22, D:4) a +0 falchion (14, -21, D:4) a +0 flail a +0 short sword (15, -22, D:4) a +0 whip (15, -17, D:4) a +0 dagger a +0 sling (18, -5, D:4) 5 stones (23, 8, D:4) a +0 leather armour a +0 club (24, -16, D:4) a +0 whip (32, -11, D:4) 5 stones a +0 short sword (35, 8, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 4 stones a +0 whip (0, 4, D:5) a +0 whip (4, -36, D:5) a +0 flail (19, -28, D:5) a +2 short sword of venom (27, -40, D:5) a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour a +0 dagger (42, -41, D:5) a +0 short sword (50, -41, D:5) a potion of haste (50, -40, D:5) a +0 leather armour a +0 falchion (51, -46, D:5) a +0 scale mail a +0 short sword (51, -42, D:5) a +0 dagger (51, -41, D:5) a +0 flail (51, -40, D:5) a +0 leather armour a +0 mace a +0 robe a +0 dagger (52, -47, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 4 scrolls of teleportation 2 scrolls of noise (1, 4, D:6) a scroll of teleportation a +0 leather armour a +0 rapier (7, -16, D:6) a +0 mace a +0 robe (7, 12, D:6) a +0 dagger (12, -22, D:6) 4 stones a +0 club (13, -22, D:6) a curare-tipped dart a +0 club (13, -21, D:6) a +0 dagger (16, -21, D:6) a +0 falchion (18, 0, D:6) a +0 buckler (20, -31, D:6) a +0 dagger (23, 26, D:6) a +0 dagger a +2 dagger of venom a +0 robe a +0 morningstar (28, 2, D:6) a +0 flail of holy wrath a +0 flail a +0 leather armour (29, 3, D:6) a +0 helmet (34, 5, D:6) a +0 chain mail (36, -18, D:6) a +0 quarterstaff (39, -7, D:6) the +1 ring mail "Nevovvor" {rN+ rCorr Str+3 Dex-2} Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Level 7 of the Dungeon (26, 19, D:7) a +0 short sword (26, 20, D:7) a +0 club a +0 ring mail (27, 19, D:7) a +0 short sword a +0 leather armour (28, 20, D:7) a +0 flail a +0 leather armour a +0 falchion (30, 20, D:7) 3 stones (56, 23, D:7) a +0 rapier (59, 9, D:7) a +0 club a +0 flail a +0 war axe a +0 trident a +0 plate armour (60, 9, D:7) a +0 club a +0 scale mail (61, 9, D:7) a +0 leather armour of willpower Level 8 of the Dungeon (0, 0, D:8) a water moccasin skeleton (8, -3, D:8) a +0 short sword 2 boomerangs the Ecumenical Temple (13, 7, Temple) a potion of berserk rage